/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 100 uint32_t height; member 3270 const auto height = m_params->height; getQuadrantColors() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineLibraryTests.cpp | 1622 deInt32 height = (deInt32)m_renderArea.extent.height; runNullDescriptorSet() local 1735 deInt32 height = (deInt32)m_renderArea.extent.height; runNullDescriptorSetInMonolithicPipeline() local 1932 deInt32 height = (deInt32)m_renderArea.extent.height; runIndependentPipelineLayoutSets() local [all...] |
H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 295 const deUint32 height = deMinu32(1u << sampleLocationsProperties.sampleLocationSubPixelBits, 16u); // increase if you want more precision in logPixelGrid() local 384 int height = reference.getHeight(); in intThresholdCompare() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryAccelerationStructuresTests.cpp | 203 deUint32 height; member 226 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument [all...] |
H A D | vktRayQueryBuiltinTests.cpp | 221 deUint32 height; member 751 const deUint32 height in initVertexBuffer() local 257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument 1613 const deUint32 height = testParams.height; verify() local 1666 const deUint32 height = testParams.height; verify() local 1725 const deUint32 height = testParams.height; verify() local 1847 const deUint32 height = testParams.height; verify() local 1929 const deUint32 height = testParams.height; initAccelerationStructures() local 2086 const deUint32 height = testParams.height; initAccelerationStructures() local 2246 const deUint32 height = testParams.height; initAccelerationStructures() local 2370 const deUint32 height = testParams.height; initAccelerationStructures() local 2523 const deUint32 height = testParams.height; initAccelerationStructures() local 2682 const deUint32 height = testParams.height; initAccelerationStructures() local 2843 const deUint32 height = testParams.height; initAccelerationStructures() local 3004 const deUint32 height = testParams.height; initAccelerationStructures() local 3170 const deUint32 height = testParams.height; initAccelerationStructures() local 3350 const deUint32 height = testParams.height; initAccelerationStructures() local 3530 const deUint32 height = testParams.height; initAccelerationStructures() local 3746 const deUint32 height = testParams.height; initAccelerationStructures() local 4166 const deUint32 height = testParams.height; initAccelerationStructures() local 4294 const deUint32 height = testParams.height; initAccelerationStructures() local 4459 const deUint32 height = testParams.height; initAccelerationStructures() local 4629 const deUint32 height = testParams.height; initAccelerationStructures() local 4823 const deUint32 height = testParams.height; initAccelerationStructures() local 4989 const deUint32 height = testParams.height; initAccelerationStructures() local 5164 const deUint32 height = testParams.height; initAccelerationStructures() local 5349 const deUint32 height = testParams.height; initAccelerationStructures() local 5685 const deUint32 height = m_data.height; iterate() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
H A D | vktRobustnessExtsTests.cpp | 2052 deUint32 height = m_data.viewType != VK_IMAGE_VIEW_TYPE_1D && m_data.viewType != VK_IMAGE_VIEW_TYPE_1D_ARRAY ? m_data.imageDim[1] : 1; in iterate() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageCompressionTranscodingSupport.cpp | 2985 const deUint32 height = baseTextureHeight * heightMultiplier; getUnniceResolution() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderMiscTestsEXT.cpp | 100 uint32_t height; member 3252 const auto height = m_params->height; getQuadrantColors() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 825 EGLint height = attribs.getAsInt(EGL_HEIGHT, 0); in validateShareHandle() local 730 getD3DTextureInfo(const egl::Config *configuration, IUnknown *d3dTexture, const egl::AttributeMap &attribs, EGLint *width, EGLint *height, GLsizei *samples, gl::Format *glFormat, const angle::Format **angleFormat, UINT *arraySlice) const getD3DTextureInfo() argument 2544 createRenderTarget(const gl::Context *context, int width, int height, GLenum format, GLsizei samples, RenderTargetD3D **outRT) createRenderTarget() argument 2899 createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels, const std::string &label, bool hintLevelZeroOnly) createTextureStorage2D() argument 2921 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument 2935 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument 2949 createTextureStorage2DMultisample(GLenum internalformat, GLsizei width, GLsizei height, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisample() argument 2963 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 190 void scaleDimensionsToMemory(int& width, int& height, int devLayers, int sysLayers, int devBPP, int sysBPP) in scaleDimensionsToMemory() argument 5531 int height = getWindowHeight(); in Run() local 5931 int height = getWindowHeight(); Run() local 6024 int height = getWindowHeight(); Run() local 6237 int height = getWindowHeight(); Run() local 6395 int height = getWindowHeight(); Run() local 6469 int height = getWindowHeight(); Run() local 7040 Compare2DR8UITextures(GLuint left_texture_id, GLuint right_texture_id, GLuint width, GLuint height) Compare2DR8UITextures() argument 7134 Create2DR8UIDestinationTexture(GLuint width, GLuint height, GLuint& out_texture_id) Create2DR8UIDestinationTexture() argument 7161 Create2DR8UISourceTexture(GLuint width, GLuint height, GLuint& out_texture_id) Create2DR8UISourceTexture() argument 7192 Create2DR8UITexture(GLuint width, GLuint height, const std::vector<GLubyte>& texture_data, GLuint& out_texture_id) Create2DR8UITexture() argument [all...] |
H A D | gl4cShaderStorageBufferObjectTests.cpp | 420 const int height = 100; in ValidateWindow4Quads() local [all...] |
H A D | gl4cTextureViewTests.cpp | 1800 getTextureDataSize(const glw::GLenum internalformat, const glw::GLenum type, const unsigned int width, const unsigned int height) getTextureDataSize() argument [all...] |
H A D | gl4cCopyImageTests.cpp | 1276 static const GLuint height = 16; in prepareMultisampleTex() local 1327 static const GLuint height = 16; in prepareRenderBuffer() local 1363 static const GLuint height = 16; in prepareTex16x16x6() local 1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument 2657 calculateDimmensions(GLenum target, GLuint level, GLuint width, GLuint height, GLuint* out_widths, GLuint* out_heights, GLuint* out_depths) const calculateDimmensions() argument 3711 GLuint height = m_height; compareImages() local 3778 GLuint height = m_height; copyAndVerify() local 5449 GLuint height = m_region_height; ExceedingBoundariesTest() local 5764 const unsigned int height = 16; iterate() local 5832 createTexture(int width, int height, GLint internalFormat, GLuint type, const void* data, int minFilter, int magFilter) createTexture() argument [all...] |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 1746 TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) TextureStorage() argument 1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument 3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument 3195 gl.texImage2D(InputTextureTarget(), 0, internal_format, width, height, 0, format, type, data); InputTextureImage() local 3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local 5668 CopyTextureSubImage2DAndCheckErrors(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) CopyTextureSubImage2DAndCheckErrors() argument 5701 CopyTextureSubImage3DAndCheckErrors(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) CopyTextureSubImage3DAndCheckErrors() argument [all...] |
