| /third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/drivers/ |
| H A D | driver_nl80211.c | 12319 int level; local
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| H A D | driver.h | 370 int level; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 310 glClearTexImageNULL(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) in glClearTexImageNULL() argument 67 glBindImageTextureNULL(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTextureNULL() argument 313 glClearTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImageNULL() argument 345 glCompressedTexImage1DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage1DNULL() argument 354 glCompressedTexImage2DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2DNULL() argument 364 glCompressedTexImage3DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DNULL() argument 375 glCompressedTexSubImage1DNULL(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage1DNULL() argument 384 glCompressedTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2DNULL() argument 395 glCompressedTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DNULL() argument 408 glCompressedTextureSubImage1DNULL(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage1DNULL() argument 417 glCompressedTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage2DNULL() argument 428 glCompressedTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3DNULL() argument 472 glCopyTexImage1DNULL(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) glCopyTexImage1DNULL() argument 481 glCopyTexImage2DNULL(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2DNULL() argument 492 glCopyTexSubImage1DNULL(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) glCopyTexSubImage1DNULL() argument 495 glCopyTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2DNULL() argument 505 glCopyTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DNULL() argument 516 glCopyTextureSubImage1DNULL(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) glCopyTextureSubImage1DNULL() argument 524 glCopyTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage2DNULL() argument 534 glCopyTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage3DNULL() argument 821 glFramebufferTextureNULL(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTextureNULL() argument 827 glFramebufferTexture1DNULL(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture1DNULL() argument 834 glFramebufferTexture2DNULL(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2DNULL() argument 841 glFramebufferTexture2DMultisampleEXTNULL(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) glFramebufferTexture2DMultisampleEXTNULL() argument 849 glFramebufferTexture2DMultisampleIMGNULL(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) glFramebufferTexture2DMultisampleIMGNULL() argument 857 glFramebufferTexture3DNULL(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DNULL() argument 865 glFramebufferTextureLayerNULL(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayerNULL() argument 872 glFramebufferTextureMultiviewOVRNULL(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) glFramebufferTextureMultiviewOVRNULL() argument 1010 glGetCompressedTexImageNULL(GLenum target, GLint level, void *img) glGetCompressedTexImageNULL() argument 1012 glGetCompressedTextureImageNULL(GLuint texture, GLint level, GLsizei bufSize, void *pixels) glGetCompressedTextureImageNULL() argument 1018 glGetCompressedTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImageNULL() argument 1358 glGetTexImageNULL(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) glGetTexImageNULL() argument 1361 glGetTexLevelParameterfvNULL(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfvNULL() argument 1367 glGetTexLevelParameterivNULL(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameterivNULL() argument 1381 glGetTextureImageNULL(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureImageNULL() argument 1389 glGetTextureLevelParameterfvNULL(GLuint texture, GLint level, GLenum pname, GLfloat *params) glGetTextureLevelParameterfvNULL() argument 1395 glGetTextureLevelParameterivNULL(GLuint texture, GLint level, GLenum pname, GLint *params) glGetTextureLevelParameterivNULL() argument 1415 glGetTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImageNULL() argument 1521 glGetnTexImageNULL(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetnTexImageNULL() argument 1623 glInvalidateTexImageNULL(GLuint texture, GLint level) glInvalidateTexImageNULL() argument 1625 glInvalidateTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImageNULL() argument 1845 glNamedFramebufferTextureNULL(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) glNamedFramebufferTextureNULL() argument 1851 glNamedFramebufferTextureLayerNULL(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) glNamedFramebufferTextureLayerNULL() argument 2404 glTexImage1DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage1DNULL() argument 2414 glTexImage2DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2DNULL() argument 2433 glTexImage3DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DNULL() argument 2546 glTexSubImage1DNULL(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTexSubImage1DNULL() argument 2555 glTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2DNULL() argument 2566 glTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DNULL() argument 2691 glTextureSubImage1DNULL(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTextureSubImage1DNULL() argument 2700 glTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2DNULL() argument 2711 glTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3DNULL() argument [all...] |
| /device/soc/rockchip/common/kernel/drivers/net/wireless/rockchip_wlan/rkwifi/bcmdhd_wifi6/ |
| H A D | wl_cfg80211.c | 19632 void wl_cfg80211_dbg_level(u32 level) in wl_cfg80211_dbg_level() argument 20756 void wl_cfg80211_enable_trace(u32 level) in wl_cfg80211_enable_trace() argument 22885 wl_cfg80211_set_dbg_verbose(struct net_device *ndev, u32 level) wl_cfg80211_set_dbg_verbose() argument [all...] |
| /foundation/communication/ipc/dl_deps/ |
| H A D | dsoftbus_interface.h | 1152 int32_t level; /**< Scalable video coding level. <b>0</b> stands for the base level, member
