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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ssbo/
H A DvktSSBOLayoutCase.cpp1944 int index; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/
H A DvktPrimitivesGeneratedQueryTests.cpp2522 VertexStream index; in testGenerator() member
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DBaseTypes.h1388 int index; member
H A DOutputSPIRV.cpp717 void OutputSPIRVTraverser::accessChainOnPush(NodeData *data, const TType &parentType, size_t index) in accessChainOnPush() argument
751 accessChainPush(NodeData *data, spirv::IdRef index, spirv::IdRef typeId) const accessChainPush() argument
761 accessChainPushLiteral(NodeData *data, spirv::LiteralInteger index, spirv::IdRef typeId) const accessChainPushLiteral() argument
797 accessChainPushDynamicComponent(NodeData *data, spirv::IdRef index, spirv::IdRef typeId) accessChainPushDynamicComponent() argument
4969 const uint32_t index = node->getRight()->getAsConstantUnion()->getIConst(0); visitBinary() local
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/third_party/skia/third_party/externals/angle2/src/common/spirv/
H A Dspirv_instruction_builder_autogen.cpp740 WriteVectorExtractDynamic(Blob *blob, IdResultType idResultType, IdResult idResult, IdRef vector, IdRef index) WriteVectorExtractDynamic() argument
754 WriteVectorInsertDynamic(Blob *blob, IdResultType idResultType, IdResult idResult, IdRef vector, IdRef component, IdRef index) WriteVectorInsertDynamic() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.cpp346 void GetInterfaceBlockName(const UniformBlockIndex index, in GetInterfaceBlockName() argument
862 size_t index = 0; getLog() local
1047 VariableLocation(unsigned int arrayIndex, unsigned int index) VariableLocation() argument
1073 bindLocation(GLuint index, const std::string &name) bindLocation() argument
1109 bindLocation(GLuint index, const std::string &name) bindLocation() argument
1272 GLuint index = getUniformIndexFromLocation(location); getSamplerIndex() local
1467 bindAttributeLocation(GLuint index, const char *name) bindAttributeLocation() argument
1479 bindFragmentOutputLocation(GLuint index, const char *name) bindFragmentOutputLocation() argument
1484 bindFragmentOutputIndex(GLuint index, const char *name) bindFragmentOutputIndex() argument
2065 getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const getActiveAttribute() argument
2279 const GLuint index = getInputResourceIndex(name); getInputResourceLocation() local
2292 const GLuint index = getOutputResourceIndex(name); getOutputResourceLocation() local
2351 getInputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const getInputResourceName() argument
2360 getOutputResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const getOutputResourceName() argument
2369 getUniformResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const getUniformResourceName() argument
2379 getBufferVariableResourceName(GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) const getBufferVariableResourceName() argument
2482 getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const getActiveUniform() argument
3176 getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const getTransformFeedbackVarying() argument
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H A DvalidationES3.cpp2025 ValidateBindBufferCommon(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferCommon() argument
2167 ValidateBindBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer) ValidateBindBufferBase() argument
2176 ValidateBindBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferRange() argument
3080 ValidateIndexedStateQuery(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, GLsizei *length) ValidateIndexedStateQuery() argument
3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument
3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument
3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument
3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument
3454 ValidateGetStringi(const Context *context, angle::EntryPoint entryPoint, GLenum name, GLuint index) ValidateGetStringi() argument
3542 ValidateVertexAttribIPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, VertexAttribType type, GLsizei stride, const void *pointer) ValidateVertexAttribIPointer() argument
4146 ValidateGetTransformFeedbackVarying(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufSize, const GLsizei *length, const GLsizei *size, const GLenum *type, const GLchar *name) ValidateGetTransformFeedbackVarying() argument
4302 ValidateVertexAttribI4i(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint x, GLint y, GLint z, GLint w) ValidateVertexAttribI4i() argument
4319 ValidateVertexAttribI4ui(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) ValidateVertexAttribI4ui() argument
4336 ValidateVertexAttribI4iv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateVertexAttribI4iv() argument
4350 ValidateVertexAttribI4uiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLuint *v) ValidateVertexAttribI4uiv() argument
4476 const GLuint index = uniformIndices[uniformId]; ValidateGetActiveUniformsiv() local
4774 ValidateVertexAttribDivisor(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisor() argument
4954 ValidateGetVertexAttribIiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribIiv() argument
4963 ValidateGetVertexAttribIuiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLuint *params) ValidateGetVertexAttribIuiv() argument
4984 ValidateBindFragDataLocationIndexedEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint colorNumber, GLuint index, const char *name) ValidateBindFragDataLocationIndexedEXT() argument
5131 ValidateGetMultisamplefvANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum pname, GLuint index, const GLfloat *val) ValidateGetMultisamplefvANGLE() argument
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H A DvalidationGL4.cpp14 ValidateBeginQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, QueryID id) ValidateBeginQueryIndexed() argument
40 ValidateEndQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEndQueryIndexed() argument
48 ValidateGetActiveSubroutineName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineName() argument
60 ValidateGetActiveSubroutineUniformName(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLsizei bufsize, const GLsizei *length, const GLchar *name) ValidateGetActiveSubroutineUniformName() argument
72 ValidateGetActiveSubroutineUniformiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum shadertype, GLuint index, GLenum pname, const GLint *values) ValidateGetActiveSubroutineUniformiv() argument
93 ValidateGetQueryIndexediv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLenum pname, const GLint *params) ValidateGetQueryIndexediv() argument
329 ValidateDepthRangeIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble n, GLdouble f) ValidateDepthRangeIndexed() argument
338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument
347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument
356 ValidateGetVertexAttribLdv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLdouble *params) ValidateGetVertexAttribLdv() argument
555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument
566 ValidateScissorIndexedv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLint *v) ValidateScissorIndexedv() argument
574 ValidateVertexAttribL1d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x) ValidateVertexAttribL1d() argument
582 ValidateVertexAttribL1dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL1dv() argument
590 ValidateVertexAttribL2d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y) ValidateVertexAttribL2d() argument
599 ValidateVertexAttribL2dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL2dv() argument
607 ValidateVertexAttribL3d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z) ValidateVertexAttribL3d() argument
617 ValidateVertexAttribL3dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL3dv() argument
625 ValidateVertexAttribL4d(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) ValidateVertexAttribL4d() argument
636 ValidateVertexAttribL4dv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLdouble *v) ValidateVertexAttribL4dv() argument
644 ValidateVertexAttribLPointer(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) ValidateVertexAttribLPointer() argument
664 ValidateViewportIndexedf(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) ValidateViewportIndexedf() argument
675 ValidateViewportIndexedfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *v) ValidateViewportIndexedfv() argument
1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument
1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument
1519 ValidateGetTransformFeedbacki64_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint64 *param) ValidateGetTransformFeedbacki64_v() argument
1529 ValidateGetTransformFeedbacki_v(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLenum pname, GLuint index, const GLint *param) ValidateGetTransformFeedbacki_v() argument
1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument
1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument
2072 ValidateTransformFeedbackBufferBase(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer) ValidateTransformFeedbackBufferBase() argument
2081 ValidateTransformFeedbackBufferRange(const Context *context, angle::EntryPoint entryPoint, GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTransformFeedbackBufferRange() argument
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H A DvalidationES2.cpp3722 ValidateBindAttribLocation(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, const GLchar *name) ValidateBindAttribLocation() argument
4195 ValidateDisableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateDisableVertexAttribArray() argument
4208 ValidateEnableVertexAttribArray(const Context *context, angle::EntryPoint entryPoint, GLuint index) ValidateEnableVertexAttribArray() argument
4246 ValidateGetActiveAttrib(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveAttrib() argument
4278 ValidateGetActiveUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLuint index, GLsizei bufsize, const GLsizei *length, const GLint *size, const GLenum *type, const GLchar *name) ValidateGetActiveUniform() argument
5080 ValidateVertexAttrib1f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x) ValidateVertexAttrib1f() argument
5088 ValidateVertexAttrib1fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib1fv() argument
5096 ValidateVertexAttrib2f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y) ValidateVertexAttrib2f() argument
5105 ValidateVertexAttrib2fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib2fv() argument
5113 ValidateVertexAttrib3f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z) ValidateVertexAttrib3f() argument
5123 ValidateVertexAttrib3fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib3fv() argument
5131 ValidateVertexAttrib4f(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ValidateVertexAttrib4f() argument
5142 ValidateVertexAttrib4fv(const Context *context, angle::EntryPoint entryPoint, GLuint index, const GLfloat *values) ValidateVertexAttrib4fv() argument
5663 ValidateGetVertexAttribfv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLfloat *params) ValidateGetVertexAttribfv() argument
5672 ValidateGetVertexAttribiv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, const GLint *params) ValidateGetVertexAttribiv() argument
