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Searched defs:rnd (Results 151 - 175 of 227) sorted by relevance

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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderApiTests.cpp183 ConstantShaderGenerator (de::Random& rnd) : m_rnd(rnd) {} in ConstantShaderGenerator() argument
H A Des2fTextureMipmapTests.cpp551 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height) in randomPartition() argument
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H A Des2fTextureSpecificationTests.cpp78 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) in randomVector() argument
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/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp482 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height) in randomPartition() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp724 static void randomDepthStencilState (de::Random& rnd, DepthStencilParams& params) in randomDepthStencilState() argument
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H A Des3fShaderApiTests.cpp228 ConstantShaderGenerator (de::Random& rnd) : m_rnd(rnd) {} in ConstantShaderGenerator() argument
H A Des3fTextureMipmapTests.cpp590 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height) in randomPartition() argument
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H A Des3fTextureSpecificationTests.cpp98 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minVal = tcu::Vector<float, Size>(0.0f), const tcu::Vector<float, Size>& maxVal = tcu::Vector<float, Size>(1.0f)) in randomVector() argument
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/third_party/mesa3d/src/nouveau/codegen/
H A Dnv50_ir_emit_gm107.cpp480 CodeEmitterGM107::emitRND(int rmp, RoundMode rnd, int rip) in emitRND() argument
795 RoundMode rnd = insn->rnd; in emitF2F() local
838 RoundMode rnd in emitF2I() local
880 RoundMode rnd = insn->rnd; emitI2F() local
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H A Dnv50_ir_emit_gk110.cpp216 CodeEmitterGK110::emitRoundMode(RoundMode rnd, const int pos, const int rintPos) in emitRoundMode() argument
237 CodeEmitterGK110::emitRoundModeF(RoundMode rnd, const int pos) in emitRoundModeF() argument
254 CodeEmitterGK110::emitRoundModeI(RoundMode rnd, cons argument
1061 RoundMode rnd = i->rnd; emitCVT() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
H A DvktComputeCooperativeMatrixTests.cpp994 deRandom rnd; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineSamplerBorderSwizzleTests.cpp1207 tcu::Vec2 getRandomBorderCoordinates (de::Random& rnd) in getRandomBorderCoordinates() argument
1230 VkClearColorValue getRandomClearColor (VkFormat format, de::Random& rnd, bool useStencil) in getRandomClearColor() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/reconvergence/
H A DvktReconvergenceTests.cpp343 deRandom rnd; member in vkt::Reconvergence::__anon28572::RandomProgram
1614 deRandom rnd; iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktAtomicOperationTests.cpp298 virtual void fillWithTestData(de::Random &rnd) in fillWithTestData() argument
406 virtual void fillWithTestData(de::Random& rnd) in fillWithTestData() argument
H A DvktOpaqueTypeIndexingTests.cpp437 static void fillTextureData (const tcu::PixelBufferAccess& access, de::Random& rnd) in fillTextureData() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmTrinaryMinMaxTests.cpp162 static void genInt8 (de::Random& rnd, void* ptr) { *reinterpret_cast<deInt8*>(ptr) = static_cast<deInt8>(rnd.getUint8()); } in genInt8() argument
163 static void genUint8 (de::Random& rnd, void* ptr) { *reinterpret_cast<deUint8*>(ptr) = rnd.getUint8(); } in genUint8() argument
164 static void genInt16 (de::Random& rnd, void* ptr) { *reinterpret_cast<deInt16*>(ptr) = static_cast<deInt16>(rnd.getUint16()); } in genInt16() argument
165 static void genUint16 (de::Random& rnd, void* ptr) { *reinterpret_cast<deUint16*>(ptr) = rnd.getUint16(); } in genUint16() argument
166 static void genInt32 (de::Random& rnd, void* ptr) { *reinterpret_cast<deInt32*>(ptr) = static_cast<deInt32>(rnd in genUint16() argument
167 genUint32(de::Random& rnd, void* ptr) genUint32() argument
168 genInt64(de::Random& rnd, void* ptr) genInt64() argument
