Searched defs:local_ctx (Results 1 - 15 of 15) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | main.cpp | 96 static struct gl_context local_ctx; in main() local
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H A D | test_optpass.cpp | 176 struct gl_context local_ctx; in test_optpass() local
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/third_party/skia/modules/sksg/src/ |
H A D | SkSGGroup.cpp | 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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H A D | SkSGColorFilter.cpp | 23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 51 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local
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H A D | SkSGRenderEffect.cpp | 28 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 73 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 217 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode); in onRender() local 242 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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/third_party/skia/modules/skottie/src/effects/ |
H A D | RadialWipeEffect.cpp | 97 const auto local_ctx = ScopedRenderContext(canvas, ctx) variable
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H A D | BuldgeEffect.cpp | 137 const auto local_ctx = ScopedRenderContext(canvas, ctx) variable
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H A D | SkSLEffect.cpp | 34 const auto local_ctx = ScopedRenderContext(canvas, ctx) variable
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H A D | DisplacementMapEffect.cpp | 262 auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), variable
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H A D | FractalNoiseEffect.cpp | 314 const auto local_ctx = ScopedRenderContext(canvas, ctx) variable
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/third_party/mesa3d/src/asahi/compiler/ |
H A D | cmdline.c | 100 static struct gl_context local_ctx; in compile_shader() local
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/third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
H A D | lima_compiler_cmdline.c | 107 static struct gl_context local_ctx; in load_glsl() local
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/third_party/skia/modules/skottie/src/layers/shapelayer/ |
H A D | Repeater.cpp | 87 const auto local_ctx = ScopedRenderContext(canvas, ctx) variable
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/third_party/mesa3d/src/panfrost/bifrost/ |
H A D | cmdline.c | 138 static struct gl_context local_ctx; in compile_shader() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
H A D | ir3_cmdline.c | 118 static struct gl_context local_ctx; in load_glsl() local
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