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Searched defs:newRect (Results 1 - 19 of 19) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/mouse_listener/
H A Drender_mouse_listener.cpp60 Rect newRect = rect; in UpdateTouchRect() local
/foundation/arkui/ace_engine/frameworks/core/components/gesture_listener/
H A Drender_gesture_listener.cpp474 Rect newRect = rect; in UpdateTouchRect() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
H A Drs_dirty_region_manager.cpp221 RectI newRect = rect; in GetPixelAlignedRect() local
/foundation/window/window_manager/window_scene/test/unittest/
H A Dsession_test.cpp1169 WSRectF newRect; in HWTEST_F() local
H A Dscene_session_test.cpp1928 WSRect newRect = sceneSession->GetSessionRect(); in HWTEST_F() local
/foundation/window/window_manager/wmserver/src/
H A Ddisplay_group_controller.cpp330 Rect newRect = node->GetRequestRect(); in MoveNotCrossNodeToDefaultDisplay() local
H A Ddrag_controller.cpp354 void MoveDragController::CalculateNewWindowRect(Rect& newRect, DisplayId displayId, int32_t posX, int32_t posY) in CalculateNewWindowRect() argument
404 Rect newRect = moveDragProperty_->startPointRect_; HandleDragEvent() local
437 Rect newRect = { targetX, targetY, oriRect.width_, oriRect.height_ }; HandleMoveEvent() local
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H A Dwindow_layout_policy_cascade.cpp334 auto newRect = node->GetRequestRect(); in ComputeRectByAspectRatio() local
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H A Dwindow_layout_policy.cpp130 Rect newRect = node->GetRequestRect(); in UpdateRectInDisplayGroup() local
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H A Dwindow_controller.cpp545 Rect newRect = callingWindowRect; in ResizeSoftInputCallingWindowIfNeed() local
702 Rect newRect; in ResizeRect() local
1585 Rect newRect = {0, 0, 0, 0}; UpdateProperty() local
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/foundation/window/window_manager/wmserver/test/unittest/
H A Dwindow_layout_policy_test.cpp676 auto newRect = node->GetWindowRect(); in HWTEST_F() local
702 Rect newRect = { 200, 200, 300, 200 }; // rect: 200, 200, 300, 200 in HWTEST_F() local
739 Rect newRect = { 200, 200, 300, 200 }; // rect: 200, 200, 300, 200 HWTEST_F() local
788 Rect newRect = { 200, 200, 300, 200 }; // rect: 200, 200, 300, 200 HWTEST_F() local
827 Rect newRect = { 200, 200, 300, 200 }; // rect: 200, 200, 300, 200 HWTEST_F() local
1028 Rect newRect = { 10, 0, 400, 400 }; // window rect: 10, 0, 400, 400 HWTEST_F() local
1122 Rect newRect = winRect; HWTEST_F() local
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/foundation/arkui/ace_engine/adapter/ohos/osal/
H A Djs_third_provider_interaction_operation.cpp102 OHOS::Accessibility::Rect newRect = OHOS::Accessibility::Rect( in FillNodeConfig() local
/foundation/window/window_manager/window_scene/session/host/src/
H A Dkeyboard_session.cpp435 WSRect newRect = callingSessionRect; in RaiseCallingSession() local
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H A Dscene_session.cpp1161 WSRect newRect = rect; in UpdateSessionRect() local
H A Dsession.cpp896 WSRectF newRect; in UpdateHotRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
H A Dscrollable_pattern.cpp1673 auto newRect = selectedZone; in HandleInvisibleItemsSelectedStatus() local
/foundation/window/window_manager/wm/src/
H A Dwindow_scene_session_impl.cpp1484 Rect newRect = { x, y, requestRect.width_, requestRect.height_ }; // must keep x/y in MoveTo() local
1670 Rect newRect = { requestRect.posX_, requestRect.posY_, width, height }; // must keep w/h Resize() local
4065 Rect newRect = isLandscape ? params.LandscapeKeyboardRect_ : params.PortraitKeyboardRect_; MoveAndResizeKeyboard() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dframe_node.cpp5102 RectF newRect = rect; in ApplyFrameNodeTranformToRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp2008 auto newRect = GetPaintRectWithoutTransform(); in GetPaintRectWithTransform() local

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