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/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp325 const uint32_t resAttIdx = firstSubpass.resolveAttachmentIndices[resIdx]; in UpdateMultiRenderCommandListRenderPasses() local
332 const uint32_t resAttIdx = firstSubpass.resolveAttachmentIndices[firstSubpass.depthResolveAttachmentIndex]; in UpdateMultiRenderCommandListRenderPasses() local
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