5681 ValidateGetVertexAttribPointerv(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLenum pname, void *const *pointer) ValidateGetVertexAttribPointerv() argument
6072 ValidateVertexAttribDivisorANGLE(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorANGLE() argument
6106 ValidateVertexAttribDivisorEXT(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLuint divisor) ValidateVertexAttribDivisorEXT() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp978 setSamplerState(const gl::Context *context, gl::ShaderType type, int index, gl::Texture *texture, const gl::SamplerState &samplerState) setSamplerState() argument
1045 setTexture(const gl::Context *context, gl::ShaderType type, int index, gl::Texture *texture) setTexture() argument
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DAsmWriter.cpp110 void index(const Value *V) { in index() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Object/
H A DMachOObjectFile.cpp1885 uint8_t index in getSymbolSection() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderStorageBufferObjectTests.cpp631 bool RunIteration(GLuint index) in RunIteration() argument
872 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() argument
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H A Dgl4cTextureViewTests.cpp4789 const unsigned int index = in getReferenceColor() local
6453 const unsigned int index = setReferenceColor() local
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H A Dgl3cTextureSwizzleTests.cpp3289 std::string SmokeTest::prepareDerivatives(const testCase& test_case, size_t index) in prepareDerivatives() argument
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp707 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp704 bool CheckIndexed(GLenum e, GLuint index, GLuint expected) in CheckIndexed() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.h381 Pool &getPool(size_t index) in getPool() argument
996 operator [](PackedAttachmentIndex index) operator []() argument
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H A DTextureVk.cpp212 GetRenderTargetLayerCountAndIndex(vk::ImageHelper *image, const gl::ImageIndex &index, GLuint *layerIndex, GLuint *layerCount, GLuint *imageLayerCount) GetRenderTargetLayerCountAndIndex() argument
313 setImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setImage() argument
328 setSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setSubImage() argument
347 setCompressedImage(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedImage() argument
364 setCompressedSubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) setCompressedSubImage() argument
385 setImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::InternalFormat &formatInfo, const gl::Extents &size, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels) setImageImpl() argument
465 setSubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Box &area, const gl::InternalFormat &formatInfo, GLenum type, const gl::PixelUnpackState &unpack, gl::Buffer *unpackBuffer, const uint8_t *pixels, const vk::Format &vkFormat) setSubImageImpl() argument
570 copyImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Rectangle &sourceArea, GLenum internalFormat, gl::Framebuffer *source) copyImage() argument
589 copySubImage(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, gl::Framebuffer *source) copySubImage() argument
599 copyTexture(const gl::Context *context, const gl::ImageIndex &index, GLenum internalFormat, GLenum type, GLint sourceLevelGL, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copyTexture() argument
626 copySubTexture(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &dstOffset, GLint srcLevelGL, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source) copySubTexture() argument
724 copySubImageImpl(const gl::Context *context, const gl::ImageIndex &index, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, const gl::InternalFormat &internalFormat, gl::Framebuffer *source) copySubImageImpl() argument
826 copySubTextureImpl(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Offset &dstOffset, const gl::InternalFormat &dstFormat, gl::LevelIndex sourceLevelGL, const gl::Box &sourceBox, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, TextureVk *source) copySubTextureImpl() argument
961 copySubImageImplWithTransfer(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Offset &dstOffset, const vk::Format &dstFormat, gl::LevelIndex sourceLevelGL, size_t sourceLayer, const gl::Box &sourceBox, vk::ImageHelper *srcImage) copySubImageImplWithTransfer() argument
1090 copySubImageImplWithDraw(ContextVk *contextVk, const gl::ImageIndex &index, const gl::Offset &dstOffset, const vk::Format &dstFormat, gl::LevelIndex sourceLevelGL, const gl::Box &sourceBox, bool isSrcFlipY, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, vk::ImageHelper *srcImage, const vk::ImageView *srcView, SurfaceRotation srcFramebufferRotation) copySubImageImplWithDraw() argument
1609 redefineLevel(const gl::Context *context, const gl::ImageIndex &index, const vk::Format &format, const gl::Extents &size) redefineLevel() argument
1728 copyBufferDataToImage(ContextVk *contextVk, vk::BufferHelper *srcBuffer, const gl::ImageIndex index, uint32_t rowLength, uint32_t imageHeight, const gl::Box &sourceArea, size_t offset, VkImageAspectFlags aspectFlags) copyBufferDataToImage() argument
2142 const gl::ImageIndex index = reinitImageAsRenderable() local
2170 const gl::ImageIndex index = reinitImageAsRenderable() local
3261 onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) onSubjectStateChange() argument
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/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp246 int index = state.asIndex(); in bindSampler() local
