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Searched defs:program (Results 576 - 600 of 614) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL4.cpp48 ValidateGetActiveSubroutineName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineName() argument
60 ValidateGetActiveSubroutineUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineUniformName() argument
72 ValidateGetActiveSubroutineUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLenum pname, const GLint *values) ValidateGetActiveSubroutineUniformiv() argument
83 ValidateGetProgramStageiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLenum pname, const GLint *values) ValidateGetProgramStageiv() argument
103 ValidateGetSubroutineIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineIndex() argument
112 ValidateGetSubroutineUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, const GLchar *name) ValidateGetSubroutineUniformLocation() argument
130 ValidateGetUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLdouble *params) ValidateGetUniformdv() argument
365 ValidateProgramUniform1d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0) ValidateProgramUniform1d() argument
374 ValidateProgramUniform1dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform1dv() argument
384 ValidateProgramUniform2d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) ValidateProgramUniform2d() argument
394 ValidateProgramUniform2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform2dv() argument
404 ValidateProgramUniform3d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) ValidateProgramUniform3d() argument
415 ValidateProgramUniform3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform3dv() argument
425 ValidateProgramUniform4d(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) ValidateProgramUniform4d() argument
437 ValidateProgramUniform4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) ValidateProgramUniform4dv() argument
447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument
458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument
469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument
480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument
491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument
502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument
513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument
524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument
535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument
738 ValidateGetActiveAtomicCounterBufferiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint bufferIndex, GLenum pname, const GLint *params) ValidateGetActiveAtomicCounterBufferiv() argument
793 ValidateGetProgramResourceLocationIndex(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum programInterface, const GLchar *name) ValidateGetProgramResourceLocationIndex() argument
861 ValidateShaderStorageBlockBinding(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) ValidateShaderStorageBlockBinding() argument
1724 ValidateGetnUniformdv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLdouble *params) ValidateGetnUniformdv() argument
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H A DvalidationES2.cpp1833 ValidateProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryOES() argument
1849 ValidateGetProgramBinaryOES(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryOES() argument
3075 ValidateBindUniformLocationCHROMIUM(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLchar *name) ValidateBindUniformLocationCHROMIUM() argument
3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument
3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument
4089 ValidateDeleteProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateDeleteProgram() argument
4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument
4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument
4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument
4310 ValidateGetAttachedShaders(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei maxcount, const GLsizei *count, const ShaderProgramID *shaders) ValidateGetAttachedShaders() argument
4333 ValidateGetAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetAttribLocation() argument
4414 ValidateGetProgramInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetProgramInfoLog() argument
4519 ValidateGetUniformLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, const GLchar *name) ValidateGetUniformLocation() argument
4620 ValidateIsProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateIsProgram() argument
5066 ValidateValidateProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateValidateProgram() argument
5177 ValidateGetProgramiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, const GLint *params) ValidateGetProgramiv() argument
5645 ValidateGetUniformfv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLfloat *params) ValidateGetUniformfv() argument
5654 ValidateGetUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, const GLint *params) ValidateGetUniformiv() argument
5701 ValidateLinkProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateLinkProgram() argument
5800 ValidateUseProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program) ValidateUseProgram() argument
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H A DvalidationES.cpp466 const Program *program = context->getActiveLinkedProgram(); in ValidateFragmentShaderColorBufferMaskMatch() local
489 const Program *program = context->getActiveLinkedProgram(); in ValidateVertexShaderAttributeTypeMatch() local
562 ValidateProgramDrawStates(const Context *context, const Extensions &extensions, Program *program) ValidateProgramDrawStates() argument
1332 Program *program = GetValidProgramNoResolve(context, entryPoint, id); GetValidProgram() local
2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument
3836 Program *program = programPipeline->getShaderProgram(shaderType); ValidateProgramPipelineDrawStates() local
4031 Program *program = state.getLinkedProgram(context); ValidateDrawStates() local
4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument
4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument
4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument
4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument
4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument
4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument
4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument
4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument
4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument
4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument
4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument
4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument
5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument
5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument
6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument
7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DUtilsVk.cpp1091 vk::ShaderProgramHelper &program = programIter.second; destroy() local
1429 setupProgram(ContextVk *contextVk, Function function, vk::RefCounted<vk::ShaderAndSerial> *fsCsShader, vk::RefCounted<vk::ShaderAndSerial> *vsShader, vk::ShaderProgramHelper *program, const vk::GraphicsPipelineDesc *pipelineDesc, const VkDescriptorSet descriptorSet, const void *pushConstants, size_t pushConstantsSize, vk::CommandBuffer *commandBuffer) setupProgram() argument
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H A DContextVk.cpp2191 gl::Program *program = resource.second; in syncObjectPerfCounters() local
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/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp1880 sk_sp<GrGLProgram> program = fProgramCache->findOrCreateProgram(this->getContext(), in flushGLState() local
1921 void GrGLGpu::flushProgram(sk_sp<GrGLProgram> program) { in flushProgram() argument
3150 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(this, SkSL::ProgramKind::kVertex, createCopyProgram() local
3304 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(this, SkSL::ProgramKind::kVertex, createMipmapProgram() local
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/third_party/skia/src/core/
H A DSkVM.h616 std::vector<Instruction> program() const { return fProgram; } in program() function in skvm::Builder
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() argument
205 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument
250 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
410 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) in glGetActiveAttrib() argument
415 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) glGetActiveUniform() argument
420 glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) glGetAttachedShaders() argument
425 glGetAttribLocation(GLuint program, const GLchar* name) glGetAttribLocation() argument
475 glGetProgramiv(GLuint program, GLenum pname, GLint* params) glGetProgramiv() argument
480 glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) glGetProgramInfoLog() argument
540 glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) glGetnUniformfvEXT() argument
545 glGetUniformfv(GLuint program, GLint location, GLfloat* params) glGetUniformfv() argument
550 glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) glGetnUniformivEXT() argument
555 glGetUniformiv(GLuint program, GLint location, GLint* params) glGetUniformiv() argument
560 glGetUniformLocation(GLuint program, const GLchar* name) glGetUniformLocation() argument
610 glIsProgram(GLuint program) glIsProgram() argument
645 glLinkProgram(GLuint program) glLinkProgram() argument
883 glUseProgram(GLuint program) glUseProgram() argument
888 glValidateProgram(GLuint program) glValidateProgram() argument
1200 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument
1205 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument
1245 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument
1250 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument
1325 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument
1330 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument
1335 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument
1340 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument
1345 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument
1350 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument
1495 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument
1500 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument
1505 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument
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H A DlibGLESv2.cpp77 void GL_APIENTRY AttachShader(GLuint program, GLuint shader) in AttachShader() argument
145 void GL_APIENTRY BindAttribLocation(GLuint program, GLuint index, const GLchar* name) in BindAttribLocation() argument
1201 DeleteProgram(GLuint program) DeleteProgram() argument
1373 DetachShader(GLuint program, GLuint shader) DetachShader() argument
2244 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) GetActiveAttrib() argument
2282 GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) GetActiveUniform() argument
2320 GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) GetAttachedShaders() argument
2352 GetAttribLocation(GLuint program, const GLchar* name) GetAttribLocation() argument
2898 GetProgramiv(GLuint program, GLenum pname, GLint* params) GetProgramiv() argument
2976 GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) GetProgramInfoLog() argument
3444 GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) GetnUniformfvEXT() argument
3484 GetUniformfv(GLuint program, GLint location, GLfloat* params) GetUniformfv() argument
3518 GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) GetnUniformivEXT() argument
3558 GetUniformiv(GLuint program, GLint location, GLint* params) GetUniformiv() argument
3592 GetUniformLocation(GLuint program, const GLchar* name) GetUniformLocation() argument
3882 IsProgram(GLuint program) IsProgram() argument
3999 LinkProgram(GLuint program) LinkProgram() argument
4966 es2::Program *program = context->getCurrentProgram(); Uniform1fv() local
5003 es2::Program *program = context->getCurrentProgram(); Uniform1iv() local
5040 es2::Program *program = context->getCurrentProgram(); Uniform2fv() local
5079 es2::Program *program = context->getCurrentProgram(); Uniform2iv() local
5118 es2::Program *program = context->getCurrentProgram(); Uniform3fv() local
5157 es2::Program *program = context->getCurrentProgram(); Uniform3iv() local
5196 es2::Program *program = context->getCurrentProgram(); Uniform4fv() local
5235 es2::Program *program = context->getCurrentProgram(); Uniform4iv() local
5275 es2::Program *program = context->getCurrentProgram(); UniformMatrix2fv() local
