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Searched defs:inCol (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_post_process_blocks.h28 void PostProcessTonemapBlock(in uint postProcessFlags, in vec4 tonemapFactor, in vec3 inCol, out vec3 outCol) in PostProcessTonemapBlock() argument
88 void PostProcessDitherBlock(in uint postProcessFlags, in vec4 ditherFactor, in vec2 uv, in vec3 inCol, out vec3 outCol) in PostProcessDitherBlock() argument
49 PostProcessVignetteBlock( in uint postProcessFlags, in vec4 vignetteFactor, in vec2 uv, in vec3 inCol, out vec3 outCol) PostProcessVignetteBlock() argument
64 PostProcessColorFringeBlock(in uint postProcessFlags, in vec4 chromaFactor, in vec2 uv, in vec2 uvSize, in sampler2D imgSampler, in vec3 inCol, out vec3 outCol) PostProcessColorFringeBlock() argument
100 PostProcessColorConversionBlock( in uint postProcessFlags, in vec4 colorConversionFactor, in vec3 inCol, out vec3 outCol) PostProcessColorConversionBlock() argument
116 PostProcessBloomCombineBlock(in uint postProcessFlags, in vec4 bloomFactor, in vec2 uv, in sampler2D imgSampler, in sampler2D dirtImgSampler, in vec3 inCol, out vec3 outCol) PostProcessBloomCombineBlock() argument
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_fog_common.h44 void InplaceFogBlock(in uint flags, in vec3 worldPos, in vec3 camWorldPos, in vec4 inCol, out vec3 outCol) in InplaceFogBlock() argument

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