| /third_party/mesa3d/src/amd/compiler/ |
| H A D | aco_statistics.cpp | 38 collect_presched_stats(Program* program) in collect_presched_stats() argument 63 Program* program; member in aco::BlockCycleEstimator 108 get_perf_info(Program* program, aco_ptr<Instruction>& instr) in get_perf_info() argument 259 get_wait_imm(Program* program, aco_ptr<Instruction>& instr) get_wait_imm() argument 435 collect_preasm_stats(Program* program) collect_preasm_stats() argument 572 collect_postasm_stats(Program* program, const std::vector<uint32_t>& code) collect_postasm_stats() argument [all...] |
| /third_party/mesa3d/src/mesa/main/ |
| H A D | pipelineobj.c | 288 _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) in _mesa_UseProgramStages() argument 381 active_shader_program(struct gl_context *ctx, GLuint pipeline, GLuint program, bool no_error) active_shader_program() argument 420 _mesa_ActiveShaderProgram_no_error(GLuint pipeline, GLuint program) _mesa_ActiveShaderProgram_no_error() argument 431 _mesa_ActiveShaderProgram(GLuint pipeline, GLuint program) _mesa_ActiveShaderProgram() argument [all...] |
| H A D | uniform_query.cpp | 54 _mesa_GetActiveUniform_impl(GLuint program, GLuint index, in _mesa_GetActiveUniform_impl() argument 97 _mesa_GetActiveUniform(GLuint program, GLuint index, in _mesa_GetActiveUniform() argument 133 _mesa_GetActiveUniformsiv(GLuint program, in _mesa_GetActiveUniformsiv() argument 303 _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, GLsizei bufSize, enum glsl_base_type returnType, GLvoid *paramsOut) _mesa_get_uniform() argument [all...] |
| H A D | arbprogram.c | 485 _mesa_NamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string) _mesa_NamedProgramStringEXT() argument 655 _mesa_NamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) _mesa_NamedProgramLocalParameter4fEXT() argument 690 _mesa_NamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat *params) _mesa_NamedProgramLocalParameter4fvEXT() argument 732 _mesa_NamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params) _mesa_NamedProgramLocalParameters4fvEXT() argument 758 _mesa_NamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) _mesa_NamedProgramLocalParameter4dEXT() argument 778 _mesa_NamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble *params) _mesa_NamedProgramLocalParameter4dvEXT() argument 806 _mesa_GetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat *params) _mesa_GetNamedProgramLocalParameterfvEXT() argument 843 _mesa_GetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble *params) _mesa_GetNamedProgramLocalParameterdvEXT() argument 1045 _mesa_GetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint *params) _mesa_GetNamedProgramivEXT() argument 1095 _mesa_GetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, GLvoid *string) _mesa_GetNamedProgramStringEXT() argument [all...] |
| /third_party/mesa3d/src/mesa/state_tracker/ |
| H A D | st_atifs_to_nir.c | 429 st_atifs_setup_uniforms(struct st_translate *t, struct gl_program *program) in st_atifs_setup_uniforms() argument 443 st_translate_atifs_program(struct ati_fragment_shader *atifs, const struct st_fp_variant_key *key, struct gl_program *program, const nir_shader_compiler_options *options) st_translate_atifs_program() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
| H A D | vktTextureSwizzleTests.cpp | 323 const Program program; in populateTextureSwizzleTests() member 452 const Program program; in populateTextureSwizzleTests() member 465 const Program program; in populateTextureSwizzleTests() member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_3_1_params.cpp | 101 CaptureGetProgramInterfaceiv_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceiv_params() argument 158 CaptureGetProgramResourceIndex_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceIndex_name() argument 168 CaptureGetProgramResourceLocation_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocation_name() argument 178 CaptureGetProgramResourceName_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceName_length() argument 191 CaptureGetProgramResourceName_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceName_name() argument 204 CaptureGetProgramResourceiv_props(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_props() argument 219 CaptureGetProgramResourceiv_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_length() argument 234 CaptureGetProgramResourceiv_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_params() argument 274 CaptureProgramUniform1fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform1fv_value() argument 285 CaptureProgramUniform1iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform1iv_value() argument 296 CaptureProgramUniform1uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform1uiv_value() argument 307 CaptureProgramUniform2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform2fv_value() argument 318 CaptureProgramUniform2iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform2iv_value() argument 329 CaptureProgramUniform2uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform2uiv_value() argument 340 CaptureProgramUniform3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform3fv_value() argument 351 CaptureProgramUniform3iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform3iv_value() argument 362 CaptureProgramUniform3uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform3uiv_value() argument 373 CaptureProgramUniform4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform4fv_value() argument 384 CaptureProgramUniform4iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform4iv_value() argument 395 