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Searched defs:pipeline2 (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/amber/src/src/
H A Dscript_test.cc168 auto pipeline2 = MakeUnique<Pipeline>(PipelineType::kGraphics); in TEST_F() local
209 auto pipeline2 = MakeUnique<Pipeline>(PipelineType::kGraphics); in TEST_F() local
/third_party/vk-gl-cts/external/amber/src/src/amberscript/
H A Dparser_pipeline_test.cc380 const auto* pipeline2 = pipelines[1].get(); in TEST_F() local
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DVertexBufferValidationTests.cpp95 wgpu::RenderPipeline pipeline2 = MakeRenderPipeline(vsModule2, 2); in TEST_F() local
132 wgpu::RenderPipeline pipeline2 = MakeRenderPipeline(vsModule2, 2); in TEST_F() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DShaderTests.cpp634 wgpu::ComputePipeline pipeline2 = device.CreateComputePipeline(&csDesc2); in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DFramebufferFetchTest.cpp1010 GLProgramPipeline pipeline1, pipeline2, pipeline3, pipeline4; in ProgramPipelineTest() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectPipelineInteractionTests.cpp455 const auto pipeline2 = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertShaderModule2.get(), tescShaderModule.get(), teseShaderModule.get(), geomShaderModule.get(), fragShaderModule2.get(), renderPassHandle, 0u, &vertexInputStateParams, &pipelineInputAssemblyStateInfo, &tessStateCreateInfo, &viewportStateCreateInfo, DE_NULL, DE_NULL, DE_NULL, DE_NULL, pipelineDynamicState, pPipelineRenderingCreateInfo); in iterate() local

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