Searched defs:sDepth (Results 1 - 4 of 4) sorted by relevance
| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| H A D | render_node_create_gpu_images.cpp | 92 const uint32_t sDepth = in CheckForDescUpdates() local
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| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| H A D | Blitter.hpp | 128 int sDepth; member
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| H A D | Blitter.cpp | 1703 Int sDepth = *Pointer<Int>(blit + OFFSET(BlitData, sDepth)); in generate() local 1512 sample(Pointer<Byte> &source, Float &x, Float &y, Float &z, Int &sWidth, Int &sHeight, Int &sDepth, Int &sSliceB, Int &sPitchB, const State &state) sample() argument
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Device.cpp | 662 int sDepth = source->getDepth(); in stretchCube() local
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