CaptureProgramUniform4uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform4uiv_value() argument 406 CaptureProgramUniformMatrix2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2fv_value() argument 418 CaptureProgramUniformMatrix2x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x3fv_value() argument 430 CaptureProgramUniformMatrix2x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x4fv_value() argument 442 CaptureProgramUniformMatrix3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3fv_value() argument 454 CaptureProgramUniformMatrix3x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x2fv_value() argument 466 CaptureProgramUniformMatrix3x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x4fv_value() argument 478 CaptureProgramUniformMatrix4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4fv_value() argument 490 CaptureProgramUniformMatrix4x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x2fv_value() argument 502 CaptureProgramUniformMatrix4x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x3fv_value() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | ProgramPipeline.cpp | 85 Program *program = mPrograms[shaderType]; in useProgramStage() local 125 const Program *program = getShaderProgram(shaderType); updateExecutableTextures() local 141 const Program *program = getShaderProgram(shaderType); getSpecConstUsageBits() local 219 Program *program = mState.mPrograms[shaderType]; updateLinkedShaderStages() local 560 Program *program = getShaderProgram(shaderType); linkVaryings() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/ |
| H A D | CLContextCL.cpp | 251 CLProgramImpl::Ptr CLContextCL::createProgramWithSource(const cl::Program &program, in createProgramWithSource() argument 263 CLProgramImpl::Ptr CLContextCL::createProgramWithIL(const cl::Program &program, in createProgramWithIL() argument 274 CLProgramImpl::Ptr CLContextCL::createProgramWithBinary(const cl::Program &program, in createProgramWithBinary() argument 294 CLProgramImpl::Ptr CLContextCL::createProgramWithBuiltInKernels(const cl::Program &program, in createProgramWithBuiltInKernels() argument 310 linkProgram(const cl::Program &program, const cl::DevicePtrs &devices, const char *options, const cl::ProgramPtrs &inputPrograms, cl::Program *notify, cl_int &errorCode) linkProgram() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cSparseTextureClampTests.cpp | 464 void SparseTextureClampLookupResidencyTestCase::draw(GLint target, GLint layer, const ShaderProgram& program) in draw() argument [all...] |
| H A D | gl3cClipDistance.hpp | 397 bool gl3cts::ClipDistance::Utility::VertexBufferObject<T>::useAsShaderInput(Program program, in useAsShaderInput() argument
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| H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 356 log << program; in iterate() local 425 log << program; in iterate() local 661 log << program; iterate() local 732 log << program; iterate() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cSampleShadingTests.cpp | 307 log << program; in iterate() local 371 log << program; in iterate() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcFragDepthTests.cpp | 205 log << program; in iterate() local 323 log << program; in iterate() local 356 log << program; iterate() local [all...] |
| H A D | glcSampleVariablesTests.cpp | 358 log << program; in iterate() local 427 log << program; in iterate() local 660 log << program; iterate() local 731 log << program; iterate() local [all...] |
| H A D | glcShaderMultisampleInterpolationTests.cpp | 158 log << program; in iterate() local 179 log << program; in iterate() local 386 log << program; in iterate() local 453 log << program; iterate() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
| H A D | EGLContextSharingTest.cpp | 509 GLProgram program[kThreadCount]; in TEST_P() local [all...] |
| H A D | EGLProtectedContentTest.cpp | 256 GLuint program = CompileProgram(kVertexShader, kFragmentShader); in renderTexture() local
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | ProgramPipelineTest.cpp | 256 GLuint program = glCreateProgram(); in createShaderProgram() local [all...] |
| H A D | MipmapTest.cpp | 40 void clearAndDrawQuad(GLuint program, GLsizei viewportWidth, GLsizei viewportHeight) in clearAndDrawQuad() argument
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| H A D | UniformTest.cpp | 989 CheckOneElement(GetUniformV getUniformv, GLuint program, const std::string &name, int components, T canary) CheckOneElement() argument [all...] |
| H A D | BlendFuncExtendedTest.cpp | 326 GLuint program = glCreateProgram(); in createShaderProgram() local 701 GLuint program = glCreateProgram(); TEST_P() local 739 GLuint program = glCreateProgram(); TEST_P() local [all...] |
| /third_party/skia/src/core/ |
| H A D | SkColorFilter.cpp | 74 skvm::Color SkColorFilterBase::program(skvm::Builder* p, skvm::Color c, in program() function in SkColorFilterBase
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| /third_party/skia/src/gpu/effects/ |
| H A D | GrSkSLFP.cpp | 28 const SkSL::Program& program = *fp.fEffect->fBaseProgram; variable 415 const SkFilterColorProgram* program = fEffect->getFilterColorProgram(); in constantOutputForConstantInput() local
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| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLOpsRenderPass.cpp | 93 GrGLProgram* program = fGpu->currentProgram(); in onBindTextures() local 104 GrGLProgram* program = fGpu->currentProgram(); in onBindBuffers() local 145 GrGLProgram* program = fGpu->currentProgram(); in bindInstanceBuffer() local 164 GrGLProgram* program = fGpu->currentProgram(); bindVertexBuffer() local [all...] |