/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationGL4.cpp | 48 ValidateGetActiveSubroutineName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineName() argument 60 ValidateGetActiveSubroutineUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineUniformName() argument 72 ValidateGetActiveSubroutineUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLenum pname, const GLint *values) ValidateGetActiveSubroutineUniformiv() argument 83 ValidateGetProgramStageiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLenum pname, const GLint *values) ValidateGetProgramStageiv() argument 103 ValidateGetSubroutineIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineIndex() argument 112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument 130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument 365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument 374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument 384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument 394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument 404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument 415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument 425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument 437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument 447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument 458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument 469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument 480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument 491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument 502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument 513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument 524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument 535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument 738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument 793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument 861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument 1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument [all...] |
H A D | validationES2.cpp | 1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument 1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument 3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument 3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument 3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument 4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument 4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument 4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument 4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument 4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument 4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument 4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument 4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument 4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument 5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument 5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument 5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument 5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument 5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument 5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument [all...] |
H A D | validationES.cpp | 466 const Program *program = context->getActiveLinkedProgram(); in ValidateFragmentShaderColorBufferMaskMatch() local 489 const Program *program = context->getActiveLinkedProgram(); in ValidateVertexShaderAttributeTypeMatch() local 562 ValidateProgramDrawStates(const Context *context, const Extensions &extensions, Program *program) ValidateProgramDrawStates() argument 1332 Program *program = GetValidProgramNoResolve(context, entryPoint, id); GetValidProgram() local 2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument 3836 Program *program = programPipeline->getShaderProgram(shaderType); ValidateProgramPipelineDrawStates() local 4031 Program *program = state.getLinkedProgram(context); ValidateDrawStates() local 4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument 4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument 4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument 4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument 4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument 4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument 4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument 4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument 4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument 4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument 4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument 4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument 5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument 5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument 6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument 7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | UtilsVk.cpp | 1091 vk::ShaderProgramHelper &program = programIter.second; destroy() local 1429 setupProgram(ContextVk *contextVk, Function function, vk::RefCounted<vk::ShaderAndSerial> *fsCsShader, vk::RefCounted<vk::ShaderAndSerial> *vsShader, vk::ShaderProgramHelper *program, const vk::GraphicsPipelineDesc *pipelineDesc, const VkDescriptorSet descriptorSet, const void *pushConstants, size_t pushConstantsSize, vk::CommandBuffer *commandBuffer) setupProgram() argument [all...] |
H A D | ContextVk.cpp | 2191 gl::Program *program = resource.second; in syncObjectPerfCounters() local [all...] |
/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 1880 sk_sp<GrGLProgram> program = fProgramCache->findOrCreateProgram(this->getContext(), in flushGLState() local 1921 void GrGLGpu::flushProgram(sk_sp<GrGLProgram> program) { in flushProgram() argument 3150 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(this, SkSL::ProgramKind::kVertex, createCopyProgram() local 3304 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(this, SkSL::ProgramKind::kVertex, createMipmapProgram() local [all...] |
/third_party/skia/src/core/ |
H A D | SkVM.h | 616 std::vector<Instruction> program() const { return fProgram; } in program() function in skvm::Builder
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument 38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() argument 205 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument 250 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument 410 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) in glGetActiveAttrib() argument 415 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) glGetActiveUniform() argument 420 glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) glGetAttachedShaders() argument 425 glGetAttribLocation(GLuint program, const GLchar* name) glGetAttribLocation() argument 475 glGetProgramiv(GLuint program, GLenum pname, GLint* params) glGetProgramiv() argument 480 glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) glGetProgramInfoLog() argument 540 glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) glGetnUniformfvEXT() argument 545 glGetUniformfv(GLuint program, GLint location, GLfloat* params) glGetUniformfv() argument 550 glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) glGetnUniformivEXT() argument 555 glGetUniformiv(GLuint program, GLint location, GLint* params) glGetUniformiv() argument 560 glGetUniformLocation(GLuint program, const GLchar* name) glGetUniformLocation() argument 610 glIsProgram(GLuint program) glIsProgram() argument 645 glLinkProgram(GLuint program) glLinkProgram() argument 883 glUseProgram(GLuint program) glUseProgram() argument 888 glValidateProgram(GLuint program) glValidateProgram() argument 1200 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument 1205 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument 1245 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument 1250 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument 1325 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument 1330 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument 1335 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument 1340 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument 1345 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument 1350 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument 1495 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument 1500 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument 1505 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument [all...] |
