| /foundation/arkui/ace_engine/frameworks/core/components/flex/ |
| H A D | flex_element.cpp | 50 double minVal = std::numeric_limits<double>::max(); in AcceptFocusByRectOfLastFocus() local
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| /foundation/multimedia/av_codec/interfaces/kits/c/ |
| H A D | native_avcapability.h | 49 int32_t minVal; member
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| /foundation/window/window_manager/window_scene/intention_event/utils/include/ |
| H A D | util.h | 29 bool AddInt(T op1, T op2, T minVal, T maxVal, T& res) in AddInt() argument
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| /foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/ops/ |
| H A D | hswish_builder.cpp | 75 float minVal = 0.0f; in GetPrimitive() local
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| H A D | gelu_builder.cpp | 111 float minVal = 0.0f; in GetPrimitive() local
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| H A D | hard_sigmoid_builder.cpp | 75 float minVal = 0.0f;
in GetPrimitive() local
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| /foundation/multimedia/player_framework/interfaces/inner_api/native/ |
| H A D | codec_capability.h | 30 int32_t minVal; member in OHOS::Media::CodecRange
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| /foundation/multimodalinput/input/util/common/include/ |
| H A D | util.h | 84 bool AddInt(T op1, T op2, T minVal, T maxVal, T &res) in AddInt() argument
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| /third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/descrip/ |
| H A D | EffectDescription.h | 33 constexpr ParamType(std::string_view name, float minVal, float maxVal, float defVal) : in ParamType() argument
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| /third_party/vk-gl-cts/framework/randomshaders/ |
| H A D | rsgVariableValue.cpp | 165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal) in ValueRange() argument 174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) in ValueRange() argument
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| H A D | rsgUtils.cpp | 67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() local 76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() local 87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() local 195 bool minVal = rnd.getBool(); in computeRandomValueRange() local 210 int minVal in computeRandomValueRange() local 228 float minVal = minFloatVal + step*(float)minStep; computeRandomValueRange() local 304 float minVal = valueRange.component(ndx).getMin().asFloat(); computeRangeLengthSum() local 313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; computeRangeLengthSum() local 324 deInt64 minVal = valueRange.component(ndx).getMin().asInt(); computeRangeLengthSum() local [all...] |
| H A D | rsgVariableValue.hpp | 201 ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {} in ConstValueRangeAccess() argument 243 ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {} in ValueRangeAccess() argument
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| H A D | render_node_create_gpu_images.cpp | 147 inline constexpr Size2D LocalClamp(const Size2D val, const Size2D minVal, const Size2D maxVal) in LocalClamp() argument
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| /foundation/multimedia/av_codec/test/unittest/codeclist_test/ |
| H A D | codeclist_unit_test.cpp | 527 int32_t minVal = DEFAULT_FRAMERATE_RANGE.minVal; HWTEST_F() local 551 int32_t minVal = DEFAULT_FRAMERATE_RANGE.minVal; HWTEST_F() local [all...] |
| /base/msdp/device_status/utils/common/include/ |
| H A D | util.h | 111 bool MultiplyInt(T op1, T op2, T minVal, T maxVal, T &res) in MultiplyInt() argument
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| /foundation/ai/neural_network_runtime/test/unittest/components/v1_0/device_manager/ |
| H A D | device_manager_test.cpp | 820 float minVal = 0.0f; in HWTEST_F() local 880 float minVal = 0.0f; in HWTEST_F() local [all...] |
| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
| H A D | common.h | 184 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) in glm_vec4_clamp() argument
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| /foundation/ai/neural_network_runtime/test/unittest/components/v2_0/inner_model/ |
| H A D | inner_model_test.cpp | 1677 float minVal = 0.0f; in HWTEST_F() local 1737 float minVal = 0.0f; in HWTEST_F() local [all...] |
| /foundation/ai/neural_network_runtime/test/unittest/components/v1_0/inner_model/ |
| H A D | inner_model_test.cpp | 1738 float minVal = 0.0f; in HWTEST_F() local 1798 float minVal = 0.0f; in HWTEST_F() local [all...] |
| /foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
| H A D | 3d_dm_shadowing_common.h | 213 float LinstepVsm(float minVal, float maxVal, float v) in LinstepVsm() argument
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| H A D | SpirvShaderGLSLstd450.cpp | 241 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 252 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 263 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local 958 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fShaderAtomicOpTests.cpp | 269 const int minVal = 1; in getInputs() local
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| /third_party/vk-gl-cts/framework/opengl/ |
| H A D | gluTextureTestUtil.hpp | 438 inline LogGradientFmt formatGradient (const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return LogGradientFmt(minVal, maxVal); } in formatGradient() argument
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| /third_party/vk-gl-cts/modules/gles2/accuracy/ |
| H A D | es2aVaryingInterpolationTests.cpp | 113 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument 300 Vec3 minVal; in init() member
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| /third_party/vk-gl-cts/modules/gles3/accuracy/ |
| H A D | es3aVaryingInterpolationTests.cpp | 115 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument 306 Vec3 minVal; in init() member
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