/test/xts/acts/kernel_lite/math_posix/src/ |
H A D | MathStdApiTest.cpp | 54 int numer[]={11, -11, 0};
in HWTEST_F() local 129 long numer[] = {20000000, 20000000, -20000001, -20000001};
in HWTEST_F() local 167 long long numer[] = {20000000000, 20000000000, -20000000001, -20000000001};
in HWTEST_F() local
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/third_party/skia/src/core/ |
H A D | SkCubicSolver.h | 54 float numer = 2 * fp * f; in cubic_solver() local
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H A D | SkColor.cpp | 29 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar() argument
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H A D | SkDrawShadowInfo.h | 46 static inline float divide_and_pin(float numer, float denom, float min, float max) { in divide_and_pin() argument
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H A D | SkGeometry.h | 439 Sk2s numer = fNumer.eval(tt); in eval() local
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H A D | SkGeometry.cpp | 39 static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio) { in valid_unit_divide() argument [all...] |
H A D | SkMathPriv.h | 33 inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) { in SkTDivMod() argument
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H A D | SkStroke.cpp | 536 SkScalar numer = dxy.dot(ab0); in pt_to_line() local
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/third_party/skia/src/pathops/ |
H A D | SkPathOpsLine.cpp | 40 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint() local 70 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay() local
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H A D | SkPathOpsQuad.cpp | 355 static int valid_unit_divide(double numer, double denom, double* ratio) in valid_unit_divide() argument
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/third_party/nghttp2/lib/ |
H A D | sfparse.h | 148 int64_t numer; member
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/third_party/node/deps/nghttp2/lib/ |
H A D | sfparse.h | 148 int64_t numer; member
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/third_party/skia/src/effects/ |
H A D | SkEmbossMask.cpp | 76 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_lower_idiv.c | 124 emit_udiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, bool modulo) in emit_udiv() argument 44 convert_instr(nir_builder *bld, nir_op op, nir_ssa_def *numer, nir_ssa_def *denom) convert_instr() argument 161 emit_idiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, nir_op op) emit_idiv() argument 186 convert_instr_precise(nir_builder *bld, nir_op op, nir_ssa_def *numer, nir_ssa_def *denom) convert_instr_precise() argument 196 convert_instr_small(nir_builder *b, nir_op op, nir_ssa_def *numer, nir_ssa_def *denom, const nir_lower_idiv_options *options) convert_instr_small() argument 241 nir_ssa_def *numer = nir_ssa_for_alu_src(b, alu, 0); lower_idiv() local [all...] |
/third_party/skia/src/gpu/tessellate/ |
H A D | WangsFormula.h | 230 const float numer = sqrtf(dot(dp, dp)) * precision + rp_minus_1 * dw; in conic_pow2() local
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/third_party/skia/tests/ |
H A D | WangsFormulaTest.cpp | 71 const float numer = 4 * min_w * eps; in wangs_formula_conic_reference_impl() local
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H A D | MathTest.cpp | 489 SkFixed numer = rand.nextS(); in DEF_TEST() local 560 T numer; in test_divmod() member 574 const T numer = kEdgeCases[i].numer; in test_divmod() local 584 const T numer = (T)rand.nextS(); test_divmod() local [all...] |
/third_party/skia/include/private/ |
H A D | SkFloatingPoint.h | 262 static inline float sk_ieee_float_divide(float numer, float denom) { in sk_ieee_float_divide() argument 267 static inline double sk_ieee_double_divide(double numer, double denom) { in sk_ieee_double_divide() argument
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H A D | SkVx.h | 803 auto numer = b*xx + a; in approx_acos() local
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/third_party/glfw/src/ |
H A D | window.c | 686 GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) in glfwSetWindowAspectRatio() argument
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H A D | win32_window.c | 1726 void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom) in _glfwSetWindowAspectRatioWin32() argument
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H A D | x11_window.c | 2232 void _glfwSetWindowAspectRatioX11(_GLFWwindow* window, int numer, int denom) in _glfwSetWindowAspectRatioX11() argument
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/third_party/skia/bench/ |
H A D | nanobench.cpp | 396 const double numer = overhead / FLAGS_overheadGoal - overhead; in setup_cpu_bench() local
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/third_party/skia/src/shaders/gradients/ |
H A D | SkGradientShader.cpp | 608 static unsigned rounded_divide(unsigned numer, unsigned denom) { in rounded_divide() argument
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/third_party/skia/src/utils/ |
H A D | SkPolyUtils.cpp | 77 static inline bool outside_interval(SkScalar numer, SkScalar denom, bool denomPositive) { in outside_interval() argument
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