5308 es2::Program *program = context->getCurrentProgram(); UniformMatrix3fv() local
5341 es2::Program *program = context->getCurrentProgram(); UniformMatrix4fv() local
5360 UseProgram(GLuint program) UseProgram() argument
5397 ValidateProgram(GLuint program) ValidateProgram() argument
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/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVCodeGenerator.cpp3535 void SPIRVCodeGenerator::writeInstructions(const Program& program, OutputStream& out) { in writeInstructions() argument
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/third_party/skia/third_party/externals/tint/src/writer/spirv/
H A Dbuilder.cc297 Builder::Builder(const Program* program) in Builder() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() argument
2157 log << program; in iterate() local
2228 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
2422 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
2495 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSSBOLayoutCase.cpp1348 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) in getGLBufferLayout() argument
2122 log << program; in iterate() local
2586 checkIndexQueries(deUint32 program, const BufferLayout& layout) const checkIndexQueries() argument
2611 execute(deUint32 program) execute() argument
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H A Des31fShaderImageLoadStoreTests.cpp961 log << program; in readFloatOrNormTextureWithLookupsAndVerify() local
1239 log << program; iterate() local
1490 log << program; iterate() local
2107 log << program; iterate() local
2520 log << program; iterate() local
2734 log << program; iterate() local
2925 log << program; iterate() local
3163 log << program; iterate() local
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/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/
H A Dwpa_cli.c3896 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } in addProgram() argument
135 SharedPtr<Program> program = m_programs[index]; in popProgram() local
1465 GLuint program; member in deqp::egl::GLES2ThreadTest::Program
1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) in CreateProgram() argument
1499 GLuint program = 0; exec() local
1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) DeleteProgram() argument
1529 GLuint program = m_program->program; exec() local
1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument
1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) DetachShader() argument
1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) LinkProgram() argument
1656 GLuint program = m_program->program; exec() local
1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) RenderBuffer() argument
1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument
2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); addRandomOperation() local
2732 SharedPtr<GLES2ThreadTest::Program> program; addRandomOperation() local
2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); addRandomOperation() local
2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); addRandomOperation() local
2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); addRandomOperation() local
3135 SharedPtr<GLES2ThreadTest::Program> program; addBufferOperations() local
3222 SharedPtr<GLES2ThreadTest::Program> program; addTextureOperations() local
3326 SharedPtr<GLES2ThreadTest::Program> program; addImageOperations() local
3546 SharedPtr<GLES2ThreadTest::Program> program; addProgramOperations() local
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/
H A Dwpa_cli.c4449 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
/third_party/ffmpeg/fftools/
H A Dffprobe.c3160 static int show_program(WriterContext *w, InputFile *ifile, AVProgram *program) in show_program() argument
3198 AVProgram *program = fmt_ctx->programs[i]; show_programs() local
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/third_party/mesa3d/include/CL/
H A Dcl2.hpp6545 Program(const cl_program& program, bool retainObject = false) Program() argument
6557 Program(const Program& program) Program() argument
6562 operator =(const Program &program) operator =() argument
6576 operator =(Program &&program) operator =() argument
6773 setReleaseCallback( void (CL_CALLBACK * pfn_notify)(cl_program program, void * user_data), void * user_data = NULL) setReleaseCallback() argument
6954 Kernel(const Program& program, const char* name, cl_int* err) Kernel() argument
9985 KernelFunctor( const Program& program, const string name, cl_int * err = NULL) KernelFunctor() argument
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/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_private.h1000 struct pvr_pds_upload program; member
H A Dpvr_cmd_buffer.c585 struct pvr_pds_pixel_shader_sa_program program = { 0 }; in pvr_load_op_pds_data_create_and_upload() local
1337 const struct pvr_pds_upload *program; pvr_compute_generate_idfwdf() local
1384 const struct pvr_pds_upload *program = pvr_compute_generate_fence() local
4494 const struct pvr_pds_attrib_program *program; pvr_validate_draw_state() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp575 CaptureGetProgramivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_length() argument
587 CaptureGetProgramivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_params() argument
695 CaptureGetUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_length() argument
707 CaptureGetUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_params() argument
719 CaptureGetUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_length() argument
731 CaptureGetUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_params() argument
1264 CaptureGetUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_length() argument
1276 CaptureGetUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_params() argument
1288 CaptureGetActiveUniformBlockivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_length() argument
1301 CaptureGetActiveUniformBlockivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_params() argument
1478 CaptureGetProgramInterfaceivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_length() argument
1491 CaptureGetProgramInterfaceivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_params() argument
1698 CaptureGetnUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_length() argument
1710 CaptureGetnUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_params() argument
1722 CaptureGetnUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_length() argument
