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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_atifs_to_nir.c429 st_atifs_setup_uniforms(struct st_translate *t, struct gl_program *program) in st_atifs_setup_uniforms() argument
443 st_translate_atifs_program(struct ati_fragment_shader *atifs, const struct st_fp_variant_key *key, struct gl_program *program, const nir_shader_compiler_options *options) st_translate_atifs_program() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureSwizzleTests.cpp323 const Program program; in populateTextureSwizzleTests() member
452 const Program program; in populateTextureSwizzleTests() member
465 const Program program; in populateTextureSwizzleTests() member
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_3_1_params.cpp101 CaptureGetProgramInterfaceiv_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceiv_params() argument
158 CaptureGetProgramResourceIndex_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceIndex_name() argument
168 CaptureGetProgramResourceLocation_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocation_name() argument
178 CaptureGetProgramResourceName_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceName_length() argument
191 CaptureGetProgramResourceName_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceName_name() argument
204 CaptureGetProgramResourceiv_props(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_props() argument
219 CaptureGetProgramResourceiv_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_length() argument
234 CaptureGetProgramResourceiv_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramResourceiv_params() argument
274 CaptureProgramUniform1fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform1fv_value() argument
285 CaptureProgramUniform1iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform1iv_value() argument
296 CaptureProgramUniform1uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform1uiv_value() argument
307 CaptureProgramUniform2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform2fv_value() argument
318 CaptureProgramUniform2iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform2iv_value() argument
329 CaptureProgramUniform2uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform2uiv_value() argument
340 CaptureProgramUniform3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform3fv_value() argument
351 CaptureProgramUniform3iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform3iv_value() argument
362 CaptureProgramUniform3uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform3uiv_value() argument
373 CaptureProgramUniform4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniform4fv_value() argument
384 CaptureProgramUniform4iv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value, ParamCapture *paramCapture) CaptureProgramUniform4iv_value() argument
395 CaptureProgramUniform4uiv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value, ParamCapture *paramCapture) CaptureProgramUniform4uiv_value() argument
406 CaptureProgramUniformMatrix2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2fv_value() argument
418 CaptureProgramUniformMatrix2x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x3fv_value() argument
430 CaptureProgramUniformMatrix2x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x4fv_value() argument
442 CaptureProgramUniformMatrix3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3fv_value() argument
454 CaptureProgramUniformMatrix3x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x2fv_value() argument
466 CaptureProgramUniformMatrix3x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x4fv_value() argument
478 CaptureProgramUniformMatrix4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4fv_value() argument
490 CaptureProgramUniformMatrix4x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x2fv_value() argument
502 CaptureProgramUniformMatrix4x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x3fv_value() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgramPipeline.cpp85 Program *program = mPrograms[shaderType]; in useProgramStage() local
125 const Program *program = getShaderProgram(shaderType); updateExecutableTextures() local
141 const Program *program = getShaderProgram(shaderType); getSpecConstUsageBits() local
219 Program *program = mState.mPrograms[shaderType]; updateLinkedShaderStages() local
560 Program *program = getShaderProgram(shaderType); linkVaryings() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/
H A DCLContextCL.cpp251 CLProgramImpl::Ptr CLContextCL::createProgramWithSource(const cl::Program &program, in createProgramWithSource() argument
263 CLProgramImpl::Ptr CLContextCL::createProgramWithIL(const cl::Program &program, in createProgramWithIL() argument
274 CLProgramImpl::Ptr CLContextCL::createProgramWithBinary(const cl::Program &program, in createProgramWithBinary() argument
294 CLProgramImpl::Ptr CLContextCL::createProgramWithBuiltInKernels(const cl::Program &program, in createProgramWithBuiltInKernels() argument
