Home
last modified time | relevance | path

Searched defs:prec (Results 51 - 75 of 81) sorted by relevance

1234

/third_party/skia/third_party/externals/libjpeg-turbo/
H A Djdmarker.c511 int n, i, prec; in LOCAL() local
/third_party/python/Modules/_decimal/libmpdec/
H A Dmpdecimal.h243 mpd_ssize_t prec; /* precision */ member
395 mpd_ssize_t prec; /* fraction digits or significant digits */ member
/third_party/python/Modules/_decimal/tests/
H A Ddeccheck.py255 prec = property(getprec, setprec) variable in Context
302 prec variable
1221 prec = random.randrange(1, 6) global() variable
[all...]
/third_party/skia/third_party/externals/abseil-cpp/absl/time/
H A Dduration.cc715 int prec; member
740 const int prec = std::min(kBufferSize, unit.prec); in AppendNumberUnit() local
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/str_format/
H A Dconvert_test.cc409 const std::string &prec = kPrec[pi]; in TYPED_TEST_P() local
/third_party/ffmpeg/libavcodec/
H A Djpeg2000dec.c1139 Jpeg2000Prec *prec = band->prec + precno; in jpeg2000_decode_packet() local
1249 Jpeg2000Prec *prec in jpeg2000_decode_packet() local
1982 Jpeg2000Prec *prec = band->prec + precno; tile_codeblocks() local
[all...]
H A Dj2kenc.c803 Jpeg2000Prec *prec = band->prec + precno; in encode_packet() local
833 Jpeg2000Prec *prec = band->prec + precno; encode_packet() local
858 Jpeg2000Prec *prec = band->prec + precno; encode_packet() local
916 Jpeg2000Prec *prec = band->prec + precno; encode_packet() local
1197 Jpeg2000Prec *prec = band->prec + precno; makelayer() local
1285 Jpeg2000Prec *prec = band->prec + precno; makelayers() local
1382 Jpeg2000Prec *prec = band->prec + precno; truncpasses() local
1421 Jpeg2000Prec *prec = band->prec; // we support only 1 precinct per band ATM in the encoder encode_tile() local
[all...]
/third_party/gn/src/gn/
H A Dcommand_format.cc715 void Printer::AddParen(int prec, int outer_prec, bool* parenthesized) { in AddParen() argument
762 Precedence prec = precedence_[binop->op().value()]; in Expr() local
/third_party/lzma/CPP/7zip/UI/Console/
H A DList.cpp506 int prec = kTimestampPrintLevel_SEC; in PrintTime() local
/third_party/musl/src/network/
H A Dlookup_name.c362 unsigned char prec, label; member
/third_party/node/deps/v8/src/base/
H A Dieee754.cc443 int __kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec, in __kernel_rem_pio2() argument
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbi_schedule.c1335 bi_rewrite_passthrough(bi_tuple prec, bi_tuple succ) in bi_rewrite_passthrough() argument
/third_party/skia/third_party/externals/angle2/src/third_party/ceval/
H A Dceval.h95 double prec; member
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp562 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) isGatherOffsetsResultValid() argument
575 isGatherOffsetsCompareResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const tcu::TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result) isGatherOffsetsCompareResultValid() argument
H A Des31fProgramUniformTests.cpp378 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() local
386 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp593 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) isGatherOffsetsResultValid() argument
606 isGatherOffsetsCompareResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const tcu::TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result) isGatherOffsetsCompareResultValid() argument
H A DvktShaderRenderOperatorTests.cpp681 const Precision prec = isBoolVal ? PRECISION_MEDIUMP in setupShaderData() local
/third_party/python/Objects/
H A Dbytesobject.c189 Py_ssize_t prec; in PyBytes_FromFormatV() local
411 formatfloat(PyObject *v, int flags, int prec, int type, in formatfloat() argument
458 formatlong(PyObject *v, int flags, int prec, int type) formatlong() argument
642 int prec = -1; _PyBytes_FormatEx() local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp593 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) isGatherOffsetsResultValid() argument
606 isGatherOffsetsCompareResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const tcu::TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result) isGatherOffsetsCompareResultValid() argument
H A DvktShaderRenderOperatorTests.cpp684 const Precision prec = isBoolVal ? PRECISION_MEDIUMP in setupShaderData() local
/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.cpp77 static inline bool isColorValid (const LookupPrecision& prec, const Vec4& ref, const Vec4& result) in isColorValid() argument
83 static inline bool isColorValid (const IntLookupPrecision& prec, const IVec4& ref, const IVec4& result) in isColorValid() argument
88 static inline bool isColorValid (const IntLookupPrecision& prec, const UVec4& ref, const UVec4& result) in isColorValid() argument