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| /third_party/libbpf/src/ |
| H A D | libbpf.c | 226 static int __base_pr(enum libbpf_print_level level, const char *format, in __base_pr() argument 247 void libbpf_print(enum libbpf_print_level level, const char *format, ...) in libbpf_print() argument
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| /third_party/node/test/fixtures/snapshot/ |
| H A D | typescript.js | [all...] |
| /third_party/mesa3d/src/mesa/main/ |
| H A D | dlist.c | 2348 save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, in save_CopyTexImage1D() argument 2372 save_CopyTexImage2D(GLenum target, GLint level, in save_CopyTexImage2D() argument 2400 save_CopyTexSubImage1D(GLenum target, GLint level, in save_CopyTexSubImage1D() argument 2423 save_CopyTexSubImage2D(GLenum target, GLint level, in save_CopyTexSubImage2D() argument 2449 save_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTexSubImage3D() argument 4397 save_TexImage1D(GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage1D() argument 4433 save_TexImage2D(GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage2D() argument 4470 save_TexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage3D() argument 4511 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage1D() argument 4540 save_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage2D() argument 4572 save_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage3D() argument 5035 save_CompressedTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTexImage1D() argument 5073 save_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTexImage2D() argument 5112 save_CompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTexImage3D() argument 5153 save_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTexSubImage1D() argument 5182 save_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTexSubImage2D() argument 5214 save_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTexSubImage3D() argument 9626 save_TextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage1DEXT() argument 9663 save_TextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage2DEXT() argument 9701 save_TextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage3DEXT() argument 9743 save_TextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage1DEXT() argument 9773 save_TextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage2DEXT() argument 9806 save_TextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage3DEXT() argument 9842 save_CopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) save_CopyTextureImage1DEXT() argument 9868 save_CopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) save_CopyTextureImage2DEXT() argument 9896 save_CopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) save_CopyTextureSubImage1DEXT() argument 9919 save_CopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTextureSubImage2DEXT() argument 9947 save_CopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTextureSubImage3DEXT() argument 10099 save_MultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage1DEXT() argument 10136 save_MultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage2DEXT() argument 10174 save_MultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage3DEXT() argument 10216 save_MultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage1DEXT() argument 10246 save_MultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage2DEXT() argument 10279 save_MultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage3DEXT() argument 10316 save_CopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) save_CopyMultiTexImage1DEXT() argument 10343 save_CopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) save_CopyMultiTexImage2DEXT() argument 10372 save_CopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) save_CopyMultiTexSubImage1DEXT() argument 10396 save_CopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyMultiTexSubImage2DEXT() argument 10424 save_CopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyMultiTexSubImage3DEXT() argument 10519 save_CompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTextureImage1DEXT() argument 10559 save_CompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTextureImage2DEXT() argument 10599 save_CompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTextureImage3DEXT() argument 10642 save_CompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTextureSubImage1DEXT() argument 10671 save_CompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTextureSubImage2DEXT() argument 10704 save_CompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTextureSubImage3DEXT() argument 10740 save_CompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexImage1DEXT() argument 10780 save_CompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexImage2DEXT() argument 10820 save_CompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexImage3DEXT() argument 10863 save_CompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexSubImage1DEXT() argument 10892 save_CompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexSubImage2DEXT() argument 10925 save_CompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexSubImage3DEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context.cpp | 2415 void Context::getTexLevelParameteriv(TextureTarget target, GLint level, GLenum pname, GLint *params) in getTexLevelParameteriv() argument 1271 bindImageTexture(GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bindImageTexture() argument 2421 getTexLevelParameterivRobust(TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getTexLevelParameterivRobust() argument 2431 getTexLevelParameterfv(TextureTarget target, GLint level, GLenum pname, GLfloat *params) getTexLevelParameterfv() argument 2440 getTexLevelParameterfvRobust(TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) getTexLevelParameterfvRobust() argument 4471 copyTexImage2D(TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) copyTexImage2D() argument 4490 copyTexSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) copyTexSubImage2D() argument 4516 copyTexSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) copyTexSubImage3D() argument 4630 framebufferTexture2D(GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) framebufferTexture2D() argument 4653 