Searched defs:nir_foreach_instr_reverse_safe (Results 1 - 14 of 14) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/lima/ir/ |
H A D | lima_nir_split_loads.c | 135 nir_foreach_instr_reverse_safe(instr, block) { in lima_nir_split_loads() function
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_opt_move.c | 84 nir_foreach_instr_reverse_safe(instr, block) { in nir_opt_move_block() function
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H A D | nir_opt_sink.c | 213 nir_foreach_instr_reverse_safe(instr, block) { in nir_opt_sink() function
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H A D | nir_lower_task_shader.c | 260 nir_foreach_instr_reverse_safe(instr, current_block) { in lower_task_launch_mesh_workgroups() function
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H A D | nir_opt_dce.c | 114 nir_foreach_instr_reverse_safe(instr, block) { in dce_block() function
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H A D | nir.h | 2793 #define nir_foreach_instr_reverse_safe(instr, block) \ macro
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H A D | nir_lower_io.c | 2219 nir_foreach_instr_reverse_safe(instr, block) { in nir_lower_explicit_io_impl() function
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/third_party/mesa3d/src/gallium/frontends/clover/nir/ |
H A D | invocation.cpp | 153 nir_foreach_instr_reverse_safe(instr, block) { in clover_nir_lower_images() function
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_nir_optim.c | 100 nir_foreach_instr_reverse_safe(instr, block) { in get_output_as_const_value() function
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/third_party/mesa3d/src/microsoft/compiler/ |
H A D | dxil_nir_tess.c | 97 nir_foreach_instr_reverse_safe(instr, block) { in prune_patch_function_to_intrinsic_and_srcs() function
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_nir_apply_pipeline_layout.c | 555 nir_foreach_instr_reverse_safe (instr, block) { in radv_nir_apply_pipeline_layout() function
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_nir_vectorize_vs_inputs.c | 338 nir_foreach_instr_reverse_safe(instr, block) { in r600_vectorize_block() function
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H A D | sfn_nir_lower_fs_out_to_vector.cpp | 261 nir_foreach_instr_reverse_safe(instr, block) { in vectorize_block() function
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/third_party/mesa3d/src/amd/common/ |
H A D | ac_nir_lower_ngg.c | 703 nir_foreach_instr_reverse_safe(instr, block) { in cleanup_culling_shader_after_dce() function 1086 nir_foreach_instr_reverse_safe(instr, block) { in apply_reusable_variables() function
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