H A D | libGLESv2.cpp | 77 void GL_APIENTRY AttachShader(GLuint program, GLuint shader) in AttachShader() argument 145 void GL_APIENTRY BindAttribLocation(GLuint program, GLuint index, const GLchar* name) in BindAttribLocation() argument 1201 DeleteProgram(GLuint program) DeleteProgram() argument 1373 DetachShader(GLuint program, GLuint shader) DetachShader() argument 2244 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) GetActiveAttrib() argument 2282 GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) GetActiveUniform() argument 2320 GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) GetAttachedShaders() argument 2352 GetAttribLocation(GLuint program, const GLchar* name) GetAttribLocation() argument 2898 GetProgramiv(GLuint program, GLenum pname, GLint* params) GetProgramiv() argument 2976 GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) GetProgramInfoLog() argument 3444 GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) GetnUniformfvEXT() argument 3484 GetUniformfv(GLuint program, GLint location, GLfloat* params) GetUniformfv() argument 3518 GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) GetnUniformivEXT() argument 3558 GetUniformiv(GLuint program, GLint location, GLint* params) GetUniformiv() argument 3592 GetUniformLocation(GLuint program, const GLchar* name) GetUniformLocation() argument 3882 IsProgram(GLuint program) IsProgram() argument 3999 LinkProgram(GLuint program) LinkProgram() argument 4966 es2::Program *program = context->getCurrentProgram(); Uniform1fv() local 5003 es2::Program *program = context->getCurrentProgram(); Uniform1iv() local 5040 es2::Program *program = context->getCurrentProgram(); Uniform2fv() local 5079 es2::Program *program = context->getCurrentProgram(); Uniform2iv() local 5118 es2::Program *program = context->getCurrentProgram(); Uniform3fv() local 5157 es2::Program *program = context->getCurrentProgram(); Uniform3iv() local 5196 es2::Program *program = context->getCurrentProgram(); Uniform4fv() local 5235 es2::Program *program = context->getCurrentProgram(); Uniform4iv() local 5275 es2::Program *program = context->getCurrentProgram(); UniformMatrix2fv() local 5308 es2::Program *program = context->getCurrentProgram(); UniformMatrix3fv() local 5341 es2::Program *program = context->getCurrentProgram(); UniformMatrix4fv() local 5360 UseProgram(GLuint program) UseProgram() argument 5397 ValidateProgram(GLuint program) ValidateProgram() argument [all...] |
/third_party/skia/src/sksl/codegen/ |
H A D | SkSLSPIRVCodeGenerator.cpp | 3535 void SPIRVCodeGenerator::writeInstructions(const Program& program, OutputStream& out) { in writeInstructions() argument [all...] |
/third_party/skia/third_party/externals/tint/src/writer/spirv/ |
H A D | builder.cc | 297 Builder::Builder(const Program* program) in Builder() argument
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() argument 2157 log << program; in iterate() local 2228 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument 2422 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument 2495 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fSSBOLayoutCase.cpp | 1348 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) in getGLBufferLayout() argument 2122 log << program; in iterate() local 2586 checkIndexQueries(deUint32 program, const BufferLayout& layout) const checkIndexQueries() argument 2611 execute(deUint32 program) execute() argument [all...] |
H A D | es31fShaderImageLoadStoreTests.cpp | 961 log << program; in readFloatOrNormTextureWithLookupsAndVerify() local 1239 log << program; iterate() local 1490 log << program; iterate() local 2107 log << program; iterate() local 2520 log << program; iterate() local 2734 log << program; iterate() local 2925 log << program; iterate() local 3163 log << program; iterate() local [all...] |
/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/ |
H A D | wpa_cli.c | 3896 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
|
/third_party/vk-gl-cts/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } in addProgram() argument 135 SharedPtr<Program> program = m_programs[index]; in popProgram() local 1465 GLuint program; member in deqp::egl::GLES2ThreadTest::Program 1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) in CreateProgram() argument 1499 GLuint program = 0; exec() local 1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) DeleteProgram() argument 1529 GLuint program = m_program->program; exec() local 1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument 1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) DetachShader() argument 1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) LinkProgram() argument 1656 GLuint program = m_program->program; exec() local 1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) RenderBuffer() argument 1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument 2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); addRandomOperation() local 2732 SharedPtr<GLES2ThreadTest::Program> program; addRandomOperation() local 2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); addRandomOperation() local 2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); addRandomOperation() local 2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); addRandomOperation() local 3135 SharedPtr<GLES2ThreadTest::Program> program; addBufferOperations() local 3222 SharedPtr<GLES2ThreadTest::Program> program; addTextureOperations() local 3326 SharedPtr<GLES2ThreadTest::Program> program; addImageOperations() local 3546 SharedPtr<GLES2ThreadTest::Program> program; addProgramOperations() local [all...] |
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/ |
H A D | wpa_cli.c | 4449 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
|
/third_party/ffmpeg/fftools/ |
H A D | ffprobe.c | 3160 static int show_program(WriterContext *w, InputFile *ifile, AVProgram *program) in show_program() argument 3198 AVProgram *program = fmt_ctx->programs[i]; show_programs() local [all...] |
/third_party/mesa3d/include/CL/ |
H A D | cl2.hpp | 6545 Program(const cl_program& program, bool retainObject = false) Program() argument 6557 Program(const Program& program) Program() argument 6562 operator =(const Program &program) operator =() argument 6576 operator =(Program &&program) operator =() argument 6773 setReleaseCallback( void (CL_CALLBACK * pfn_notify)(cl_program program, void * user_data), void * user_data = NULL) setReleaseCallback() argument 6954 Kernel(const Program& program, const char* name, cl_int* err) Kernel() argument 9985 KernelFunctor( const Program& program, const string name, cl_int * err = NULL) KernelFunctor() argument [all...] |
