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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp652 void ExportGltfSkins(const IEcs& ecs, const Entities& entities, const vector<unique_ptr<Node>>& nodeArray, in ExportGltfSkins() argument
2331 Node& GetNode(vector<unique_ptr<Node>>& nodeArray, size_t index) in GetNode() argument
2383 AttachParent(const ISceneNode& node, const IEcs& ecs, Scene& scene, Node& exportNode, uint32_t nodeIndex, const vector<Entity>& nodeEntities, decltype(Data::nodes)& nodeArray) AttachParent() argument
2511 auto& nodeArray = result.data->nodes; ExportGLTF() local
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