310 linkProgram(const cl::Program &program, const cl::DevicePtrs &devices, const char *options, const cl::ProgramPtrs &inputPrograms, cl::Program *notify, cl_int &errorCode) linkProgram() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTextureClampTests.cpp464 void SparseTextureClampLookupResidencyTestCase::draw(GLint target, GLint layer, const ShaderProgram& program) in draw() argument
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H A Dgl3cClipDistance.hpp397 bool gl3cts::ClipDistance::Utility::VertexBufferObject<T>::useAsShaderInput(Program program, in useAsShaderInput() argument
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp356 log << program; in iterate() local
425 log << program; in iterate() local
661 log << program; iterate() local
732 log << program; iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSampleShadingTests.cpp307 log << program; in iterate() local
371 log << program; in iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcFragDepthTests.cpp205 log << program; in iterate() local
323 log << program; in iterate() local
356 log << program; iterate() local
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H A DglcSampleVariablesTests.cpp358 log << program; in iterate() local
427 log << program; in iterate() local
660 log << program; iterate() local
731 log << program; iterate() local
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H A DglcShaderMultisampleInterpolationTests.cpp158 log << program; in iterate() local
179 log << program; in iterate() local
386 log << program; in iterate() local
453 log << program; iterate() local
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLContextSharingTest.cpp509 GLProgram program[kThreadCount]; in TEST_P() local
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H A DEGLProtectedContentTest.cpp256 GLuint program = CompileProgram(kVertexShader, kFragmentShader); in renderTexture() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DProgramPipelineTest.cpp256 GLuint program = glCreateProgram(); in createShaderProgram() local
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H A DMipmapTest.cpp40 void clearAndDrawQuad(GLuint program, GLsizei viewportWidth, GLsizei viewportHeight) in clearAndDrawQuad() argument
H A DUniformTest.cpp989 CheckOneElement(GetUniformV getUniformv, GLuint program, const std::string &name, int components, T canary) CheckOneElement() argument
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H A DBlendFuncExtendedTest.cpp326 GLuint program = glCreateProgram(); in createShaderProgram() local
701 GLuint program = glCreateProgram(); TEST_P() local
739 GLuint program = glCreateProgram(); TEST_P() local
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/third_party/skia/src/core/
H A DSkColorFilter.cpp74 skvm::Color SkColorFilterBase::program(skvm::Builder* p, skvm::Color c, in program() function in SkColorFilterBase
H A DSkVMBlitter.cpp610 skvm::Program program = builder.done(DebugName(key).c_str()); buildProgram() local
692 const skvm::Program* program = nullptr; blitMask() local
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/third_party/skia/src/gpu/effects/
H A DGrSkSLFP.cpp28 const SkSL::Program& program = *fp.fEffect->fBaseProgram; variable
415 const SkFilterColorProgram* program = fEffect->getFilterColorProgram(); in constantOutputForConstantInput() local
/third_party/skia/src/gpu/gl/
H A DGrGLOpsRenderPass.cpp93 GrGLProgram* program = fGpu->currentProgram(); in onBindTextures() local
104 GrGLProgram* program = fGpu->currentProgram(); in onBindBuffers() local
145 GrGLProgram* program = fGpu->currentProgram(); in bindInstanceBuffer() local
164 GrGLProgram* program = fGpu->currentProgram(); bindVertexBuffer() local
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/third_party/skia/src/opts/
H A DSkRasterPipeline_opts.h38 SI void* load_and_inc(void**& program) { in load_and_inc() argument
55 void**& program; member
1084 start_pipeline(size_t dx, size_t dy, size_t xlimit, size_t ylimit, void** program) start_pipeline() argument
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkPipeline.cpp116 auto program = std::make_shared<sw::ComputeProgram>(device, shader, layout, descriptorSets); in createProgram() local
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/third_party/skia/src/sksl/
H A DSkSLAnalysis.cpp77 SampleUsage visit(const Program& program) { in visit() argument
309 SampleUsage Analysis::GetSampleUsage(const Program& program, in GetSampleUsage() argument
326 ReferencesBuiltin(const Program& program, int builtin) ReferencesBuiltin() argument
331 ReferencesSampleCoords(const Program& program) ReferencesSampleCoords() argument
335 ReferencesFragCoords(const Program& program) ReferencesFragCoords() argument
339 CallsSampleOutsideMain(const Program& program) CallsSampleOutsideMain() argument
528 VerifyStaticTestsAndExpressions(const Program& program) VerifyStaticTestsAndExpressions() argument
615 visit(const Program& program) visit() argument
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