Searched defs:node_open (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_demo.cpp | 796 bool node_open = ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Node %d", i); in ShowDemoWindowWidgets() local 2776 bool node_open = ImGui::TreeNode("Node##2"); in ShowDemoWindowLayout() local 6812 bool node_open = ImGui::TreeNode("Object", "%s_%u", prefix, uid); local
|
H A D | imgui.cpp | 11677 bool node_open = TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, cmd_count); in DebugNodeDrawList() local
|
/third_party/mesa3d/src/imgui/ |
H A D | imgui.cpp | 9303 bool node_open = ImGui::TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, draw_list->CmdBuffer.Size); in ShowMetricsWindow() local
|
Completed in 52 milliseconds