169 genUint64(de::Random& rnd, void* ptr) genUint64() argument
175 genFloat(de::Random& rnd, void *ptr) genFloat() argument
187 genFloat16(de::Random& rnd, void* ptr) genFloat16() argument
188 genFloat32(de::Random& rnd, void* ptr) genFloat32() argument
189 genFloat64(de::Random& rnd, void* ptr) genFloat64() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ssbo/
H A DvktSSBOLayoutTests.cpp138 void RandomSSBOLayoutCase::generateBlock (de::Random& rnd, deUint32 layoutFlags) in generateBlock() argument
230 generateBufferVar(de::Random& rnd, BufferBlock& block, bool isLastMember) generateBufferVar() argument
248 generateType(de::Random& rnd, int structDepth, int arrayDepth, bool arrayOk, bool unsizedArrayOk) generateType() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureMipmapTests.cpp488 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height) in randomPartition() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcUniformBlockCase.cpp596 void generateValue(const UniformLayoutEntry& entry, void* basePtr, de::Random& rnd) in generateValue() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp288 Vec4 getRandomColor (de::Random& rnd) in getRandomColor() argument
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H A Des31fOpaqueTypeIndexingTests.cpp468 static void fillTextureData (const tcu::PixelBufferAccess& access, de::Random& rnd) in fillTextureData() argument
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/third_party/vk-gl-cts/modules/glshared/
H A DglsLifetimeTests.cpp657 randomViewport(const RenderContext& ctx, GLint maxWidth, GLint maxHeight, Random& rnd) randomViewport() argument
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H A DglsLongStressCase.cpp155 static inline T randomChoose (Random& rnd, const T (&arr)[N]) in randomChoose() argument
185 static inline deUint32 randomBufferTarget (Random& rnd, const bool isGLES3) in randomBufferTarget() argument
190 static inline deUint32 randomBufferUsage (Random& rnd, const bool isGLES3) in randomBufferUsage() argument
961 removeRandomGarbage(Random& rnd) removeRandomGarbage() argument
973 removeGarbageUntilUnder(const int limit, Random& rnd) removeGarbageUntilUnder() argument
991 generateRandomAttribData(vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd) generateRandomAttribData() argument
1027 generateRandomPositionAttribData(vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd) generateRandomPositionAttribData() argument
1063 generateAttribs(vector<deUint8>& attrDataBuf, vector<int>& attrDataOffsets, vector<int>& attrDataSizes, const vector<VarSpec>& attrSpecs, const string& posAttrName, const int numVertices, Random& rnd) generateAttribs() argument
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H A DglsUniformBlockCase.cpp625 void generateValue (const UniformLayoutEntry& entry, void* basePtr, de::Random& rnd) in generateValue() argument
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H A DglsVertexArrayTests.cpp223 inline GLValue::Float getRandom (deRandom& rnd, GLValue::Float min, GLValue::Float max) in getRandom() argument
232 inline GLValue::Short getRandom (deRandom& rnd, GLValue::Short min, GLValue::Short max) in getRandom() argument
241 inline GLValue::Ushort getRandom (deRandom& rnd, GLValue::Ushort min, GLValue::Ushort max) in getRandom() argument
250 inline GLValue::Byte getRandom (deRandom& rnd, GLValue::Byte min, GLValue::Byte max) in getRandom() argument
259 inline GLValue::Ubyte getRandom (deRandom& rnd, GLValu argument
268 getRandom(deRandom& rnd, GLValue::Fixed min, GLValue::Fixed max) getRandom() argument
277 getRandom(deRandom& rnd, GLValue::Half min, GLValue::Half max) getRandom() argument
289 getRandom(deRandom& rnd, GLValue::Int min, GLValue::Int max) getRandom() argument
298 getRandom(deRandom& rnd, GLValue::Uint min, GLValue::Uint max) getRandom() argument
307 getRandom(deRandom& rnd, GLValue::Double min, GLValue::Double max) getRandom() argument
1248 setData(char* data, Array::InputType type, deRandom& rnd, GLValue min, GLValue max) setData() argument
1322 deRandom rnd; generateArray() local
1427 deRandom rnd; createQuadsPacked() local
1504 deRandom rnd; createQuads() local
1639 deRandom rnd; createPerQuads() local
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