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Searched defs:isLazy (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
H A DDomTreeUpdater.h49 bool isLazy() const { return Strategy == UpdateStrategy::Lazy; }; in isLazy() function in llvm::DomTreeUpdater::UpdateStrategy
/third_party/skia/src/gpu/
H A DGrSurfaceProxy.h116 bool isLazy() const { return !this->isInstantiated() && SkToBool(fLazyInstantiateCallback); } in isLazy() function in GrSurfaceProxy
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp3183 pushReadImagesToBuffers(const DeviceInterface& vk, VkCommandBuffer commandBuffer, deUint32 queueIndex, const vector<de::SharedPtr<AttachmentResources> >& attachmentResources, const vector<Attachment>& attachmentInfo, const vector<bool>& isLazy, const UVec2& targetSize) pushReadImagesToBuffers() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp3169 pushReadImagesToBuffers(const DeviceInterface& vk, VkCommandBuffer commandBuffer, deUint32 queueIndex, const vector<de::SharedPtr<AttachmentResources> >& attachmentResources, const vector<Attachment>& attachmentInfo, const vector<bool>& isLazy, const UVec2& targetSize) pushReadImagesToBuffers() argument

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