framebufferTexture3D(GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) framebufferTexture3D() argument 4701 framebufferTextureLayer(GLenum target, GLenum attachment, TextureID texture, GLint level, GLint layer) framebufferTextureLayer() argument 4724 framebufferTextureMultiview(GLenum target, GLenum attachment, TextureID texture, GLint level, GLint baseViewIndex, GLsizei numViews) framebufferTextureMultiview() argument 4760 framebufferTexture(GLenum target, GLenum attachment, TextureID texture, GLint level) framebufferTexture() argument 4842 texImage2D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) texImage2D() argument 4863 texImage2DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage2DRobust() argument 4877 texImage3D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) texImage3D() argument 4899 texImage3DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage3DRobust() argument 4914 texSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) texSubImage2D() argument 4942 texSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage2DRobust() argument 4956 texSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) texSubImage3D() argument 4986 texSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage3DRobust() argument 5003 compressedTexImage2D(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) compressedTexImage2D() argument 5023 compressedTexImage2DRobust(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexImage2DRobust() argument 5036 compressedTexImage3D(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) compressedTexImage3D() argument 5057 compressedTexImage3DRobust(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexImage3DRobust() argument 5072 compressedTexSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage2D() argument 5093 compressedTexSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage2DRobust() argument 5108 compressedTexSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage3D() argument 5137 compressedTexSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage3DRobust() argument 6195 texImage2DExternal(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) texImage2DExternal() argument 6289 framebufferTexture2DMultisample(GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) framebufferTexture2DMultisample() argument 9180 getTexImage(TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument 9192 getCompressedTexImage(TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | libGL_autogen.cpp | 569 void GL_APIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) in glGetTexImage() argument 574 void GL_APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) in glGetTexLevelParameterfv() argument 579 void GL_APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) in glGetTexLevelParameteriv() argument 1426 glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage1D() argument 1438 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 1630 glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) glCopyTexImage1D() argument 1641 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 1654 glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) glCopyTexSubImage1D() argument 1659 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 1766 glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTexSubImage1D() argument 1777 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 1796 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1819 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1834 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 1861 glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage1D() argument 1872 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 1885 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 1899 glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage1D() argument 1910 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 1924 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 1940 glGetCompressedTexImage(GLenum target, GLint level, void *img) glGetCompressedTexImage() argument 3167 glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture1D() argument 3176 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2D() argument 3185 glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3D() argument 3195 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument 3642 glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTexture() argument 4899 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument 5208 glInvalidateTexImage(GLuint texture, GLint level) glInvalidateTexImage() argument 5213 glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImage() argument 5399 glClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) glClearTexImage() argument 5404 glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImage() argument 5506 glCompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage1D() argument 5517 glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage2D() argument 5531 glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3D() argument 5557 glCopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) glCopyTextureSubImage1D() argument 5562 glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage2D() argument 5574 glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage3D() argument 5652 glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) glGetCompressedTextureImage() argument 5660 glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImage() argument 5744 glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureImage() argument 5754 glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) glGetTextureLevelParameterfv() argument 5762 glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) glGetTextureLevelParameteriv() argument 5790 glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImage() argument 5925 glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetnTexImage() argument 6042 glNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) glNamedFramebufferTexture() argument 6050 glNamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) glNamedFramebufferTextureLayer() argument 6188 glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) glTextureSubImage1D() argument 6199 glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2D() argument 6213 glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | libGLESv2_autogen.cpp | 132 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 145 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 159 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 171 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 296 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2D() argument 633 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 667 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 925 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 939 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 964 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1054 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument 1336 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1367 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 1533 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument 1670 glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfv() argument 1675 glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameteriv() argument 2108 glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTexture() argument 2833 glGetTexImageANGLE(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) glGetTexImageANGLE() argument 2838 glGetCompressedTexImageANGLE(GLenum target, GLint level, void *pixels) glGetCompressedTexImageANGLE() argument 2852 glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameterivANGLE() argument 2860 glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfvANGLE() argument 3178 glTexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage2DRobustANGLE() argument 3209 glTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage2DRobustANGLE() argument 3224 glTexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage3DRobustANGLE() argument 3240 glTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage3DRobustANGLE() argument 3257 glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage2DRobustANGLE() argument 3271 glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage2DRobustANGLE() argument 3286 glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage3DRobustANGLE() argument 3301 glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage3DRobustANGLE() argument 3501 glGetTexLevelParameterivRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetTexLevelParameterivRobustANGLE() argument 3511 glGetTexLevelParameterfvRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetTexLevelParameterfvRobustANGLE() argument 3680 glTexImage2DExternalANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) glTexImage2DExternalANGLE() argument 4108 glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTextureEXT() argument 4277 glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) glFramebufferTexture2DMultisampleEXT() argument 5220 glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2DOES() argument 5276 glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTextureOES() argument 5379 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 5393 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 5409 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument 5422 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument 5432 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DOES() argument 5447 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument 5620 glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) glFramebufferTextureMultiviewOVR() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui.cpp | 1235 static void ImBezierCubicClosestPointCasteljauStep(const ImVec2& p, ImVec2& p_closest, ImVec2& p_last, float& p_closest_dist2, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) in ImBezierCubicClosestPointCasteljauStep() argument [all...] |
| /third_party/skia/third_party/vulkanmemoryallocator/include/ |
| H A D | vk_mem_alloc.h | 11971 ValidateNode(ValidationContext& ctx, const Node* parent, const Node* curr, uint32_t level, VkDeviceSize levelNodeSize) const ValidateNode() argument 12018 uint32_t level = 0; AllocSizeToLevel() local 12035 uint32_t level = 0; FreeAtOffset() local 12123 AddToFreeListFront(uint32_t level, Node* node) AddToFreeListFront() argument 12145 RemoveFromFreeList(uint32_t level, Node* node) RemoveFromFreeList() argument [all...] |
| /third_party/typescript/lib/ |
| H A D | tsserverlibrary.js | [all...] |
| H A D | typescript.js | [all...] |
| H A D | typescriptServices.js | [all...] |
| H A D | typingsInstaller.js | [all...] |
| H A D | tsserver.js | [all...] |
| H A D | tsc.js | [all...] |
| /third_party/wpa_supplicant/wpa_supplicant-2.9/src/drivers/ |
| H A D | driver.h | 340 int level; member
|
| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
| H A D | js_view_abstract.cpp | 7602 void JSViewAbstract::JsAccessibilityLevel(const std::string& level) in JsAccessibilityLevel() argument
|
| /third_party/astc-encoder/Source/ |
| H A D | tinyexr.h | 2035 mz_deflateInit(mz_streamp pStream, int level) mz_deflateInit() argument 2040 mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy) mz_deflateInit2() argument 2156 mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level) mz_compress2() argument 4461 tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy) tdefl_create_comp_flags_from_zip_params() argument 4502 tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, size_t *pLen_out, mz_uint level, mz_bool flip) tdefl_write_image_to_png_file_in_memory_ex() argument 6272 mz_uint level, ext_attributes = 0, num_alignment_padding_bytes; mz_zip_writer_add_mem_ex() local 6442 mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; mz_zip_writer_add_file() local [all...] |
| /third_party/node/deps/v8/src/api/ |
| H A D | api.cc | 9264 void Isolate::MemoryPressureNotification(MemoryPressureLevel level) { in MemoryPressureNotification() argument 4706 SetIntegrityLevel(Local<Context> context, IntegrityLevel level) SetIntegrityLevel() argument
|
| /third_party/vulkan-headers/include/vulkan/ |
| H A D | vulkan_structs.hpp | 14580 VULKAN_HPP_NAMESPACE::CommandBufferLevel level = VULKAN_HPP_NAMESPACE::CommandBufferLevel::ePrimary; member [all...] |
| /third_party/skia/third_party/externals/sfntly/java/lib/ |
| H A D | icu4j-4_8_1_1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/ibm/
com/ibm/icu/
com/ibm/icu/impl/
... |