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Searched defs:rgb (Results 101 - 125 of 141) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureShadowTests.cpp306 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance() local
549 const deUint32 rgb = step*levelNdx*face; in TextureCubeShadowTestInstance() local
773 const deUint32 rgb = step*levelNdx; in Texture2DArrayShadowTestInstance() local
999 const deUint32 rgb in Texture1DShadowTestInstance() local
1224 const deUint32 rgb = step*levelNdx; Texture1DArrayShadowTestInstance() local
1473 const deUint32 rgb = step*levelNdx*face; TextureCubeArrayShadowTestInstance() local
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/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.cpp566 inline float luminosity (const Vec3& rgb) in luminosity() argument
571 inline float saturation (const Vec3& rgb) in saturation() argument
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp168 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; in init() local
467 deUint32 rgb = 0; in init() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureMipmapTests.cpp171 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; in init() local
523 deUint32 rgb = 0; in init() local
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/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp159 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; in init() local
454 deUint32 rgb = 0; in init() local
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/third_party/ffmpeg/libavcodec/
H A Dmjpegdec.c1928 int rgb = s->rgb; in mjpeg_decode_app() local
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H A Dmpeg4videodec.c2293 int rgb, chroma_format; in decode_studio_vol_header() local
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/third_party/ffmpeg/libavfilter/
H A Dvf_colorspace.c125 int16_t *rgb[3]; member
302 int16_t *rgb[3]; in convert() local
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H A Dvf_paletteuse.c246 static av_always_inline uint8_t colormap_nearest_recursive(const PaletteUseContext *s, const struct color_node *node, const uint8_t *rgb) in colormap_nearest_recursive() argument
/third_party/backends/backend/
H A Dumax1220u-common.c2231 UMAX_get_rgb (UMAX_Handle * scan, unsigned char *rgb) in UMAX_get_rgb() argument
H A Dplustek-usbshading.c882 RGBULongDef rgb, rgbSum; in usb_AdjustGain() local
1727 RGBUShortDef *pw, *rgb; usb_CalSortHighlight() local
1778 RGBUShortDef *pw, *rgb; usb_CalSortShadow() local
1817 RGBUShortDef *rgb; usb_procHighlightAndShadow() local
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/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_tex.c1012 nir_ssa_def *rgb = in linearize_srgb_result() local
/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_vX_meta_copy.c367 nir_ssa_def *rgb = in panvk_meta_copy_img2img_shader() local
387 nir_ssa_def *rgb = in panvk_meta_copy_img2img_shader() local
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/third_party/mesa3d/src/gallium/drivers/r300/compiler/
H A Dradeon_pair_schedule.c594 destructive_merge_instructions( struct rc_pair_instruction * rgb, struct rc_pair_instruction * alpha) destructive_merge_instructions() argument
681 merge_instructions(struct rc_pair_instruction * rgb, struct rc_pair_instruction * alpha) merge_instructions() argument
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/third_party/pcre2/pcre2/src/
H A Dpcre2_match.c4340 int lgb, rgb; in match() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineBindVertexBuffers2Tests.cpp1028 const tcu::Vec3 rgb = rgba.swizzle(0, 1, 2); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureMipmapTests.cpp196 const deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; in Texture2DMipmapTestInstance() local
464 deUint32 rgb = 0; in TextureCubeMipmapTestInstance() local
705 const deUint32 rgb = (0xff << 16) | (dec << 8) | inc; Texture3DMipmapTestInstance() local
1002 const deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; Texture2DLodControlTestInstance() local
1276 deUint32 rgb = 0; TextureCubeLodControlTestInstance() local
1553 const deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; Texture3DLodControlTestInstance() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp561 deUint32 rgb = step * levelNdx; in init() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp180 float rgb[3]; in fastClear() member
731 UInt rgb = r11g11b10Pack(c); in write() local
/third_party/skia/third_party/externals/libpng/contrib/gregbook/
H A Drpng2-x.c223 } rgb[] = { variable
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/third_party/skia/third_party/externals/libwebp/src/dsp/
H A Dyuv_sse2.c167 PlanarTo24b_SSE2(__m128i* const in0, __m128i* const in1, __m128i* const in2, __m128i* const in3, __m128i* const in4, __m128i* const in5, uint8_t* const rgb) PlanarTo24b_SSE2() argument
470 RGB24PackedToPlanar_SSE2( const uint8_t* const rgb, __m128i* const out ) RGB24PackedToPlanar_SSE2() argument
562 ConvertRGB24ToY_SSE2(const uint8_t* rgb, uint8_t* y, int width) ConvertRGB24ToY_SSE2() argument
634 __m128i Y0, Y1, rgb[6]; ConvertARGBToY_SSE2() local
664 __m128i rgb[6], U0, V0, U1, V1; ConvertARGBToUV_SSE2() local
715 ConvertRGBA32ToUV_SSE2(const uint16_t* rgb, uint8_t* u, uint8_t* v, int width) ConvertRGBA32ToUV_SSE2() argument
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/third_party/skia/third_party/externals/libwebp/src/enc/
H A Dpicture_csp_enc.c311 static void StoreGray(const fixed_y_t* rgb, fixed_y_t* y, int w) { in StoreGray() argument
829 static WEBP_INLINE void ConvertRowsToUV(const uint16_t* rgb, in ConvertRowsToUV() argument
1098 Import(WebPPicture* const picture, const uint8_t* rgb, int rgb_stride, int step, int swap_rb, int import_alpha) Import() argument
1165 WebPPictureImportBGR(WebPPicture* picture, const uint8_t* rgb, int rgb_stride) WebPPictureImportBGR() argument
1189 WebPPictureImportRGB(WebPPicture* picture, const uint8_t* rgb, int rgb_stride) WebPPictureImportRGB() argument
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/third_party/skia/src/ports/
H A DSkFontHost_win.cpp1037 static inline uint8_t rgb_to_a8(SkGdiRGB rgb, const uint8_t* table8) { in rgb_to_a8() argument
1045 static inline uint16_t rgb_to_lcd16(SkGdiRGB rgb, const uint8_t* tableR, in rgb_to_lcd16() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDrawBuffersIndexedTests.cpp129 BlendEq rgb; member
153 BlendFunc rgb; member
1292 const BlendEq rgb = getRandomBlendEq(rng); genRandomBlendState() local
1305 const BlendFunc rgb = getRandomBlendFunc(rng); genRandomBlendState() local
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H A Des3fTextureMipmapTests.cpp215 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; in init() local
562 deUint32 rgb = 0; in init() local
1157 deUint32 rgb = (0xff << 16) | (dec << 8) | inc; init() local
1474 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; init() local
1776 deUint32 rgb = 0; init() local
2097 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; init() local
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