| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES.cpp | 1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument 1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument 2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument 6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument 7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument [all...] |
| H A D | Context_gl.cpp | 3250 void Context::getnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void *pixels) in getnCompressedTexImage() argument 907 drawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) drawPixels() argument 1747 texImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) texImage1D() argument 1956 texSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) texSubImage1D() argument 3064 getCompressedTextureImage(TextureID texture, GLint level, GLsizei bufSize, void *pixels) getCompressedTextureImage() argument 3072 getCompressedTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) getCompressedTextureSubImage() argument 3146 getTextureImage(TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) getTextureImage() argument 3192 getTextureSubImage(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) getTextureSubImage() argument 3331 getnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) getnTexImage() argument 3570 textureSubImage1D(TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) textureSubImage1D() argument 3581 textureSubImage2D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) textureSubImage2D() argument 3594 textureSubImage3D(TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) textureSubImage3D() argument [all...] |
| H A D | Context.cpp | 4417 readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) readPixels() argument 4441 readPixelsRobust(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) readPixelsRobust() argument 4842 texImage2D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) texImage2D() argument 4863 texImage2DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage2DRobust() argument 4877 texImage3D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) texImage3D() argument 4899 texImage3DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage3DRobust() argument 4914 texSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) texSubImage2D() argument 4942 texSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage2DRobust() argument 4956 texSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) texSubImage3D() argument 4986 texSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage3DRobust() argument 9180 getTexImage(TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument 9192 getCompressedTexImage(TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument 9200 getRenderbufferImage(GLenum target, GLenum format, GLenum type, void *pixels) getRenderbufferImage() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_ext_autogen.cpp | 386 GL_GetTexImageANGLE(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) in GL_GetTexImageANGLE() argument 416 void GL_APIENTRY GL_GetCompressedTexImageANGLE(GLenum target, GLint level, void *pixels) in GL_GetCompressedTexImageANGLE() argument 444 GL_GetRenderbufferImageANGLE(GLenum target, GLenum format, GLenum type, void *pixels) GL_GetRenderbufferImageANGLE() argument 1595 GL_ReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) GL_ReadPixelsRobustANGLE() argument 1637 GL_TexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage2DRobustANGLE() argument 1743 GL_TexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage2DRobustANGLE() argument 1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument 1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument 10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument 10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument [all...] |
| H A D | libGLESv2_autogen.cpp | 552 glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixels() argument 633 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 667 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 1336 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1367 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 2833 glGetTexImageANGLE(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) glGetTexImageANGLE() argument 2838 glGetCompressedTexImageANGLE(GLenum target, GLint level, void *pixels) glGetCompressedTexImageANGLE() argument 2843 glGetRenderbufferImageANGLE(GLenum target, GLenum format, GLenum type, void *pixels) glGetRenderbufferImageANGLE() argument 3162 glReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) glReadPixelsRobustANGLE() argument 3178 glTexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage2DRobustANGLE() argument 3209 glTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage2DRobustANGLE() argument 3224 glTexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage3DRobustANGLE() argument 3240 glTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage3DRobustANGLE() argument 5432 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DOES() argument 5447 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Context.cpp | 1597 GLenum Context::getPixels(const GLvoid **pixels, GLenum type, size_t imageSize) const in getPixels() argument 3357 void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei *bufSize, void* pixels) in readPixels() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_draw.cpp | 2049 unsigned char* pixels = NULL; in GetTexDataAsRGBA32() local 2291 void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride) in ImFontAtlasBuildMultiplyRectAlpha8() argument [all...] |
| /third_party/mesa3d/src/glx/tests/ |
| H A D | indirect_api.cpp | 133 void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glDrawPixels() argument 184 void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { } in __indirect_glGetTexImage() argument 288 void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { } in __indirect_glReadPixels() argument 350 void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage1D() argument 351 void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage2D() argument 410 void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage1D() argument 411 void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage2D() argument 449 void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage3D() argument 450 void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexSubImage3D() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.cpp | 5701 stageSubresourceUpdateImpl(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Extents &glExtents, const gl::Offset &offset, const gl::InternalFormat &formatInfo, const gl::PixelUnpackState &unpack, DynamicBuffer *stagingBufferOverride, GLenum type, const uint8_t *pixels, const