/third_party/skia/src/core/
H A DSkVM.h103 GP64 index = rsp; member
668 arrayF(UPtr ptr, int offset, int index) arrayF() argument
679 gatherF(UPtr ptr, int offset, I32 index) gatherF() argument
686 gather8(Uniform u, I32 index) gather8() argument
687 gather16(Uniform u, I32 index) gather16() argument
688 gather32(Uniform u, I32 index) gather32() argument
689 gatherF(Uniform u, I32 index) gatherF() argument
693 array32(Uniform a, int index) array32() argument
694 arrayF(Uniform a, int index) arrayF() argument
930 gather(PixelFormat f, Uniform u, I32 index) abs() argument
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/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp2641 uint32_t index; in beginRenderPass() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() argument
260 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray() argument
285 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT(GLuint index, GLuint divisor) in glVertexAttribDivisorEXT() argument
300 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) in glVertexAttribDivisorANGLE() argument
310 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray() argument
410 glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveAttrib() argument
415 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) glGetActiveUniform() argument
565 glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) glGetVertexAttribfv() argument
570 glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) glGetVertexAttribiv() argument
575 glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) glGetVertexAttribPointerv() argument
893 glVertexAttrib1f(GLuint index, GLfloat x) glVertexAttrib1f() argument
898 glVertexAttrib1fv(GLuint index, const GLfloat* values) glVertexAttrib1fv() argument
903 glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) glVertexAttrib2f() argument
908 glVertexAttrib2fv(GLuint index, const GLfloat* values) glVertexAttrib2fv() argument
913 glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) glVertexAttrib3f() argument
918 glVertexAttrib3fv(GLuint index, const GLfloat* values) glVertexAttrib3fv() argument
923 glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) glVertexAttrib4f() argument
928 glVertexAttrib4fv(GLuint index, const GLfloat* values) glVertexAttrib4fv() argument
933 glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) glVertexAttribPointer() argument
1175 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument
1190 glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) glBindBufferRange() argument
1195 glBindBufferBase(GLenum target, GLuint index, GLuint buffer) glBindBufferBase() argument
1205 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument
1210 glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) glVertexAttribIPointer() argument
1215 glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) glGetVertexAttribIiv() argument
1220 glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) glGetVertexAttribIuiv() argument
1225 glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) glVertexAttribI4i() argument
1230 glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) glVertexAttribI4ui() argument
1235 glVertexAttribI4iv(GLuint index, const GLint *v) glVertexAttribI4iv() argument
1240 glVertexAttribI4uiv(GLuint index, const GLuint *v) glVertexAttribI4uiv() argument
1315 glGetStringi(GLenum name, GLuint index) glGetStringi() argument
1400 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument
1460 glVertexAttribDivisor(GLuint index, GLuint divisor) glVertexAttribDivisor() argument
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H A DlibGLESv2.cpp145 void GL_APIENTRY BindAttribLocation(GLuint program, GLuint index, const GLchar* name) in BindAttribLocation() argument
1446 void GL_APIENTRY DisableVertexAttribArray(GLuint index) in DisableVertexAttribArray() argument
1634 VertexAttribDivisorEXT(GLuint index, GLuint divisor) VertexAttribDivisorEXT() argument
1747 VertexAttribDivisorANGLE(GLuint index, GLuint divisor) VertexAttribDivisorANGLE() argument
1791 EnableVertexAttribArray(GLuint index) EnableVertexAttribArray() argument
2244 GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) GetActiveAttrib() argument
2282 GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) GetActiveUniform() argument
3630 GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) GetVertexAttribfv() argument
3683 GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) GetVertexAttribiv() argument
3737 GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) GetVertexAttribPointerv() argument
5423 VertexAttrib1f(GLuint index, GLfloat x) VertexAttrib1f() argument
5441 VertexAttrib1fv(GLuint index, const GLfloat* values) VertexAttrib1fv() argument
5459 VertexAttrib2f(GLuint index, GLfloat x, GLfloat y) VertexAttrib2f() argument
5477 VertexAttrib2fv(GLuint index, const GLfloat* values) VertexAttrib2fv() argument
5495 VertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) VertexAttrib3f() argument
5513 VertexAttrib3fv(GLuint index, const GLfloat* values) VertexAttrib3fv() argument
5531 VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) VertexAttrib4f() argument
5549 VertexAttrib4fv(GLuint index, const GLfloat* values) VertexAttrib4fv() argument
5566 VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) VertexAttribPointer() argument
6233 GLuint index = (bufs[i] - GL_COLOR_ATTACHMENT0_EXT); DrawBuffersEXT() local
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/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DShader.hpp404 unsigned int index; member
416 unsigned int index; // For registers types member
615 unsigned char index; global() member
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