/third_party/libbpf/src/ |
H A D | usdt.c | 955 struct bpf_link *usdt_manager_attach_usdt(struct usdt_manager *man, const struct bpf_program *prog, in usdt_manager_attach_usdt() argument
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H A D | libbpf.h | 1630 struct bpf_program **prog; global() member [all...] |
/third_party/openssl/apps/ |
H A D | ts.c | 161 const char *CAfile = NULL, *prog; in ts_main() local
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H A D | smime.c | 145 const char *CAfile = NULL, *CApath = NULL, *CAstore = NULL, *prog = NULL; in smime_main() local
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/third_party/openssl/crypto/http/ |
H A D | http_client.c | 1285 OSSL_HTTP_proxy_connect(BIO *bio, const char *server, const char *port, const char *proxyuser, const char *proxypass, int timeout, BIO *bio_err, const char *prog) OSSL_HTTP_proxy_connect() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1260 void progUniformi(const glw::Functions& gl, glw::GLuint prog, int arraySize, int* location, int* value) in progUniformi() argument 1281 void progUniformui(const glw::Functions& gl, glw::GLuint prog, in argument 1302 progUniformf(const glw::Functions& gl, glw::GLuint prog, int arraySize, int* location, float* value) progUniformf() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcPixelStorageModesTests.cpp | 184 glu::ShaderProgram* prog; member in glcts::TexImageUtils 1193 glu::ShaderProgram *prog; global() member in glcts::CompressedTexImageUtils [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
H A D | glcSubgroupsTestsUtils.hpp | 133 de::MovePtr<Program> prog = de::newMovePtr<Program>(); in add() local
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/third_party/skia/third_party/externals/expat/expat/xmlwf/ |
H A D | xmlwf.c | 844 showVersion(XML_Char *prog) { in showVersion() argument 874 usage(const XML_Char *prog, int rc) { in usage() argument
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/third_party/ffmpeg/libavcodec/ |
H A D | j2kenc.c | 142 int prog; member [all...] |
/third_party/NuttX/fs/nfs/ |
H A D | rpc.h | 219 uint32_t prog; member
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/third_party/libuv/src/unix/ |
H A D | core.c | 1815 int uv__search_path(const char* prog, char* buf, size_t* buflen) { in uv__search_path() argument
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_varyings.c | 115 process_xfb_layout_qualifiers(void *mem_ctx, const struct gl_linked_shader *sh, struct gl_shader_program *prog, unsigned *num_xfb_decls, char ***varying_names) process_xfb_layout_qualifiers() argument 311 xfb_decl_assign_location(struct xfb_decl *xfb_decl, const struct gl_constants *consts, struct gl_shader_program *prog) xfb_decl_assign_location() argument 453 xfb_decl_store(struct xfb_decl *xfb_decl, const struct gl_constants *consts, struct gl_shader_program *prog, struct gl_transform_feedback_info *info, unsigned buffer, unsigned buffer_index, const unsigned max_outputs, BITSET_WORD *used_components[MAX_FEEDBACK_BUFFERS], bool *explicit_stride, unsigned *max_member_alignment, bool has_xfb_qualifiers, const void* mem_ctx) xfb_decl_store() argument 668 xfb_decl_find_candidate(struct xfb_decl *xfb_decl, struct gl_shader_program *prog, struct hash_table *tfeedback_candidates) xfb_decl_find_candidate() argument 735 parse_xfb_decls(const struct gl_constants *consts, const struct gl_extensions *exts, struct gl_shader_program *prog, const void *mem_ctx, unsigned num_names, char **varying_names, struct xfb_decl *decls) parse_xfb_decls() argument 790 store_tfeedback_info(const struct gl_constants *consts, struct gl_shader_program *prog, unsigned num_xfb_decls, struct xfb_decl *xfb_decls, bool has_xfb_qualifiers, const void *mem_ctx) store_tfeedback_info() argument 1395 varying_matches_assign_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint8_t components[], uint64_t reserved_slots) varying_matches_assign_locations() argument 1560 varying_matches_assign_temp_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint64_t reserved_slots) varying_matches_assign_temp_locations() argument 2149 remove_unused_io_vars(nir_shader *producer, nir_shader *consumer, struct gl_shader_program *prog, nir_variable_mode mode, BITSET_WORD **used_by_other_stage) remove_unused_io_vars() argument 2247 remove_unused_varyings(nir_shader *producer, nir_shader *consumer, struct gl_shader_program *prog, void *mem_ctx) remove_unused_varyings() argument 2336 should_add_varying_match_record(nir_variable *const input_var, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer) should_add_varying_match_record() argument 2357 assign_initial_varying_locations(const struct gl_constants *consts, const struct gl_extensions *exts, void *mem_ctx, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer, unsigned num_xfb_decls, struct xfb_decl *xfb_decls, struct varying_matches *vm) assign_initial_varying_locations() argument 2600 link_shader_opts(struct varying_matches *vm, nir_shader *producer, nir_shader *consumer, struct gl_shader_program *prog, void *mem_ctx) link_shader_opts() argument 2668 assign_final_varying_locations(const struct gl_constants *consts, const struct gl_extensions *exts, void *mem_ctx, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer, unsigned num_xfb_decls, struct xfb_decl *xfb_decls, const uint64_t reserved_slots, struct varying_matches *vm) assign_final_varying_locations() argument 2812 check_against_output_limit(const struct gl_constants *consts, gl_api api, struct gl_shader_program *prog, struct gl_linked_shader *producer, unsigned num_explicit_locations) check_against_output_limit() argument 2852 check_against_input_limit(const struct gl_constants *consts, gl_api api, struct gl_shader_program *prog, struct gl_linked_shader *consumer, unsigned num_explicit_locations) check_against_input_limit() argument 2894 remove_unused_shader_inputs_and_outputs(struct gl_shader_program *prog, unsigned stage, nir_variable_mode mode) remove_unused_shader_inputs_and_outputs() argument 2913 link_varyings(struct gl_shader_program *prog, unsigned first, unsigned last, const struct gl_constants *consts, const struct gl_extensions *exts, gl_api api, void *mem_ctx) link_varyings() argument 3156 gl_nir_link_varyings(const struct gl_constants *consts, const struct gl_extensions *exts, gl_api api, struct gl_shader_program *prog) gl_nir_link_varyings() argument [all...] |
H A D | linker.cpp | 269 gl_shader_program *prog; member in __anon7179::find_assignment_visitor::array_resize_visitor 457 linker_error(gl_shader_program *prog, const char *fmt, ...) in linker_error() argument 272 array_resize_visitor(unsigned num_vertices, gl_shader_program *prog, gl_shader_stage stage) array_resize_visitor() argument 471 linker_warning(gl_shader_program *prog, const char *fmt, ...) linker_warning() argument 517 analyze_clip_cull_usage(struct gl_shader_program *prog, struct gl_linked_shader *shader, const struct gl_constants *consts, struct shader_info *info) analyze_clip_cull_usage() argument 619 validate_vertex_shader_executable(struct gl_shader_program *prog, struct gl_linked_shader *shader, const struct gl_constants *consts) validate_vertex_shader_executable() argument 672 validate_tess_eval_shader_executable(struct gl_shader_program *prog, struct gl_linked_shader *shader, const struct gl_constants *consts) validate_tess_eval_shader_executable() argument 689 validate_fragment_shader_executable(struct gl_shader_program *prog, struct gl_linked_shader *shader) validate_fragment_shader_executable() argument 715 validate_geometry_shader_executable(struct gl_shader_program *prog, struct gl_linked_shader *shader, const struct gl_constants *consts) validate_geometry_shader_executable() argument 734 validate_geometry_shader_emissions(const struct gl_constants *consts, struct gl_shader_program *prog) validate_geometry_shader_emissions() argument 785 validate_intrastage_arrays(struct gl_shader_program *prog, ir_variable *const var, ir_variable *const existing, bool match_precision) validate_intrastage_arrays() argument 839 cross_validate_globals(const struct gl_constants *consts, struct gl_shader_program *prog, struct exec_list *ir, glsl_symbol_table *variables, bool uniforms_only) cross_validate_globals() argument 1120 cross_validate_uniforms(const struct gl_constants *consts, struct gl_shader_program *prog) cross_validate_uniforms() argument 1138 interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog, bool validate_ssbo) interstage_cross_validate_uniform_blocks() argument 1240 validate_invariant_builtins(struct gl_shader_program *prog, const gl_linked_shader *vert, const gl_linked_shader *frag) validate_invariant_builtins() argument 1659 validate_xfb_buffer_stride(const struct gl_constants *consts, unsigned idx, struct gl_shader_program *prog) validate_xfb_buffer_stride() argument 1686 link_xfb_stride_layout_qualifiers(const struct gl_constants *consts, struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders) link_xfb_stride_layout_qualifiers() argument 1724 link_bindless_layout_qualifiers(struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders) link_bindless_layout_qualifiers() argument 1766 link_layer_viewport_relative_qualifier(struct gl_shader_program *prog, struct gl_program *gl_prog, struct gl_shader **shader_list, unsigned num_shaders) link_layer_viewport_relative_qualifier() argument 1801 