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Searched defs:minVal (Results 1 - 25 of 65) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/core/components/flex/
H A Dflex_element.cpp50 double minVal = std::numeric_limits<double>::max(); in AcceptFocusByRectOfLastFocus() local
/foundation/multimedia/av_codec/interfaces/kits/c/
H A Dnative_avcapability.h49 int32_t minVal; member
/foundation/window/window_manager/window_scene/intention_event/utils/include/
H A Dutil.h29 bool AddInt(T op1, T op2, T minVal, T maxVal, T& res) in AddInt() argument
/foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/ops/
H A Dhswish_builder.cpp75 float minVal = 0.0f; in GetPrimitive() local
H A Dgelu_builder.cpp111 float minVal = 0.0f; in GetPrimitive() local
H A Dhard_sigmoid_builder.cpp75 float minVal = 0.0f; in GetPrimitive() local
/foundation/multimedia/player_framework/interfaces/inner_api/native/
H A Dcodec_capability.h30 int32_t minVal; member in OHOS::Media::CodecRange
/foundation/multimodalinput/input/util/common/include/
H A Dutil.h84 bool AddInt(T op1, T op2, T minVal, T maxVal, T &res) in AddInt() argument
/third_party/skia/third_party/externals/oboe/apps/fxlab/app/src/main/cpp/effects/descrip/
H A DEffectDescription.h33 constexpr ParamType(std::string_view name, float minVal, float maxVal, float defVal) : in ParamType() argument
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgVariableValue.cpp165 ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal) in ValueRange() argument
174 ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) in ValueRange() argument
H A DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() local
76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() local
87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() local
195 bool minVal = rnd.getBool(); in computeRandomValueRange() local
210 int minVal in computeRandomValueRange() local
228 float minVal = minFloatVal + step*(float)minStep; computeRandomValueRange() local
304 float minVal = valueRange.component(ndx).getMin().asFloat(); computeRangeLengthSum() local
313 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; computeRangeLengthSum() local
324 deInt64 minVal = valueRange.component(ndx).getMin().asInt(); computeRangeLengthSum() local
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H A DrsgVariableValue.hpp201 ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast<Scalar*>(minVal)), m_max(const_cast<Scalar*>(maxVal)) {} in ConstValueRangeAccess() argument
243 ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {} in ValueRangeAccess() argument
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_create_gpu_images.cpp147 inline constexpr Size2D LocalClamp(const Size2D val, const Size2D minVal, const Size2D maxVal) in LocalClamp() argument
/foundation/multimedia/av_codec/test/unittest/codeclist_test/
H A Dcodeclist_unit_test.cpp527 int32_t minVal = DEFAULT_FRAMERATE_RANGE.minVal; HWTEST_F() local
551 int32_t minVal = DEFAULT_FRAMERATE_RANGE.minVal; HWTEST_F() local
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/base/msdp/device_status/utils/common/include/
H A Dutil.h111 bool MultiplyInt(T op1, T op2, T minVal, T maxVal, T &res) in MultiplyInt() argument
/foundation/ai/neural_network_runtime/test/unittest/components/v1_0/device_manager/
H A Ddevice_manager_test.cpp820 float minVal = 0.0f; in HWTEST_F() local
880 float minVal = 0.0f; in HWTEST_F() local
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dcommon.h184 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) in glm_vec4_clamp() argument
/foundation/ai/neural_network_runtime/test/unittest/components/v2_0/inner_model/
H A Dinner_model_test.cpp1677 float minVal = 0.0f; in HWTEST_F() local
1737 float minVal = 0.0f; in HWTEST_F() local
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/foundation/ai/neural_network_runtime/test/unittest/components/v1_0/inner_model/
H A Dinner_model_test.cpp1738 float minVal = 0.0f; in HWTEST_F() local
1798 float minVal = 0.0f; in HWTEST_F() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_shadowing_common.h213 float LinstepVsm(float minVal, float maxVal, float v) in LinstepVsm() argument
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderGLSLstd450.cpp241 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
252 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
263 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
958 auto minVal = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderAtomicOpTests.cpp269 const int minVal = 1; in getInputs() local
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.hpp438 inline LogGradientFmt formatGradient (const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return LogGradientFmt(minVal, maxVal); } in formatGradient() argument
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp113 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument
300 Vec3 minVal; in init() member
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp115 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective) in InterpolationCase() argument
306 Vec3 minVal; in init() member

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