| /foundation/window/window_manager/wmserver/test/unittest/ |
| H A D | input_window_monitor_test.cpp | 79 Rotation rotate = Rotation::ROTATION_0; in HWTEST_F() local 142 Rotation rotate = Rotation::ROTATION_90; in HWTEST_F() local
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
| H A D | nv50_query_hw.h | 36 uint8_t rotate; member
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
| H A D | nvc0_query_hw.h | 36 uint8_t rotate; member
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| /third_party/skia/src/pathops/ |
| H A D | SkOpCubicHull.cpp | 9 static bool rotate(const SkDCubic& cubic, int zero, int index, SkDCubic& rotPath) { in rotate() function
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| /third_party/skia/third_party/externals/freetype/src/tools/ |
| H A D | test_trig.c | 192 int rotate; in test_rotate() local
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| /third_party/skia/include/utils/ |
| H A D | SkCamera.h | 39 void rotate(SkScalar /*x*/, SkScalar /*y*/, SkScalar /*z*/) {} in rotate() function in SkPatch3D
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| /third_party/vk-gl-cts/modules/gles3/scripts/ |
| H A D | gen-swizzle-math-operations.py | 89 def rotate(l, n) : function
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| /foundation/arkui/ace_engine/frameworks/core/components/declaration/svg/ |
| H A D | svg_text_declaration.h | 28 double rotate = 0.0; member 40 void SetRotate(double rotate) in SetRotate() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/svg/ |
| H A D | svg_text_component.cpp | 121 void SvgTextComponent::SetRotate(double rotate) in SetRotate() argument
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| /foundation/arkui/ace_engine/frameworks/bridge/common/utils/ |
| H A D | transform_convertor.cpp | 139 void TransformConvertor::AddKeyframe(AnimationType type, double time, const RotateOperation& rotate) in AddKeyframe() argument
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| /foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
| H A D | input_event_info.h | 61 int16_t rotate; /* rotate type device used this param for rotate */ member
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| /foundation/multimedia/image_framework/frameworks/innerkitsimpl/utils/include/ |
| H A D | image_dfx.h | 29 float rotate; member
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| /kernel/linux/linux-5.10/drivers/video/fbdev/omap2/omapfb/dss/ |
| H A D | display-sysfs.c | 142 int rotate; in display_rotate_show() local
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| /kernel/linux/linux-5.10/include/linux/ |
| H A D | rbtree_augmented.h | 30 void (*rotate)(struct rb_node *old, struct rb_node *new); member
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| /kernel/linux/linux-5.10/tools/include/linux/ |
| H A D | rbtree_augmented.h | 32 void (*rotate)(struct rb_node *old, struct rb_node *new); member
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| /kernel/linux/linux-5.10/drivers/media/platform/vsp1/ |
| H A D | vsp1_rwpf.h | 56 struct v4l2_ctrl *rotate; member 60 bool rotate; member
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| /kernel/linux/linux-6.6/drivers/media/platform/renesas/vsp1/ |
| H A D | vsp1_rwpf.h | 56 struct v4l2_ctrl *rotate; member 60 bool rotate; member
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| /kernel/linux/linux-6.6/tools/include/linux/ |
| H A D | rbtree_augmented.h | 32 void (*rotate)(struct rb_node *old, struct rb_node *new); member
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| /test/xts/hats/hdf/display/composer/common/ |
| H A D | display_test_utils.h | 67 TransformType rotate = ROTATE_NONE; member
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| /third_party/cups-filters/filter/pdftopdf/ |
| H A D | qpdf_pdftopdf.cc | 98 Matrix &Matrix::rotate(Rotation rot) // {{{ in rotate() function in Matrix 147 Matrix &Matrix::rotate(double rad) // {{{ in rotate() function in Matrix
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
| H A D | MatrixStack.cpp | 72 void MatrixStack::rotate(float angle, float x, float y, float z) in rotate() function in sw::MatrixStack 93 void MatrixStack::rotate(double angle, double x, double y, double z) in rotate() function in sw::MatrixStack
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| /third_party/skia/tests/ |
| H A D | GrQuadBufferTest.cpp | 46 SkMatrix rotate; in generate_quads() local
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| /third_party/skia/bench/ |
| H A D | RotatedRectBench.cpp | 105 SkMatrix rotate; variable
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| /foundation/arkui/ace_engine/frameworks/core/components/transform/ |
| H A D | rosen_render_transform.cpp | 185 Matrix4 rotate = Matrix4::CreateRotate(angle, 0.0f, 1.0f, 0.0f); in Mirror() local 248 auto& rotate = transform.rotateOperation_; in OnRSTransition() local
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| /foundation/arkui/ace_engine/frameworks/core/components/indexer/ |
| H A D | render_indexer_item.h | 102 RefPtr<RenderTransform> rotate = AceType::DynamicCast<RenderTransform>(GetChildren().front()); in SetRotate() local
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