| /third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
| H A D | nv30_resource.c | 37 struct nv30_context *nv30 = nv30_context(pipe); in nv30_memory_barrier() local
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| H A D | nv40_verttex.c | 30 nv40_verttex_validate(struct nv30_context *nv30) in nv40_verttex_validate() argument 55 struct nv30_context *nv30 = nv30_context(pipe); in nv40_verttex_sampler_states_bind() local 78 struct nv30_context *nv30 = nv30_context(pipe); nv40_verttex_set_sampler_views() local [all...] |
| H A D | nv30_context.c | 41 struct nv30_context *nv30; in nv30_context_kick_notify() local 75 struct nv30_context *nv30 = nv30_context(pipe); in nv30_context_flush() local 92 struct nv30_context *nv30 = nv30_context(&nv->pipe); nv30_invalidate_resource_storage() local 154 struct nv30_context *nv30 = nv30_context(pipe); nv30_context_destroy() local 193 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context); nv30_context_create() local [all...] |
| H A D | nv30_format.h | 17 unsigned nv30; member
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| H A D | nv30_fragprog.c | 36 nv30_fragprog_upload(struct nv30_context *nv30) in nv30_fragprog_upload() argument 67 nv30_fragprog_validate(struct nv30_context *nv30) in nv30_fragprog_validate() argument 175 struct nv30_context *nv30 = nv30_context(pipe); nv30_fp_state_bind() local [all...] |
| H A D | nv30_vertprog.c | 56 nv30_vertprog_validate(struct nv30_context *nv30) in nv30_vertprog_validate() argument 260 struct nv30_context *nv30 = nv30_context(pipe); nv30_vp_state_bind() local [all...] |
| H A D | nv30_clear.c | 56 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear() local 127 struct nv30_context *nv30 = nv30_context(pipe); nv30_clear_render_target() local 188 struct nv30_context *nv30 = nv30_context(pipe); nv30_clear_depth_stencil() local [all...] |
| H A D | nv30_query.c | 149 struct nv30_context *nv30 = nv30_context(pipe); in nv30_query_begin() local 179 struct nv30_context *nv30 = nv30_context(pipe); in nv30_query_end() local 242 struct nv30_context *nv30 = nv30_context(pipe); nv40_query_render_condition() local [all...] |
| H A D | nv30_fragtex.c | 34 nv30_fragtex_validate(struct nv30_context *nv30) in nv30_fragtex_validate() argument 156 struct nv30_context *nv30 = nv30_context(pipe); nv30_fragtex_sampler_states_bind() local 179 struct nv30_context *nv30 = nv30_context(pipe); nv30_fragtex_set_sampler_views() local [all...] |
| H A D | nv30_push.c | 198 nv30_push_vbo(struct nv30_context *nv30, const struct pipe_draw_info *info, in nv30_push_vbo() argument [all...] |
| H A D | nv30_state.c | 121 struct nv30_context *nv30 = nv30_context(pipe); in nv30_blend_state_bind() local 198 struct nv30_context *nv30 = nv30_context(pipe); in nv30_rasterizer_state_bind() local 276 struct nv30_context *nv30 = nv30_context(pipe); nv30_zsa_state_bind() local 292 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_blend_color() local 302 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_stencil_ref() local 312 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_clip_state() local 322 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_sample_mask() local 334 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_constant_buffer() local 378 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_framebuffer_state() local 407 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_polygon_stipple() local 419 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_scissor_states() local 431 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_viewport_states() local 444 struct nv30_context *nv30 = nv30_context(pipe); nv30_set_vertex_buffers() local [all...] |
