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Searched defs:hlsl (Results 26 - 42 of 42) sorted by relevance

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/third_party/skia/third_party/externals/tint/src/writer/hlsl/
H A Dgenerator_impl_loop_test.cc20 namespace hlsl { namespace
H A Dgenerator_impl_test.cc19 namespace hlsl { namespace
H A Dtest_helper.h30 namespace hlsl { namespace
H A Dgenerator_impl_binary_test.cc21 namespace hlsl { namespace
H A Dgenerator_impl_sanitizer_test.cc23 namespace hlsl { namespace
H A Dgenerator_impl.h53 namespace hlsl { namespace
H A Dgenerator_impl_intrinsic_test.cc23 namespace hlsl { namespace
H A Dgenerator_impl_member_accessor_test.cc22 namespace hlsl { namespace
H A Dgenerator_impl_type_test.cc28 namespace hlsl { namespace
H A Dgenerator_impl.cc71 namespace hlsl { namespace
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DHLSLCompiler.cpp225 stream << "#line 2 \"" << sourcePath << "\"\n\n" << hlsl; in compileToBinary() local
206 compileToBinary(d3d::Context *context, gl::InfoLog &infoLog, const std::string &hlsl, const std::string &profile, const std::vector<CompileConfig> &configs, const D3D_SHADER_MACRO *overrideMacros, ID3DBlob **outCompiledBlob, std::string *outDebugInfo) compileToBinary() argument
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_cross_parsed_ir.hpp110 bool hlsl = false; member
H A Dmain.cpp701 bool hlsl = false; member
1297 auto *hlsl = static_cast<CompilerHLSL *>(compiler.get()); compile_iteration() local
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H A Dspirv_cross_c.cpp166 CompilerHLSL::Options hlsl; member
876 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_set_root_constants_layout() local
911 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_add_vertex_attribute_remap() local
937 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_remap_num_workgroups_builtin() local
955 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_set_resource_binding_flags() local
975 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_add_resource_binding() local
1007 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_is_resource_used() local
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/third_party/vk-gl-cts/external/vulkancts/vkscserver/
H A DvksStructsVKSC.hpp33 vk::HlslSource hlsl; member
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DResourcesHLSL.cpp806 TString hlsl; in uniformBlockString() local
834 TString hlsl, typeString; in uniformBlockWithOneLargeArrayMemberString() local
883 TString hlsl; shaderStorageBlockString() local
914 TString hlsl; uniformBlockMembersString() local
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/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp117 SkSL::String hlsl[kGrShaderTypeCount]; in loadHLSLFromCache() local
601 SkSL::String hlsl[kGrShaderTypeCount]; in finalize() local
80 GrCompileHLSLShader(GrD3DGpu* gpu, const SkSL::String& hlsl, SkSL::ProgramKind kind) GrCompileHLSLShader() argument
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