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Searched defs:initState (Results 1 - 12 of 12) sorted by relevance

/third_party/lzma/C/
H A DLzma2Dec.c259 BoolInt initState = (p->control >= 0xA0); in Lzma2Dec_DecodeToDic() local
H A DLzmaDec.c907 void LzmaDec_InitDicAndState(CLzmaDec *p, BoolInt initDic, BoolInt initState) in LzmaDec_InitDicAndState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DBuffer.h156 InitState initState() const { return InitState::Initialized; } in initState() function in gl::final
H A DFramebufferAttachment.cpp290 InitState FramebufferAttachment::initState() const in initState() function in gl::FramebufferAttachment
H A DImage.cpp229 gl::InitState ExternalImageSibling::initState(const gl::ImageIndex &imageIndex) const in initState() function in egl::ExternalImageSibling
234 void ExternalImageSibling::setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) in setInitState() argument
488 void Image::setInitState(gl::InitState initState) in setInitState() argument
H A DRenderbuffer.cpp362 InitState Renderbuffer::initState(const gl::ImageIndex & /*imageIndex*/) const in initState() function in gl::Renderbuffer
372 void Renderbuffer::setInitState(const gl::ImageIndex & /*imageIndex*/, InitState initState) in setInitState() argument
79 update(GLsizei width, GLsizei height, const Format &format, GLsizei samples, MultisamplingMode multisamplingMode, InitState initState) update() argument
H A DTexture.h82 InitState initState; member
566 InitState initState() const { return mState.mInitState; } in initState() function in gl::final
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H A DSurface.cpp627 gl::InitState Surface::initState(const gl::ImageIndex & /*imageIndex*/) const in initState() function in egl::Surface
632 void Surface::setInitState(const gl::ImageIndex & /*imageIndex*/, gl::InitState initState) in setInitState() argument
H A DTexture.cpp607 ImageDesc::ImageDesc(const Extents &size, const Format &format, const InitState initState) in ImageDesc() argument
611 ImageDesc(const Extents &size, const Format &format, const GLsizei samples, const bool fixedSampleLocations, const InitState initState) ImageDesc() argument
719 setImageDescChainMultisample(Extents baseSize, const Format &format, GLsizei samples, bool fixedSampleLocations, InitState initState) setImageDescChainMultisample() argument
1179 signalDirtyStorage(InitState initState) signalDirtyStorage() argument
1219 InitState initState = DetermineInitState(context, unpackBuffer, pixels); setImage() local
1278 InitState initState = DetermineInitState(context, unpackBuffer, pixels); setCompressedImage() local
1354 InitState initState = DetermineInitState(context, nullptr, nullptr); copyImage() local
1576 InitState initState = DetermineInitState(context, nullptr, nullptr); setStorage() local
1614 InitState initState = InitState::Initialized; setImageExternal() local
1646 InitState initState = DetermineInitState(context, nullptr, nullptr); setStorageMultisample() local
1683 InitState initState = DetermineInitState(context, nullptr, nullptr); setStorageExternalMemory() local
1880 auto initState = imageTarget->sourceInitState(); setEGLImageTarget() local
2038 InitState initState = DetermineInitState(context, nullptr, nullptr); setBufferRange() local
2049 InitState initState = buffer->initState(); setBufferRange() local
2173 InitState Texture::initState(const ImageIndex &imageIndex) const initState() function in Texture
2193 setInitState(const ImageIndex &imageIndex, InitState initState) setInitState() argument
2202 setInitState(ImageIndex::MakeCubeMapFace(cubeFaceTarget, levelIndex), initState); setInitState() local
2213 setInitState(InitState initState) setInitState() argument
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/third_party/skia/third_party/externals/brotli/js/
H A Ddecode.js
/third_party/skia/third_party/externals/brotli/java/org/brotli/dec/
H A DDecode.java293 static void initState(State s, InputStream input) { in initState() method in Decode
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DRobustResourceInitTest.cpp347 GLint initState = 0; in TEST_P() local
355 GLint initState = 0; in TEST_P() local
413 GLint initState = 0; in TEST_P() local
1067 GLint initState in TEST_P() local
1140 GLint initState = 0; testIntegerTextureInit() local
1146 GLint initState = 0; testIntegerTextureInit() local
2008 GLint initState = 0; TEST_P() local
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