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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLSurfaceTest.cpp503 EGLint height; in TEST_P() local
550 EGLint height in TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL3.cpp237 ValidateTexImage2DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTexImage2DMultisample() argument
249 ValidateTexImage3DMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexImage3DMultisample() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DBlitFramebufferANGLETest.cpp2444 GLint height = 8; in TEST_P() local
1211 initColorFBO(GLFramebuffer *fbo, GLRenderbuffer *rbo, GLenum rboFormat, GLsizei width, GLsizei height) initColorFBO() argument
1224 initColorFBOWithCheckerPattern(GLFramebuffer *fbo, GLRenderbuffer *rbo, GLenum rboFormat, GLsizei width, GLsizei height) initColorFBOWithCheckerPattern() argument
2637 const GLsizei height = fboIndex == 0 ? kLargeHeight : kSmallHeight; TEST_P() local
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H A DWebGLFramebufferTest.cpp112 constexpr int height = 64; in TEST_P() local
151 testAttachment(GLint width, GLint height, GLRenderbuffer *colorBuffer, GLenum attachment, GLRenderbuffer *buffer, GLbitfield allowedStatuses) testAttachment() argument
194 testColorRenderbuffer(GLint width, GLint height, GLenum internalformat, GLbitfield allowedStatuses) testColorRenderbuffer() argument
224 testDepthStencilDepthStencil(GLint width, GLint height) testDepthStencilDepthStencil() argument
325 testDepthStencilRenderbuffer(GLint width, GLint height, GLRenderbuffer *colorBuffer, GLbitfield allowedStatuses) testDepthStencilRenderbuffer() argument
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/third_party/skia/src/core/
H A DSkMipmap.cpp588 int height = src.height(); in Build() local
711 int height = std::max(1, baseHeight >> (level + 1)); ComputeLevelSize() local
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H A DSkAAClip.cpp313 void addColumn(int x, int y, U8CPU alpha, int height) { in addColumn() argument
323 void addRectRun(int x, int y, int width, int height) { in addRectRun() argument
336 void addAntiRectRun(int x, int y, int width, int height, in addAntiRectRun() argument
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H A DSkDevice.h85 int height() const { in height() function in SkBaseDevice
H A DSkReadBuffer.cpp32 static sk_sp<SkImage> MakeEmptyImage(int width, int height) { in MakeEmptyImage() argument
H A DSkBitmap.cpp213 bool SkBitmap::tryAllocN32Pixels(int width, int height, bool isOpaque) { in tryAllocN32Pixels() argument
219 void SkBitmap::allocN32Pixels(int width, int height, bool isOpaque) { in allocN32Pixels() argument
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/third_party/skia/src/gpu/
H A DGrBackendSurface.cpp466 GrBackendTexture::GrBackendTexture(int width, int height, const GrVkImageInfo& vkInfo) in GrBackendTexture() argument
453 GrBackendTexture(int width, int height, const GrDawnTextureInfo& dawnInfo) GrBackendTexture() argument
498 GrBackendTexture(int width, int height, const GrVkImageInfo& vkInfo, sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) GrBackendTexture() argument
513 GrBackendTexture(int width, int height, GrMipmapped mipmapped, const GrGLTextureInfo glInfo, sk_sp<GrGLTextureParameters> params) GrBackendTexture() argument
535 GrBackendTexture(int width, int height, GrMipmapped mipmapped, const GrMtlTextureInfo& mtlInfo) GrBackendTexture() argument
549 GrBackendTexture(int width, int height, const GrD3DTextureResourceInfo& d3dInfo) GrBackendTexture() argument
555 GrBackendTexture(int width, int height, const GrD3DTextureResourceInfo& d3dInfo, sk_sp<GrD3DResourceState> state) GrBackendTexture() argument
569 GrBackendTexture(int width, int height, GrMipmapped mipmapped, const GrGLTextureInfo& glInfo) GrBackendTexture() argument
579 GrBackendTexture(int width, int height, GrMipmapped mipmapped, const GrMockTextureInfo& mockInfo) GrBackendTexture() argument
918 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrDawnRenderTargetInfo& dawnInfo) GrBackendRenderTarget() argument
942 GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo) GrBackendRenderTarget() argument
948 GrBackendRenderTarget(int width, int height, const GrVkImageInfo& vkInfo) GrBackendRenderTarget() argument
959 GrBackendRenderTarget(int width, int height, const GrVkImageInfo& vkInfo, sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) GrBackendRenderTarget() argument
974 GrBackendRenderTarget(int width, int height, const GrMtlTextureInfo& mtlInfo) GrBackendRenderTarget() argument
984 GrBackendRenderTarget(int width, int height, int sampleCount, const GrMtlTextureInfo& mtlInfo) GrBackendRenderTarget() argument