link_tcs_out_layout_qualifiers(struct gl_shader_program *prog, struct gl_program *gl_prog, struct gl_shader **shader_list, unsigned num_shaders) link_tcs_out_layout_qualifiers() argument 1858 link_tes_in_layout_qualifiers(struct gl_shader_program *prog, struct gl_program *gl_prog, struct gl_shader **shader_list, unsigned num_shaders) link_tes_in_layout_qualifiers() argument 1966 link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, struct gl_linked_shader *linked_shader, struct gl_shader **shader_list, unsigned num_shaders) link_fs_inout_layout_qualifiers() argument 2047 link_gs_inout_layout_qualifiers(struct gl_shader_program *prog, struct gl_program *gl_prog, struct gl_shader **shader_list, unsigned num_shaders) link_gs_inout_layout_qualifiers() argument 2160 link_cs_input_layout_qualifiers(struct gl_shader_program *prog, struct gl_program *gl_prog, struct gl_shader **shader_list, unsigned num_shaders) link_cs_input_layout_qualifiers() argument 2314 link_intrastage_shaders(void *mem_ctx, struct gl_context *ctx, struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders, bool allow_missing_main) link_intrastage_shaders() argument 2579 resize_tes_inputs(const struct gl_constants *consts, struct gl_shader_program *prog) resize_tes_inputs() argument 2673 assign_attribute_or_color_locations(void *mem_ctx, gl_shader_program *prog, const struct gl_constants *constants, unsigned target_index, bool do_assignment) assign_attribute_or_color_locations() argument 3122 store_fragdepth_layout(struct gl_shader_program *prog) store_fragdepth_layout() argument 3176 reserve_explicit_locations(struct gl_shader_program *prog, string_to_uint_map *map, ir_variable *var) reserve_explicit_locations() argument 3241 reserve_subroutine_explicit_locations(struct gl_shader_program *prog, struct gl_program *p, ir_variable *var) reserve_subroutine_explicit_locations() argument 3299 check_explicit_uniform_locations(const struct gl_extensions *exts, struct gl_shader_program *prog) check_explicit_uniform_locations() argument 3355 link_assign_subroutine_types(struct gl_shader_program *prog) link_assign_subroutine_types() argument 3419 verify_subroutine_associated_funcs(struct gl_shader_program *prog) verify_subroutine_associated_funcs() argument 3481 disable_varying_optimizations_for_sso(struct gl_shader_program *prog) disable_varying_optimizations_for_sso() argument 3521 link_varyings(const struct gl_constants *consts, struct gl_shader_program *prog, void *mem_ctx) link_varyings() argument 3562 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) link_shaders() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 1751 struct gl_program *prog; in _mesa_get_fixed_func_vertex_program() local
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H A D | uniforms.c | 69 update_single_shader_texture_used(struct gl_shader_program *shProg, struct gl_program *prog, GLuint unit, GLuint target) update_single_shader_texture_used() argument 103 _mesa_update_shader_textures_used(struct gl_shader_program *shProg, struct gl_program *prog) _mesa_update_shader_textures_used() argument [all...] |
/third_party/mesa3d/src/nouveau/codegen/ |
H A D | nv50_ir_lowering_nvc0.cpp | 375 NVC0LegalizePostRA(const Program *prog) NVC0LegalizePostRA() argument 886 NVC0LoweringPass(Program *prog) NVC0LoweringPass() argument 3426 runLegalizePass(Program *prog, CGStage stage) const runLegalizePass() argument [all...] |
H A D | nv50_ir_ra.cpp | 276 Program *prog; member in nv50_ir::RegAlloc 836 Program *prog; member in nv50_ir::GCRA [all...] |
H A D | nv50_ir_lowering_nv50.cpp | 244 Program *prog = fn->getProgram(); in visit() local 371 NV50LegalizeSSA::NV50LegalizeSSA(Program *prog) in NV50LegalizeSSA() argument 692 NV50LoweringPreSSA(Program *prog) NV50LoweringPreSSA() argument 2262 runLegalizePass(Program *prog, CGStage stage) const runLegalizePass() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv50_surface.c | 1823 struct nv50_program *prog = blitter->fp[i][m]; in nv50_blitter_destroy() local
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/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/ |
H A D | gpir.h | 423 struct lima_vs_compiled_shader *prog; member
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_context.h | 368 struct vc4_program_stateobj prog; member
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_query_hw_sm.c | 2467 struct nvc0_program *prog; in nvc0_hw_sm_get_program() local [all...] |
H A D | nvc0_surface.c | 1732 struct nvc0_program *prog = blitter->fp[i][m]; in nvc0_blitter_destroy() local
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/third_party/node/deps/openssl/openssl/apps/ |
H A D | ocsp.c | 81 static char *prog; variable [all...] |