139 static float computeBilinearSearchStepFromFloatLine (const LookupPrecision& prec, in computeBilinearSearchStepFromFloatLine() argument
153 computeBilinearSearchStepFromFloatQuad(const LookupPrecision& prec, const ColorQuad& quad) computeBilinearSearchStepFromFloatQuad() argument
171 computeBilinearSearchStepForUnorm(const LookupPrecision& prec) computeBilinearSearchStepForUnorm() argument
182 computeBilinearSearchStepForSnorm(const LookupPrecision& prec) computeBilinearSearchStepForSnorm() argument
213 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad, const Vec4& result) isInColorBounds() argument
220 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec4& result) isInColorBounds() argument
227 isInColorBounds(const LookupPrecision& prec, const ColorLine& line0, const ColorLine& line1, const Vec4& result) isInColorBounds() argument
234 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad00, const ColorQuad& quad01, const ColorQuad& quad10, const ColorQuad& quad11, const Vec4& result) isInColorBounds() argument
248 isLinearRangeValid(const LookupPrecision& prec, const Vec4& c0, const Vec4& c1, const Vec2& fBounds, const Vec4& result) isLinearRangeValid() argument
287 isBilinearRangeValid(const LookupPrecision& prec, const ColorQuad& quad, const Vec2& xBounds, const Vec2& yBounds, const float searchStep, const Vec4& result) isBilinearRangeValid() argument
315 isTrilinearRangeValid(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec2& xBounds, const Vec2& yBounds, const Vec2& zBounds, const float searchStep, const Vec4& result) isTrilinearRangeValid() argument
352 isReductionValid(const LookupPrecision& prec, const Vec4& c0, const Vec4& c1, tcu::Sampler::ReductionMode reductionMode, const Vec4& result) isReductionValid() argument
365 isReductionValid(const LookupPrecision& prec, const ColorQuad& quad, tcu::Sampler::ReductionMode reductionMode, const Vec4& result) isReductionValid() argument
378 isReductionValid(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, tcu::Sampler::ReductionMode reductionMode, const Vec4& result) isReductionValid() argument
397 is1DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorLine& line0, const ColorLine& line1, const Vec2& xBounds0, const Vec2& xBounds1, const Vec2& zBounds, const float searchStep, const Vec4& result) is1DTrilinearFilterResultValid() argument
434 is2DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec2& xBounds0, const Vec2& yBounds0, const Vec2& xBounds1, const Vec2& yBounds1, const Vec2& zBounds, const float searchStep, const Vec4& result) is2DTrilinearFilterResultValid() argument
487 is3DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorQuad& quad00, const ColorQuad& quad01, const ColorQuad& quad10, const ColorQuad& quad11, const Vec2& xBounds0, const Vec2& yBounds0, const Vec2& zBounds0, const Vec2& xBounds1, const Vec2& yBounds1, const Vec2& zBounds1, const Vec2& wBounds, const float searchStep, const Vec4& result) is3DTrilinearFilterResultValid() argument
565 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const float coordX, const int coordY, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
592 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, const int coordZ, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
627 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec3& coord, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
667 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLinearSampleResultValid() argument
720 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLinearSampleResultValid() argument
789 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLinearSampleResultValid() argument
869 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coord, const int coordY, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
905 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
955 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
1018 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1098 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1201 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1329 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLevelSampleResultValid() argument
1343 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLevelSampleResultValid() argument
1357 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
1373 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
1389 isLookupResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1454 isLookupResultValid(const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1521 const LookupPrecision& prec, global() member
1594 const LookupPrecision& prec, global() member
1710 const LookupPrecision& prec, global() member
1729 const LookupPrecision& prec, global() member
