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Searched defs:meshes (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/
H A DGrMeshDrawTarget.h40 recordDraw(const GrGeometryProcessor* gp, const GrSimpleMesh meshes[], int meshCnt, GrPrimitiveType primitiveType) recordDraw() argument
H A DGrOpFlushState.cpp154 recordDraw( const GrGeometryProcessor* geomProc, const GrSimpleMesh meshes[], int meshCnt, const GrSurfaceProxy* const geomProcProxies[], GrPrimitiveType primitiveType) recordDraw() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Ddata.h51 BASE_NS::vector<BASE_NS::unique_ptr<GLTF2::Mesh>> meshes; member
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H A Dgltf.h134 BASE_NS::vector<CORE_NS::EntityReference> meshes; member
221 BASE_NS::vector<Mesh> meshes; member
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/loaders/
H A Dintf_scene_loader.h72 BASE_NS::vector<CORE_NS::EntityReference> meshes; member
145 BASE_NS::vector<Mesh> meshes; member
/third_party/skia/src/gpu/ops/
H A DAAConvexPathRenderer.cpp835 GrSimpleMesh* meshes = target->allocMeshes(draws.count()); variable
H A DDefaultPathRenderer.cpp61 PathGeoBuilder(GrPrimitiveType primitiveType, GrMeshDrawTarget* target, SkTDArray<GrSimpleMesh*>* meshes) PathGeoBuilder() argument
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp936 auto meshes = meshQuery_->GetResults(); in RemoveUriComponentsFromMeshes() local
961 auto meshes = meshQuery_->GetResults(); in FindMesh() local
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