Searched defs:isAlive (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ | ||
H A D | scene_holder.cpp | 604 bool isAlive = ecs_->GetEntityManager().IsAlive(mainCamera_->entity); in SetMainCamera() local |
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