1734 CaptureGetnUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_params() argument
1746 CaptureGetnUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_length() argument
1758 CaptureGetnUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_params() argument
2038 CaptureBindUniformLocationCHROMIUM_name(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, const GLchar *name, ParamCapture *paramCapture) CaptureBindUniformLocationCHROMIUM_name() argument
2295 CaptureProgramPathFragmentInputGenCHROMIUM_coeffs(const State &glState, bool isCallValid, ShaderProgramID program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs, ParamCapture *paramCapture) CaptureProgramPathFragmentInputGenCHROMIUM_coeffs() argument
2307 CaptureBindFragDataLocationEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint color, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationEXT_name() argument
2317 CaptureBindFragDataLocationIndexedEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationIndexedEXT_name() argument
2328 CaptureGetFragDataIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, const GLchar *name, ParamCapture *paramCapture) CaptureGetFragDataIndexEXT_name() argument
2337 CaptureGetProgramResourceLocationIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocationIndexEXT_name() argument
2551 CaptureGetnUniformfvEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvEXT_params() argument
2562 CaptureGetnUniformivEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivEXT_params() argument
3170 CaptureGetProgramBinaryOES_length(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_length() argument
3182 CaptureGetProgramBinaryOES_binaryFormat(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binaryFormat() argument
3194 CaptureGetProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binary() argument
3206 CaptureProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length, ParamCapture *paramCapture) CaptureProgramBinaryOES_binary() argument
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp3688 const programDefinition* program = 0; local
[all...]
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp373 void GL_APIENTRY GL_GetActiveSubroutineName(GLuint program, in GL_GetActiveSubroutineName() argument
409 void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program, in GL_GetActiveSubroutineUniformName() argument
445 void GL_APIENTRY GL_GetActiveSubroutineUniformiv(GLuint program, in GL_GetActiveSubroutineUniformiv() argument
479 GL_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) GL_GetProgramStageiv() argument
538 GL_GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineIndex() argument
573 GL_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineUniformLocation() argument
638 GL_GetUniformdv(GLuint program, GLint location, GLdouble *params) GL_GetUniformdv() argument
1320 GL_ActiveShaderProgram(GLuint pipeline, GLuint program) GL_ActiveShaderProgram() argument
1601 GL_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinary() argument
1785 GL_ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) GL_ProgramBinary() argument
1816 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument
1842 GL_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) GL_ProgramUniform1d() argument
1868 GL_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform1dv() argument
1900 GL_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1f() argument
1926 GL_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fv() argument
1958 GL_ProgramUniform1i(GLuint program, GLint location, GLint v0) GL_ProgramUniform1i() argument
1984 GL_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1iv() argument
2016 GL_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1ui() argument
2043 GL_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uiv() argument
2075 GL_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) GL_ProgramUniform2d() argument
2103 GL_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform2dv() argument
2135 GL_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2f() argument
2163 GL_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fv() argument
2195 GL_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2i() argument
2223 GL_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2iv() argument
2255 GL_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2ui() argument
2284 GL_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uiv() argument
2317 GL_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) GL_ProgramUniform3d() argument
2345 GL_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform3dv() argument
2378 GL_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3f() argument
2406 GL_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fv() argument
2438 GL_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3i() argument
2466 GL_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3iv() argument
2499 GL_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3ui() argument
2528 GL_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uiv() argument
2560 GL_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) GL_ProgramUniform4d() argument
2594 GL_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform4dv() argument
2627 GL_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4f() argument
2656 GL_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fv() argument
2689 GL_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4i() argument
2718 GL_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4iv() argument
2751 GL_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4ui() argument
2780 GL_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uiv() argument
2812 GL_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2dv() argument
2847 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument
2882 GL_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x3dv() argument
2917 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument
2952 GL_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x4dv() argument
2987 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument
3022 GL_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3dv() argument
3057 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument
3092 GL_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x2dv() argument
3127 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument
3162 GL_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x4dv() argument
3197 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument
3232 GL_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4dv() argument
3267 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument
3302 GL_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x2dv() argument
3337 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument
3372 GL_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x3dv() argument
3407 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument
3572 GL_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStages() argument
4126 GL_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) GL_GetActiveAtomicCounterBufferiv() argument
4802 GL_GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) GL_GetProgramInterfaceiv() argument
4835 GL_GetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceIndex() argument
4874 GL_GetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocation() argument
4915 GL_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndex() argument
4957 GL_GetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) GL_GetProgramResourceName() argument
4993 GL_GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramResourceiv() argument
5376 GL_ShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) GL_ShaderStorageBlockBinding() argument
8163 GL_GetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) GL_GetnUniformdv() argument
8191 GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfv() argument
8219 GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformiv() argument
8247 GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) GL_GetnUniformuiv() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp1260 void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, in GL_GetProgramivRobustANGLE() argument
1428 void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, in GL_GetUniformfvRobustANGLE() argument
1462 void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, in GL_GetUniformivRobustANGLE() argument
2287 GL_GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetUniformuivRobustANGLE() argument
2321 GL_GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetActiveUniformBlockivRobustANGLE() argument
2624 GL_GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramInterfaceivRobustANGLE() argument
2875 GL_GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) GL_GetnUniformfvRobustANGLE() argument
2909 GL_GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetnUniformivRobustANGLE() argument
2943 GL_GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetnUniformuivRobustANGLE() argument
3652 GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) GL_BindUniformLocationCHROMIUM() argument
3933 GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) GL_BindFragDataLocationEXT() argument
3960 GL_BindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) GL_BindFragDataLocationIndexedEXT() argument
3991 GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) GL_GetFragDataIndexEXT() argument
4024 GL_GetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndexEXT() argument
5978 GL_GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfvEXT() argument
6010 GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformivEXT() argument
6331 GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) GL_ActiveShaderProgramEXT() argument
6564 GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) GL_ProgramParameteriEXT() argument
6590 GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1fEXT() argument
6617 GL_ProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fvEXT() argument
6649 GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) GL_ProgramUniform1iEXT() argument
6676 GL_ProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1ivEXT() argument
6708 GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1uiEXT() argument
6736 GL_ProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uivEXT() argument
6768 GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2fEXT() argument
6797 GL_ProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fvEXT() argument
6829 GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2iEXT() argument
6858 GL_ProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2ivEXT() argument
6890 GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2uiEXT() argument
6919 GL_ProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uivEXT() argument
6952 GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3fEXT() argument
6981 GL_ProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fvEXT() argument
7014 GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3iEXT() argument
7043 GL_ProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3ivEXT() argument
7076 GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3uiEXT() argument
7105 GL_ProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uivEXT() argument
7137 GL_ProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4fEXT() argument
7171 GL_ProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fvEXT() argument
7204 GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4iEXT() argument
7233 GL_ProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4ivEXT() argument
7266 GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4uiEXT() argument
7295 GL_ProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uivEXT() argument
7327 GL_ProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fvEXT() argument
7362 GL_ProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fvEXT() argument
7397 GL_ProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fvEXT() argument
7432 GL_ProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fvEXT() argument
7467 GL_ProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fvEXT() argument
7502 GL_ProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fvEXT() argument
7537 GL_ProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fvEXT() argument
7572 GL_ProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fvEXT() argument
7607 GL_ProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fvEXT() argument
7642 GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStagesEXT() argument
9930 GL_GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinaryOES() argument
9964 GL_ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) GL_ProgramBinaryOES() argument
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