/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_private.h | 1000 struct pvr_pds_upload program; member
|
H A D | pvr_cmd_buffer.c | 585 struct pvr_pds_pixel_shader_sa_program program = { 0 }; in pvr_load_op_pds_data_create_and_upload() local 1337 const struct pvr_pds_upload *program; pvr_compute_generate_idfwdf() local 1384 const struct pvr_pds_upload *program = pvr_compute_generate_fence() local 4494 const struct pvr_pds_attrib_program *program; pvr_validate_draw_state() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | capture_gles_ext_params.cpp | 575 CaptureGetProgramivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_length() argument 587 CaptureGetProgramivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_params() argument 695 CaptureGetUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_length() argument 707 CaptureGetUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_params() argument 719 CaptureGetUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_length() argument 731 CaptureGetUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_params() argument 1264 CaptureGetUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_length() argument 1276 CaptureGetUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_params() argument 1288 CaptureGetActiveUniformBlockivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_length() argument 1301 CaptureGetActiveUniformBlockivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_params() argument 1478 CaptureGetProgramInterfaceivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_length() argument 1491 CaptureGetProgramInterfaceivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_params() argument 1698 CaptureGetnUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_length() argument 1710 CaptureGetnUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_params() argument 1722 CaptureGetnUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_length() argument 1734 CaptureGetnUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_params() argument 1746 CaptureGetnUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_length() argument 1758 CaptureGetnUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_params() argument 2038 CaptureBindUniformLocationCHROMIUM_name(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, const GLchar *name, ParamCapture *paramCapture) CaptureBindUniformLocationCHROMIUM_name() argument 2295 CaptureProgramPathFragmentInputGenCHROMIUM_coeffs(const State &glState, bool isCallValid, ShaderProgramID program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs, ParamCapture *paramCapture) CaptureProgramPathFragmentInputGenCHROMIUM_coeffs() argument 2307 CaptureBindFragDataLocationEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint color, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationEXT_name() argument 2317 CaptureBindFragDataLocationIndexedEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationIndexedEXT_name() argument 2328 CaptureGetFragDataIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, const GLchar *name, ParamCapture *paramCapture) CaptureGetFragDataIndexEXT_name() argument 2337 CaptureGetProgramResourceLocationIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocationIndexEXT_name() argument 2551 CaptureGetnUniformfvEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvEXT_params() argument 2562 CaptureGetnUniformivEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivEXT_params() argument 3170 CaptureGetProgramBinaryOES_length(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_length() argument 3182 CaptureGetProgramBinaryOES_binaryFormat(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binaryFormat() argument 3194 CaptureGetProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binary() argument 3206 CaptureProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length, ParamCapture *paramCapture) CaptureProgramBinaryOES_binary() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.cpp | 3688 const programDefinition* program = 0; local [all...] |
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_4_autogen.cpp | 373 void GL_APIENTRY GL_GetActiveSubroutineName(GLuint program, in GL_GetActiveSubroutineName() argument 409 void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program, in GL_GetActiveSubroutineUniformName() argument 445 void GL_APIENTRY GL_GetActiveSubroutineUniformiv(GLuint program, in GL_GetActiveSubroutineUniformiv() argument 479 GL_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) GL_GetProgramStageiv() argument 538 GL_GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineIndex() argument 573 GL_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineUniformLocation() argument 638 GL_GetUniformdv(GLuint program, GLint location, GLdouble *params) GL_GetUniformdv() argument 1320 GL_ActiveShaderProgram(GLuint pipeline, GLuint program) GL_ActiveShaderProgram() argument 1601 GL_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinary() argument 1785 GL_ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) GL_ProgramBinary() argument 1816 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument 1842 GL_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) GL_ProgramUniform1d() argument 1868 GL_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform1dv() argument 1900 GL_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1f() argument 1926 GL_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fv() argument 1958 GL_ProgramUniform1i(GLuint program, GLint location, GLint v0) GL_ProgramUniform1i() argument 1984 GL_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1iv() argument 2016 GL_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1ui() argument 2043 GL_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uiv() argument 2075 GL_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) GL_ProgramUniform2d() argument 2103 GL_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform2dv() argument 2135 GL_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2f() argument 2163 GL_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fv() argument 2195 GL_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2i() argument 2223 GL_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2iv() argument 2255 GL_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2ui() argument 2284 GL_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uiv() argument 2317 GL_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) GL_ProgramUniform3d() argument 2345 GL_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform3dv() argument 2378 GL_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3f() argument 2406 GL_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fv() argument 2438 GL_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3i() argument 2466 GL_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3iv() argument 2499 GL_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3ui() argument 2528 GL_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uiv() argument 2560 GL_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) GL_ProgramUniform4d() argument 2594 GL_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform4dv() argument 2627 GL_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4f() argument 