993 GrBackendRenderTarget(int width, int height, const GrD3DTextureResourceInfo& d3dInfo) GrBackendRenderTarget() argument
1000 GrBackendRenderTarget(int width, int height, const GrD3DTextureResourceInfo& d3dInfo, sk_sp<GrD3DResourceState> state) GrBackendRenderTarget() argument
1013 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrGLFramebufferInfo& glInfo) GrBackendRenderTarget() argument
1028 GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrMockRenderTargetInfo& mockInfo) GrBackendRenderTarget() argument
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H A DGrAHardwareBufferUtils.cpp207 make_gl_backend_texture( GrDirectContext* dContext, AHardwareBuffer* hardwareBuffer, int width, int height, DeleteImageProc* deleteProc, UpdateImageProc* updateProc, TexImageCtx* imageCtx, bool isProtectedContent, const GrBackendFormat& backendFormat, bool isRenderable) make_gl_backend_texture() argument
301 make_vk_backend_texture( GrDirectContext* dContext, AHardwareBuffer* hardwareBuffer, int width, int height, DeleteImageProc* deleteProc, UpdateImageProc* updateProc, TexImageCtx* imageCtx, bool isProtectedContent, const GrBackendFormat& backendFormat, bool isRenderable) make_vk_backend_texture() argument
535 MakeBackendTexture(GrDirectContext* dContext, AHardwareBuffer* hardwareBuffer, int width, int height, DeleteImageProc* deleteProc, UpdateImageProc* updateProc, TexImageCtx* imageCtx, bool isProtectedContent, const GrBackendFormat& backendFormat, bool isRenderable) MakeBackendTexture() argument
H A DGrSurfaceProxy.h130 int height() const { return this->dimensions().height(); } in height() function in GrSurfaceProxy
/third_party/skia/src/image/
H A DSkSurface.cpp37 SkSurface_Base::SkSurface_Base(int width, int height, const SkSurfaceProps* props) in SkSurface_Base() argument
172 SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props) in SkSurface() argument
230 sk_sp<SkSurface> SkSurface::makeSurface(int width, int height) { in makeSurface() argument
402 SkNullSurface(int width, int height) SkNullSurface() argument
417 MakeNull(int width, int height) MakeNull() argument
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/third_party/skia/samplecode/
H A DSampleFatBits.cpp100 void setWHZ(int width, int height, int zoom) { in setWHZ() argument
H A DSamplePathText.cpp416 const Sk4f height = amplitudes * (left * (1.f - fpart) + right * fpart); in apply() local
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H A DSampleClip.cpp341 static void compute_half_planes(const SkMatrix& mx, SkScalar width, SkScalar height, in compute_half_planes() argument
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.h587 void set(GrSurfaceOrigin rtOrigin, int width, int height, in set() argument
595 bool knownEqualTo(GrSurfaceOrigin rtOrigin, int width, int height, in knownEqualTo() argument
/third_party/skia/src/gpu/ops/
H A DSmallPathRenderer.cpp376 int height = devPathBounds.height() + 2 * kAntiAliasPad; in addDFPathToAtlas() local
321 addToAtlasWithRetry(GrMeshDrawTarget* target, FlushInfo* flushInfo, skgpu::v1::SmallPathAtlasMgr* atlasMgr, int width, int height, const void* image, const SkRect& bounds, int srcInset, skgpu::v1::SmallPathShapeData* shapeData) const addToAtlasWithRetry() argument
472 int height = devPathBounds.height() + 2 * kAntiAliasPad; addBMPathToAtlas() local
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/third_party/skia/src/codec/
H A DSkBmpCodec.cpp228 int width, height; in ReadHeader() local
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H A DSkRawCodec.cpp459 dng_image* render(int width, int height) { in render() argument
510 int height() const { in height() function in SkDngImage
541 bool init(int width, int height, const dng_point& cfaPatternSize) { in init() argument
687 const int height = dstInfo.height(); in onGetPixels() local
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp390 void Device::copyBuffer(byte *sourceBuffer, byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() argument
614 unsigned int height = dRect.y1 - dRect.y0; stretchRect() local
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderImage.cpp489 Int height; in GetImageDimensions() local
676 SIMD::UInt height = *Pointer<UInt>(descriptor + OFFSET(vk::StorageImageDescriptor, height)); in GetTexelAddress() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSampler.cpp130 int height = surface->getHeight(); in setTextureLevel() local
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H A DSampler.hpp36 short height[4]; member
/third_party/skia/third_party/externals/imgui/
H A Dimstb_textedit.h511 float height; // height of line member

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