Format &vkFormat, ImageAccess access, const GLuint inputRowPitch, const GLuint inputDepthPitch, const GLuint inputSkipBytes) stageSubresourceUpdateImpl() argument 6152 stageSubresourceUpdate(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Extents &glExtents, const gl::Offset &offset, const gl::InternalFormat &formatInfo, const gl::PixelUnpackState &unpack, DynamicBuffer *stagingBufferOverride, GLenum type, const uint8_t *pixels, const Format &vkFormat, ImageAccess access) stageSubresourceUpdate() argument 7303 readPixelsForGetImage(ContextVk *contextVk, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::LevelIndex levelGL, uint32_t layer, uint32_t layerCount, GLenum format, GLenum type, void *pixels) readPixelsForGetImage() argument 7404 readPixels(ContextVk *contextVk, const gl::Rectangle &area, const PackPixelsParams &packPixelsParams, VkImageAspectFlagBits copyAspectFlags, gl::LevelIndex levelGL, uint32_t layer, void *pixels, DynamicBuffer *stagingBuffer) readPixels() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 1358 glGetTexImageNULL(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) in glGetTexImageNULL() argument 1012 glGetCompressedTextureImageNULL(GLuint texture, GLint level, GLsizei bufSize, void *pixels) glGetCompressedTextureImageNULL() argument 1018 glGetCompressedTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImageNULL() argument 1381 glGetTextureImageNULL(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureImageNULL() argument 1415 glGetTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImageNULL() argument 1515 glGetnCompressedTexImageNULL(GLenum target, GLint lod, GLsizei bufSize, void *pixels) glGetnCompressedTexImageNULL() argument 1521 glGetnTexImageNULL(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetnTexImageNULL() argument 2233 glReadPixelsNULL(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixelsNULL() argument 2404 glTexImage1DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage1DNULL() argument 2414 glTexImage2DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2DNULL() argument 2433 glTexImage3DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DNULL() argument 2546 glTexSubImage1DNULL(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTexSubImage1DNULL() argument 2555 glTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2DNULL() argument 2566 glTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DNULL() argument 2691 glTextureSubImage1DNULL(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTextureSubImage1DNULL() argument 2700 glTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2DNULL() argument 2711 glTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3DNULL() argument [all...] |
| /third_party/mesa3d/src/mesa/main/ |
| H A D | dlist.c | 1422 unpack_image(struct gl_context *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *unpack) unpack_image() argument 1634 save_Bitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * pixels) save_Bitmap() argument 2591 save_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_DrawPixels() argument 4397 save_TexImage1D(GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage1D() argument 4433 save_TexImage2D(GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage2D() argument 4470 save_TexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage3D() argument 4511 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage1D() argument 4540 save_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage2D() argument 4572 save_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage3D() argument 9626 save_TextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage1DEXT() argument 9663 save_TextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage2DEXT() argument 9701 save_TextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage3DEXT() argument 9743 save_TextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage1DEXT() argument 9773 save_TextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage2DEXT() argument 9806 save_TextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage3DEXT() argument 10099 save_MultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage1DEXT() argument 10136 save_MultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage2DEXT() argument 10174 save_MultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage3DEXT() argument 10216 save_MultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage1DEXT() argument 10246 save_MultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage2DEXT() argument 10279 save_MultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage3DEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | libGL_autogen.cpp | 309 glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) in glDrawPixels() argument 569 void GL_APIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) in glGetTexImage() argument 1110 glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixels() argument 1426 glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage1D() argument 1438 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 1766 glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTexSubImage1D() argument 1777 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 1819 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1834 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 5652 glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) glGetCompressedTextureImage() argument 5660 glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImage() argument 5744 glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureImage() argument 5790 glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImage() argument 5846 glGetnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void *pixels) glGetnCompressedTexImage() argument 5925 glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetnTexImage() argument 6188 glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTextureSubImage1D() argument 6199 glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2D() argument 6213 glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3D() argument [all...] |
| /third_party/glfw/deps/ |
| H A D | nuklear.h | 10969 unsigned char *pixels; member 10995 unsigned char *pixels; member 11571 nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) in nk_tt_ScaleForMappingEmToPixels() argument 12257 nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, in nk_tt_PackBegin() argument 12305 nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, int kernel_width) nk_tt__h_prefilter() argument 12368 nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, int kernel_width) nk_tt__v_prefilter() argument 12958 nk_byte *pixels; nk_font_bake_custom_data() local 23549 float delta, pixels; nk_drag_behavior() local [all...] |