| H A D | nv30_vbo.c | 39 nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb, in nv30_emit_vtxattr() argument 83 nv30_vbuf_range(struct nv30_context *nv30, int vbi, in nv30_vbuf_range() argument 93 nv30_prevalidate_vbufs(struct nv30_context *nv30) nv30_prevalidate_vbufs() argument 129 nv30_update_user_vbufs(struct nv30_context *nv30) nv30_update_user_vbufs() argument 167 nv30_release_user_vbufs(struct nv30_context *nv30) nv30_release_user_vbufs() argument 182 nv30_vbo_validate(struct nv30_context *nv30) global() argument 329 struct nv30_context *nv30 = nv30_context(pipe); global() local 336 nv30_draw_arrays(struct nv30_context *nv30, unsigned mode, unsigned start, unsigned count, unsigned instance_count) global() argument 460 nv30_draw_elements(struct nv30_context *nv30, bool shorten, const struct pipe_draw_info *info, unsigned mode, unsigned start, unsigned count, unsigned instance_count, int32_t index_bias, unsigned index_size) global() argument 562 struct nv30_context *nv30 = nv30_context(pipe); global() local [all...] |
| H A D | nv30_state_validate.c | 36 nv30_validate_fb(struct nv30_context *nv30) in nv30_validate_fb() argument 175 nv30_validate_blend_colour(struct nv30_context *nv30) nv30_validate_blend_colour() argument 204 nv30_validate_stencil_ref(struct nv30_context *nv30) nv30_validate_stencil_ref() argument 215 nv30_validate_stipple(struct nv30_context *nv30) nv30_validate_stipple() argument 224 nv30_validate_scissor(struct nv30_context *nv30) nv30_validate_scissor() argument 246 nv30_validate_viewport(struct nv30_context *nv30) nv30_validate_viewport() argument 275 nv30_validate_clip(struct nv30_context *nv30) nv30_validate_clip() argument 296 nv30_validate_blend(struct nv30_context *nv30) nv30_validate_blend() argument 305 nv30_validate_zsa(struct nv30_context *nv30) nv30_validate_zsa() argument 314 nv30_validate_rasterizer(struct nv30_context *nv30) nv30_validate_rasterizer() argument 323 nv30_validate_multisample(struct nv30_context *nv30) nv30_validate_multisample() argument 342 nv30_validate_fragment(struct nv30_context *nv30) nv30_validate_fragment() argument 354 nv30_validate_point_coord(struct nv30_context *nv30) nv30_validate_point_coord() argument 436 nv30_state_context_switch(struct nv30_context *nv30) nv30_state_context_switch() argument 464 nv30_state_validate(struct nv30_context *nv30, uint32_t mask, bool hwtnl) nv30_state_validate() argument 542 nv30_state_release(struct nv30_context *nv30) nv30_state_release() argument [all...] |
| H A D | nv30_draw.c | 39 struct nv30_context *nv30; member 72 struct nv30_context *nv30 = r->nv30; in nv30_render_allocate_vertices() local 126 struct nv30_context *nv30 = r->nv30; nv30_render_draw_elements() local 169 struct nv30_context *nv30 = r->nv30; nv30_render_draw_arrays() local 278 nv30_render_validate(struct nv30_context *nv30) nv30_render_validate() argument 383 struct nv30_context *nv30 = nv30_context(pipe); nv30_render_vbo() local 474 nv30_render_create(struct nv30_context *nv30) nv30_render_create() argument 501 struct nv30_context *nv30 = nv30_context(pipe); nv30_draw_init() local [all...] |
| H A D | nv30_miptree.c | 149 struct nv30_context *nv30 = nv30_context(pipe); in nv30_resource_copy_region() local 168 nv30_resource_resolve(struct nv30_context *nv30, in nv30_resource_resolve() argument 221 struct nv30_context *nv30 in nv30_blit() local 285 struct nv30_context *nv30 = nv30_context(pipe); nv30_miptree_transfer_map() local 377 struct nv30_context *nv30 = nv30_context(pipe); nv30_miptree_transfer_unmap() local [all...] |
| H A D | nv30_transfer.c | 71 nv30_transfer_rect_vertprog(struct nv30_context *nv30) in nv30_transfer_rect_vertprog() argument 112 nv30_transfer_rect_fragprog(struct nv30_context *nv30) nv30_transfer_rect_fragprog() argument 652 nv30_transfer_rect(struct nv30_context *nv30, enum nv30_transfer_filter filter, struct nv30_rect *src, struct nv30_rect *dst) nv30_transfer_rect() argument [all...] |