H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 306 const int height = 100; in ValidateWindow4Quads() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderStorageBufferObjectTests.cpp | 304 const int height = 100; in ValidateWindow4Quads() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.cpp | 1609 void RenderPassWrapper::createFramebuffer (const DeviceInterface& vk, const VkDevice device, const VkImage colorImage, const VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers) in createFramebuffer() argument 1641 void RenderPassWrapper::createFramebuffer (const DeviceInterface& vk, const VkDevice device, const deUint32 attachmentCount, const VkImage* imagesArray, const VkImageView* attachmentsArray, const deUint32 width, const deUint32 height, const deUint32 layers) in createFramebuffer() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES3.cpp | 453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument 862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument 892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument 1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument 1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument 1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument 1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument 1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument 1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument 1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument 1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument 1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument 2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument 2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument 2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument 2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument 2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument 2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument 2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument 2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument 3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument 4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument 4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument 5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument [all...] |
H A D | validationGL1.cpp | 24 ValidateBitmap(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) ValidateBitmap() argument 296 ValidateCopyPixels(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) ValidateCopyPixels() argument 322 ValidateDrawPixels(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateDrawPixels() argument
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H A D | validationGL4.cpp | 555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument 826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument 1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument 1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument 1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument 1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument 1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument 1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument 1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument 1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument 2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument 2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument 2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument 2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument [all...] |
H A D | validationES2.cpp | 234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument 355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument 817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument 847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument 1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument 2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument 2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument 2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument 2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument 2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument 3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument 3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument 4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument 5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument 5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument 5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument 5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument 5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument 6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument 6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument 6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument 6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument [all...] |
/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 1166 renderbufferStorageMSAA(const GrGLContext& ctx, int sampleCount, GrGLenum format, int width, int height) renderbufferStorageMSAA() argument 3491 int height = texture->height(); onRegenerateMipMapLevels() local 3569 this->flushViewport(SkIRect::MakeWH(width, height), height, kTopLeft_GrSurfaceOrigin); onRegenerateMipMapLevels() local [all...] |
/third_party/skia/src/gpu/vk/ |
H A D | GrVkGpu.cpp | 1563 int height = tex->height(); onRegenerateMipMapLevels() local 2699 int height = 0; GetHpsDimension() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 148 GL_APICALL void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, in glCompressedTexImage2D() argument 154 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, in glCompressedTexSubImage2D() argument 160 GL_APICALL void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) in glCopyTexImage2D() argument 165 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) in glCopyTexSubImage2D() argument 660 GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT() argument 666 glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) glReadPixels() argument 676 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument 681 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleANGLE() argument 686 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument 691 glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageOES() argument 706 glScissor(GLint x, GLint y, GLsizei width, GLsizei height) glScissor() argument 756 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage2D() argument 782 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) glTexSubImage2D() argument 938 glViewport(GLint x, GLint y, GLsizei width, GLsizei height) glViewport() argument 954 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage3DOES() argument 960 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument 965 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument 970 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 975 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument 1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument 1020 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 1515 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument 1520 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument 1525 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument [all...] |
H A D | libGLESv2.cpp | 43 static bool validImageSize(GLint level, GLsizei width, GLsizei height) in validImageSize() argument 690 void GL_APIENTRY CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, in CompressedTexImage2D() argument 789 CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) CompressedTexSubImage2D() argument 866 CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) CopyTexImage2D() argument 1014 CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage2D() argument 4132 ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) ReadnPixelsEXT() argument 4152 ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) ReadPixels() argument 4178 RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisample() argument 4234 RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisampleANGLE() argument 4239 RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorage() argument 4280 Scissor(GLint x, GLint y, GLsizei width, GLsizei height) Scissor() argument 4526 TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage2D() argument 4881 TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data) TexSubImage2D() argument 5627 Viewport(GLint x, GLint y, GLsizei width, GLsizei height) Viewport() argument 5695 TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage3DOES() argument 5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument 5815 CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage3DOES() argument 5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument 5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument 6129 RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageOES() argument [all...] |