/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_lower_global_vars_to_local.c | 86 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_temp) { in nir_lower_global_vars_to_local() function
|
H A D | nir_lower_io_to_temporaries.c | 319 nir_foreach_variable_with_modes_safe(var, shader, mode) { in move_variables_to_list() function
|
H A D | nir.h | 798 #define nir_foreach_variable_with_modes_safe(var, shader, modes) \ macro
|
H A D | nir_linking_helpers.c | 144 nir_foreach_variable_with_modes_safe(var, shader, mode) { in nir_remove_unused_io_vars() function 307 nir_foreach_variable_with_modes_safe(var, shader, mode) { in get_unmoveable_components_masks() function 1462 nir_foreach_variable_with_modes_safe(var, shader, mode) { in sort_varyings() function
|
H A D | nir.c | 396 nir_foreach_variable_with_modes_safe(var, shader, modes) { in nir_sort_variables_with_modes() function
|
/third_party/mesa3d/src/asahi/compiler/ |
H A D | cmdline.c | 64 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() function
|
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_shader_nir.c | 342 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in si_finalize_nir() function
|
/third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
H A D | lima_compiler_cmdline.c | 66 nir_foreach_variable_with_modes_safe(var, nir, mode) { in sort_varyings() function
|
/third_party/mesa3d/src/panfrost/bifrost/ |
H A D | cmdline.c | 97 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() function
|
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
H A D | ir3_cmdline.c | 85 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings() function
|
/third_party/mesa3d/src/microsoft/clc/ |
H A D | clc_compiler.c | 876 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in clc_spirv_to_dxil() function
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_nir_passes.c | 588 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in d3d12_lower_state_vars() function 622 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in d3d12_lower_state_vars() function 954 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in d3d12_disable_multisampling() function 961 nir_foreach_variable_with_modes_safe(var, s, nir_var_system_value) { in d3d12_disable_multisampling() function 1047 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in d3d12_split_multistream_varyings() function
|
/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_varyings.c | 2160 nir_foreach_variable_with_modes_safe(var, shader, mode) { in remove_unused_io_vars() function 2900 nir_foreach_variable_with_modes_safe(var, shader, mode) { in remove_unused_shader_inputs_and_outputs() function
|
/third_party/mesa3d/src/microsoft/compiler/ |
H A D | dxil_nir.c | 1793 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in dxil_sort_ps_outputs() function 1828 nir_foreach_variable_with_modes_safe(var, s, modes) { in dxil_reassign_driver_locations() function
|
H A D | nir_to_dxil.c | 5191 nir_foreach_variable_with_modes_safe(var, s, nir_var_uniform) { in sort_uniforms_by_binding_and_remove_structs() function
|