2656 GL_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fv() argument 2689 GL_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4i() argument 2718 GL_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4iv() argument 2751 GL_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4ui() argument 2780 GL_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uiv() argument 2812 GL_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2dv() argument 2847 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument 2882 GL_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x3dv() argument 2917 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument 2952 GL_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x4dv() argument 2987 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument 3022 GL_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3dv() argument 3057 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument 3092 GL_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x2dv() argument 3127 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument 3162 GL_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x4dv() argument 3197 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument 3232 GL_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4dv() argument 3267 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument 3302 GL_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x2dv() argument 3337 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument 3372 GL_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x3dv() argument 3407 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument 3572 GL_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStages() argument 4126 GL_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) GL_GetActiveAtomicCounterBufferiv() argument 4802 GL_GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) GL_GetProgramInterfaceiv() argument 4835 GL_GetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceIndex() argument 4874 GL_GetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocation() argument 4915 GL_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndex() argument 4957 GL_GetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) GL_GetProgramResourceName() argument 4993 GL_GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramResourceiv() argument 5376 GL_ShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) GL_ShaderStorageBlockBinding() argument 8163 GL_GetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) GL_GetnUniformdv() argument 8191 GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfv() argument 8219 GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformiv() argument 8247 GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) GL_GetnUniformuiv() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_ext_autogen.cpp | 1260 void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, in GL_GetProgramivRobustANGLE() argument 1428 void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, in GL_GetUniformfvRobustANGLE() argument 1462 void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, in GL_GetUniformivRobustANGLE() argument 2287 GL_GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetUniformuivRobustANGLE() argument 2321 GL_GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetActiveUniformBlockivRobustANGLE() argument 2624 GL_GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramInterfaceivRobustANGLE() argument 2875 GL_GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) GL_GetnUniformfvRobustANGLE() argument 2909 GL_GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetnUniformivRobustANGLE() argument 2943 GL_GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetnUniformuivRobustANGLE() argument 3652 GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) GL_BindUniformLocationCHROMIUM() argument 3933 GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) GL_BindFragDataLocationEXT() argument 3960 GL_BindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) GL_BindFragDataLocationIndexedEXT() argument 3991 GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) GL_GetFragDataIndexEXT() argument 4024 GL_GetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndexEXT() argument 5978 GL_GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfvEXT() argument 6010 GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformivEXT() argument 6331 GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) GL_ActiveShaderProgramEXT() argument 6564 GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) GL_ProgramParameteriEXT() argument 6590 GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1fEXT() argument 6617 GL_ProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fvEXT() argument 6649 GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) GL_ProgramUniform1iEXT() argument 6676 GL_ProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1ivEXT() argument 6708 GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1uiEXT() argument 6736 GL_ProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uivEXT() argument 6768 GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2fEXT() argument 6797 GL_ProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fvEXT() argument 6829 GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2iEXT() argument 6858 GL_ProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2ivEXT() argument 6890 GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2uiEXT() argument 6919 GL_ProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uivEXT() argument 6952 GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3fEXT() argument 6981 GL_ProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fvEXT() argument 7014 GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3iEXT() argument 7043 GL_ProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3ivEXT() argument 7076 GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3uiEXT() argument 7105 GL_ProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uivEXT() argument 7137 GL_ProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4fEXT() argument 7171 GL_ProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fvEXT() argument 7204 GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4iEXT() argument 7233 GL_ProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4ivEXT() argument 7266 GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4uiEXT() argument 7295 GL_ProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uivEXT() argument 7327 GL_ProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fvEXT() argument 7362 GL_ProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fvEXT() argument 7397 GL_ProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fvEXT() argument 7432 GL_ProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fvEXT() argument 7467 GL_ProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fvEXT() argument 7502 GL_ProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fvEXT() argument 7537 GL_ProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fvEXT() argument 7572 GL_ProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fvEXT() argument 7607 GL_ProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fvEXT() argument 7642 GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStagesEXT() argument 9930 GL_GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinaryOES() argument 9964 GL_ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) GL_ProgramBinaryOES() argument [all...] |