1751 isLookupResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1854 isLookupResultValid(const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1924 isLookupResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1994 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLevelSampleResultValid() argument
2007 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
2022 isLookupResultValid(const Texture3DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
2099 isLookupResultValid(const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
2211 computeLodBoundsFromDerivates(const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) computeLodBoundsFromDerivates() argument
2249 computeLodBoundsFromDerivates(const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) computeLodBoundsFromDerivates() argument
2254 computeLodBoundsFromDerivates(const float dudx, const float dudy, const LodPrecision& prec) computeLodBoundsFromDerivates() argument
2259 computeCubeLodBoundsFromDerivates(const Vec3& coord, const Vec3& coordDx, const Vec3& coordDy, const int faceSize, const LodPrecision& prec) computeCubeLodBoundsFromDerivates() argument
2317 clampLodBounds(const Vec2& lodBounds, const Vec2& lodMinMax, const LodPrecision& prec) clampLodBounds() argument
2325 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLevel1DLookupResultValid() argument
2337 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& result) isLevel1DLookupResultValid() argument
2350 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& result) isLevel1DLookupResultValid() argument
2363 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLevel2DLookupResultValid() argument
2375 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) isLevel2DLookupResultValid() argument
2388 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const UVec4& result) isLevel2DLookupResultValid() argument
2401 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLevel3DLookupResultValid() argument
2412 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const IVec4& result) isLevel3DLookupResultValid() argument
2424 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const UVec4& result) isLevel3DLookupResultValid() argument
2437 isGatherOffsetsResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, int coordZ, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) isGatherOffsetsResultValid() argument
2479 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) isGatherOffsetsResultValid() argument
2490 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) isGatherOffsetsResultValid() argument
2501 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) isGatherOffsetsResultValid() argument
2513 is2DArrayGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) is2DArrayGatherOffsetsResultValid() argument
2530 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) isGatherOffsetsResultValid() argument
2541 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) isGatherOffsetsResultValid() argument
2552 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) isGatherOffsetsResultValid() argument
2564 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const CubeFaceFloatCoords& coords, int componentNdx, const Vector<ScalarType, 4>& result) isGatherResultValid() argument
2621 isCubeGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const Vector<ScalarType, 4>& result) isCubeGatherResultValid() argument
2647 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result) isGatherResultValid() argument
2657 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result) isGatherResultValid() argument
2667 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result) isGatherResultValid() argument
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp438 Precision prec = isBoolVal || (isIntVal && spec.precision == PRECISION_LOWP) ? PRECISION_MEDIUMP : spec.precision; in ShaderOperatorCase() local
/third_party/python/Modules/_decimal/
H A D_decimal.c1160 context_setattrs(PyObject *self, PyObject *prec, PyObject *rounding, in context_setattrs() argument
1311 PyObject *prec = Py_None; in context_init() local
1746 PyObject *prec = Py_None; ctxmanager_new() local
3226 _mpd_round(mpd_t *result, const mpd_t *a, mpd_ssize_t prec, const mpd_context_t *ctx, uint32_t *status) _mpd_round() argument
3431 mpd_ssize_t prec; dec_format() local
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp808 Precision prec = isBoolVal ? PRECISION_MEDIUMP in setupShaderData() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp2304 const double prec = this->precision(ctx, exact, arg0); in applyPoint() local
2381 const double prec = this->precision(ctx, exact, x, y); in applyPoint() local
2504 const double prec = this->precision(ctx, exact, x, y, z); in applyPoint() local
5676 genRandom(const FloatFormat&, const Precision prec, Random& rnd, const Interval&) const genRandom() argument
5692 getNumBits(Precision prec) getNumBits() argument
[all...]

Completed in 84 milliseconds

1234