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Help
Searched
defs:preState
(Results
1 - 9
of
9
) sorted by relevance
/foundation/resourceschedule/ffrt/test/ut/testcase/
H
A
D
ut_scheduler.cpp
139
auto
preState
= task->state.PreState();
in HWTEST_F()
local
/foundation/resourceschedule/ffrt/src/sched/
H
A
D
task_state.h
130
State
preState
= PENDING;
member in ffrt::TaskState
/foundation/resourceschedule/device_standby/plugins/strategy/src/
H
A
D
base_network_strategy.cpp
349
uint32_t
preState
= static_cast<uint32_t>(message.want_->GetIntParam(PREVIOUS_STATE, 0));
in DisableNetworkFirewall()
local
H
A
D
running_lock_strategy.cpp
372
uint32_t
preState
= static_cast<uint32_t>(message.want_->GetIntParam(PREVIOUS_STATE, 0));
in StopProxy()
local
/foundation/resourceschedule/device_standby/plugins/standby_state/src/
H
A
D
state_manager_adapter.cpp
309
uint32_t
preState
= preStatePtr_->GetCurState();
in OnScreenOffHalfHourInner()
local
327
void StateManagerAdapter::SendNotification(uint32_t
preState
, bool needDispatchEvent)
in SendNotification()
argument
/foundation/ability/ability_runtime/frameworks/native/ability/native/continuation/distributed/
H
A
D
continuation_manager_stage.cpp
465
void ContinuationManagerStage::RestoreStateWhenTimeout(long timeoutInMs, const ProgressState &
preState
)
in RestoreStateWhenTimeout()
argument
H
A
D
continuation_manager.cpp
449
void ContinuationManager::RestoreStateWhenTimeout(long timeoutInMs, const ProgressState &
preState
)
in RestoreStateWhenTimeout()
argument
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/storage/src/sqlite/
H
A
D
sqlite_single_ver_storage_engine.cpp
459
EngineState
preState
= GetEngineState();
in ExecuteMigrate()
local
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fDrawBuffersIndexedTests.cpp
1522
const BlendState
preState
= BlendState((commonState.enableBlend ? commonState.enableBlend : just(true)),
in createDiffTest()
local
1535
const BlendState
preState
= BlendState(just(true),
in createDiffTest()
local
1559
const BlendState
preState
= BlendState((commonState.enableBlend ? commonState.enableBlend : just(true)),
in createAdvancedEqDiffTest()
local
1571
const BlendState
preState
= BlendState(just(true),
in createAdvancedEqDiffTest()
local
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