/third_party/mesa3d/src/mesa/main/ |
H A D | shaderimage.c | 564 set_image_binding(struct gl_image_unit *u, struct gl_texture_object *texObj, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) set_image_binding() argument 586 bind_image_texture(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint unit, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bind_image_texture() argument 601 _mesa_BindImageTexture_no_error(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) _mesa_BindImageTexture_no_error() argument 616 _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) _mesa_BindImageTexture() argument 661 _mesa_BindImageTextureEXT(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) _mesa_BindImageTextureEXT() argument [all...] |
H A D | texturebindless.c | 821 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB_no_error() argument 837 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB() argument 314 find_imghandleobj(struct gl_texture_object *texObj, GLint level, GLboolean layered, GLint layer, GLenum format) find_imghandleobj() argument 329 get_image_handle(struct gl_context *ctx, struct gl_texture_object *texObj, GLint level, GLboolean layered, GLint layer, GLenum format) get_image_handle() argument [all...] |
H A D | fbobject.c | 599 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLsizei samples, GLuint layer, GLboolean layered) set_texture_attachment() argument 3637 get_texture_for_framebuffer_err(struct gl_context *ctx, GLuint texture, bool layered, const char *caller, struct gl_texture_object **texObj) get_texture_for_framebuffer_err() argument 3679 check_layered_texture_target(struct gl_context *ctx, GLenum target, const char *caller, GLboolean *layered) check_layered_texture_target() argument 3948 _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum textarget, GLint level, GLsizei samples, GLuint layer, GLboolean layered) _mesa_framebuffer_texture() argument 4168 GLboolean layered = GL_FALSE; frame_buffer_texture() local [all...] |
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_clear.c | 134 make_nir_clear_vertex_shader(struct st_context *st, bool layered) in make_nir_clear_vertex_shader() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | TextureStorage11.h | 259 bool layered; member
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H A D | TextureStorage11.cpp | 56 ImageKey(int level, bool layered, int layer, GLenum access, GLenum format) ImageKey() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderViewportLayerArrayTests.cpp | 432 ShaderLayerFramebufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered) ShaderLayerFramebufferTestCaseBase() argument
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 563 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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H A D | gl4cShaderImageLoadStoreTests.cpp | 729 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_simple_shaders.c | 73 util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, uint num_attribs, const enum tgsi_semantic *semantic_names, const uint *semantic_indexes, bool window_space, bool layered, const struct pipe_stream_output_info *so) util_make_vertex_passthrough_shader_with_so() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | capture_gles_3_1_autogen.cpp | 36 CaptureBindImageTexture(const State &glState, bool isCallValid, GLuint unit, TextureID texturePacked, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) CaptureBindImageTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_1_autogen.cpp | 52 GL_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) GL_BindImageTexture() argument
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H A D | libGLESv2_autogen.cpp | 1533 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | angletypes.h | 447 GLboolean layered; member
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H A D | validationES31.cpp | 1557 ValidateBindImageTexture(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) ValidateBindImageTexture() argument
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H A D | Context.cpp | 1271 bindImageTexture(GLuint unit, TextureID texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bindImageTexture() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.cpp | 536 layered, layer, access, format); in bindImageTexture() local 517 bindImageTexture(size_t unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) bindImageTexture() argument
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H A D | StateManagerGL.h | 410 GLboolean layered; member
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H A D | null_functions.cpp | 67 glBindImageTextureNULL(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTextureNULL() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 548 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, in CheckBinding() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
H A D | vktRobustnessExtsTests.cpp | 1089 bool layered = false; in initPrograms() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
H A D | vktRobustnessExtsTests.cpp | 1048 bool layered = false; in initPrograms() local
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_4_autogen.cpp | 3920 GL_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) GL_BindImageTexture() argument
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H A D | libGL_autogen.cpp | 4899 glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTexture() argument
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