/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Buffer.cpp | 306 angle::Result Buffer::unmap(const Context *context, GLboolean *result) in unmap() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 622 bool result = true; in iterate() local [all...] |
H A D | gl4cClipControlTests.cpp | 466 qpTestResult result = QP_TEST_RESULT_PASS; in iterate() local 143 fuzzyDepthCompare(tcu::TestLog& log, const char* imageSetName, const char* imageSetDesc, const tcu::TextureLevel& reference, const tcu::TextureLevel& result, float threshold, const tcu::TextureLevel* importanceMask = NULL) fuzzyDepthCompare() argument 674 qpTestResult result = ValidateFramebuffer(m_context); iterate() local 863 qpTestResult result = ValidateFramebuffer(m_context); iterate() local 1034 qpTestResult result = QP_TEST_RESULT_PASS; iterate() local 1218 qpTestResult result = QP_TEST_RESULT_PASS; iterate() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSampleShadingTests.cpp | 134 GLfloat result; in iterate() member 141 GLfloat result = -1.0f; in iterate() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderInput.cpp | 408 bool result = true; in iterate() local 691 glw::GLint* result = (glw::GLint*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* offset */, in iterate() local [all...] |
H A D | esextcGeometryShaderLayeredFBO.cpp | 55 bool result = true; in checkFBOCompleteness() local 333 bool result = true; in iterate() local 426 bool result = true; in iterate() local 595 bool result = true; iterate() local 691 bool result = false; iterate() local 790 bool result = false; iterate() local 889 bool result = false; iterate() local 1008 bool result = false; iterate() local 1175 bool result = false; iterate() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderIsolines.cpp | 504 TessellationShadersIsolines::_test_result result; findTestResult() local 695 _test_result result; iterate() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTexture.cpp | 782 std::stringstream result; in getFragmentShaderCode() local 889 std::stringstream result; in getVertexShaderCode() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferOperations.cpp | 381 void TextureBufferOperations::iterateFirstPhase(glw::GLint* result, glw::GLuint size) in iterateFirstPhase() argument 421 void TextureBufferOperations::iterateSecondPhase(glw::GLint* result) in iterateSecondPhase() argument 532 verifyResults(glw::GLint* reference, glw::GLint* result, glw::GLuint size, const char* message) verifyResults() argument 549 resultData << result[i] << ","; verifyResults() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 1035 bool result = false; in verifyColorData() local 1077 bool result = false; in verifyDepth16Data() local 1121 bool result = false; in verifyDepth24Data() local 1161 bool result = false; verifyDepth32FData() local [all...] |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 598 static const char* result = "${VERSION}\n" in getVertexShaderCode() local 626 static const char* result = "${VERSION}\n" in getFragmentShaderCode() local 730 static const char* result in getVertexShaderCode() local 746 static const char* result = "${VERSION}\\n" getGeometryShaderCode() local 778 static const char* result = "${VERSION}\\n" getFragmentShaderCode() local 902 static const char* result = "${VERSION}\\n" getVertexShaderCode() local 918 static const char* result = getTessellationControlShaderCode() local 954 static const char* result = "${VERSION}\\n" getTessellationEvaluationShaderCode() local 980 static const char* result = "${VERSION}\\n" getFragmentShaderCode() local 1008 static const char* result = "${VERSION}\\n" getTessellationControlShaderCode() local 1034 static const char* result = "${VERSION}\\n" getTessellationEvaluationShaderCode() local 1369 static const char* result = "${VERSION}\\n" getVertexShaderCode() local 1387 static const char* result = "${VERSION}\\n" getFragmentShaderCode() local 1496 static const char* result = getComputeShaderCode() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcMultipleContextsTests.cpp | 233 bool result = true; in iterate() local 813 bool result = true; in testProgram() local
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H A D | glcNearestEdgeTests.cpp | 428 const qpTestResult result = (pass ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL); in iterate() local
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H A D | glcTextureFilterAnisotropicTests.cpp | 461 bool result = true; in iterate() local
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/third_party/vk-gl-cts/executor/tools/ |
H A D | xeBatchResultToXml.cpp | 165 xe::TestCaseResult result; in testCaseResultComplete() local 253 xe::TestCaseResult result; in testCaseResultComplete() local 309 const xe::TestCaseResultHeader* result = resultPos != resultMap.end() ? resultPos->second : DE_NULL; writeTestCaseListNode() local [all...] |
H A D | xeTestLogCompare.cpp | 128 ShortResultHandler (ShortBatchResult& result) in ShortResultHandler() argument
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/third_party/vk-gl-cts/executor/ |
H A D | xeBatchExecutor.cpp | 151 void BatchExecutorLogHandler::testCaseResultComplete (const TestCaseResultPtr& result) in testCaseResultComplete() argument
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H A D | xeTcpIpLink.cpp | 211 deSocketResult result = DE_SOCKETRESULT_LAST; in run() local 315 deSocketResult result = DE_SOCKETRESULT_LAST; in run() local [all...] |
/third_party/skia/third_party/externals/spirv-tools/test/fuzz/ |
H A D | data_synonym_transformation_test.cpp | 42 protobufs::Fact result; in MakeSynonymFact() local
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/third_party/skia/third_party/externals/spirv-tools/test/ |
H A D | hex_float_test.cpp | 464 std::string result; in NormalizeExponentInFloatString() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
H A D | HardwareBufferImageSiblingVkAndroid.cpp | 142 VkResult result = in ValidateHardwareBuffer() local
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLContextSharingTest.cpp | 25 EGLBoolean result = EGL_TRUE; in SafeDestroyContext() local 104 bool result = false; in chooseConfig() local 128 bool result = false; in createContext() local 139 bool result = false; createWindowSurface() local [all...] |
H A D | EGLIOSurfaceClientBufferTest.cpp | 210 EGLBoolean result = eglBindTexImage(mDisplay, *pbuffer, EGL_BACK_BUFFER); in bindIOSurfaceToTexture() local 257 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doClearTest() local 323 EGLBoolean result = eglDestroySurface(mDisplay, pbuffer); in doSampleTest() local 434 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doBlitTest() local 766 EGLBoolean result = eglDestroySurface(mDisplay, pbuffer); TEST_P() local 939 EGLBoolean result = eglDestroySurface(mDisplay, pbuffer); TEST_P() local 1158 EGLBoolean result = eglMakeCurrent(mDisplay, pbuffer, pbuffer, context); TEST_P() local [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | VulkanExternalImageTest.cpp | 229 VkResult result = Traits::CreateImage2D(&helper, format, createFlags, usageFlags, nullptr, in RunShouldImportMemoryTest() local 286 VkResult result = helper.createSemaphoreOpaqueFd(&vkSemaphore); in RunShouldImportSemaphoreTest() local 339 VkResult result = Traits::CreateImage2D(&helper, format, createFlags, usageFlags, nullptr, in RunShouldClearTest() local 501 VkResult result = RunTextureFormatCompatChromiumTest() local 646 VkResult result = Traits::CreateSemaphore(&helper, &vkAcquireSemaphore); RunShouldClearWithSemaphoresTest() local 884 VkResult result = Traits::CreateSemaphore(&helper, &vkAcquireSemaphore); runShouldDrawTest() local 1035 VkResult result = Traits::CreateSemaphore(&helper, &vkAcquireSemaphore); runWaitSemaphoresRetainsContentTest() local [all...] |
H A D | UniformTest.cpp | 247 GLfloat result = 0; in TEST_P() local 308 GLint result = 0; in TEST_P() local
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