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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/divider/
H A Ddivider_model_ng.cpp25 auto nodeId = stack->ClaimNodeId(); in Create() local
32 RefPtr<FrameNode> DividerModelNG::CreateFrameNode(int32_t nodeId) in CreateFrameNode() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigator/
H A Dnavigator_model_ng.cpp26 auto nodeId = stack->ClaimNodeId(); in Create() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navrouter/
H A Dnavrouter_model_ng.cpp24 int32_t nodeId = stack->ClaimNodeId(); in Create() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Dkeyboard_view.h50 auto nodeId = ElementRegister::GetInstance()->MakeUniqueId(); in CreateKeyboardWithNode() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/particle/
H A Dparticle_model_ng.cpp24 auto nodeId = stack->ClaimNodeId(); in Create() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/badge/
H A Dbadge_model_ng.cpp26 int32_t nodeId = (stack == nullptr ? 0 : stack->ClaimNodeId()); in Create() local
114 RefPtr<FrameNode> BadgeModelNG::CreateFrameNode(int32_t nodeId) in CreateFrameNode() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/blank/
H A Dblank_model_ng.cpp25 int32_t nodeId = stack->ClaimNodeId(); in Create() local
41 RefPtr<FrameNode> BlankModelNG::CreateFrameNode(int32_t nodeId) in CreateFrameNode() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/folder_stack/
H A Dfolder_stack_group_node.cpp21 GetOrCreateGroupNode( const std::string& tag, int32_t nodeId, const std::function<RefPtr<Pattern>(void)>& patternCreator) GetOrCreateGroupNode() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/loading_progress/
H A Dloading_progress_model_ng.cpp24 auto nodeId = stack->ClaimNodeId(); in Create() local
30 RefPtr<FrameNode> LoadingProgressModelNG::CreateFrameNode(int32_t nodeId) in CreateFrameNode() argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dfor_each_model_impl.cpp64 std::list<std::string> ForEachModelImpl::GetCurrentIdList(int32_t nodeId) in GetCurrentIdList() argument
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_divider.cpp23 DOMDivider::DOMDivider(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMDivider() argument
H A Ddom_svg_animate.cpp30 DOMSvgAnimate::DOMSvgAnimate(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) {} in DOMSvgAnimate() argument
H A Ddom_svg.cpp21 DOMSvg::DOMSvg(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) in DOMSvg() argument
H A Ddom_option.cpp28 DOMOption::DOMOption(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMOption() argument
H A Ddom_svg_fe_gaussianblur.cpp20 DOMSvgFeGaussianBlur::DOMSvgFeGaussianBlur(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgFeGaussianBlur() argument
H A Ddom_svg_fe_colormatrix.cpp20 DOMSvgFeColorMatrix::DOMSvgFeColorMatrix(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgFeColorMatrix() argument
H A Ddom_svg_fe_composite.cpp20 DOMSvgFeComposite::DOMSvgFeComposite(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgFeComposite() argument
H A Ddom_svg_ellipse.cpp20 DOMSvgEllipse::DOMSvgEllipse(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgEllipse() argument
H A Ddom_svg_polyline.cpp20 DOMSvgPolyline::DOMSvgPolyline(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgPolyline() argument
H A Ddom_svg_polygon.cpp20 DOMSvgPolygon::DOMSvgPolygon(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgPolygon() argument
H A Ddom_svg_path.cpp20 DOMSvgPath::DOMSvgPath(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgPath() argument
H A Ddom_svg_rect.cpp20 DOMSvgRect::DOMSvgRect(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgRect() argument
H A Ddom_xcomponent.cpp19 DOMXComponent::DOMXComponent(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMXComponent() argument
H A Ddom_rich_text.cpp20 DOMRichText::DOMRichText(NodeId nodeId, const std::string& nodeName) : DOMNode(nodeId, nodeName) in DOMRichText() argument
H A Ddom_svg_text.cpp20 DOMSvgText::DOMSvgText(NodeId nodeId, const std::string& nodeName) : DOMSvgBase(nodeId, nodeName) {} in DOMSvgText() argument

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