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Searched defs:glsl (Results 26 - 50 of 53) sorted by relevance

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/third_party/skia/third_party/externals/tint/src/writer/glsl/
H A Dgenerator_impl_loop_test.cc20 namespace glsl { namespace
H A Dgenerator_impl_switch_test.cc19 namespace glsl { namespace
H A Dgenerator_impl_test.cc19 namespace glsl { namespace
H A Dtest_helper.h30 namespace glsl { namespace
H A Dgenerator_impl_binary_test.cc21 namespace glsl { namespace
H A Dgenerator_impl_sanitizer_test.cc23 namespace glsl { namespace
H A Dgenerator_impl.h51 namespace glsl { namespace
H A Dgenerator_impl_intrinsic_test.cc23 namespace glsl { namespace
H A Dgenerator_impl_member_accessor_test.cc22 namespace glsl { namespace
H A Dgenerator_impl_type_test.cc28 namespace glsl { namespace
H A Dgenerator_impl.cc70 namespace glsl { namespace
/third_party/ffmpeg/libavfilter/
H A Dglslang.cpp152 GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage) in glslang_compile() argument
/third_party/glslang/glslang/OSDependent/Web/
H A Dglslang.js.cpp189 void* convert_glsl_to_spirv(const char* glsl, in convert_glsl_to_spirv() argument
/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp21 GrSkSLtoGLSL(const GrGLGpu* gpu, SkSL::ProgramKind programKind, const SkSL::String& sksl, const SkSL::Program::Settings& settings, SkSL::String* glsl, GrContextOptions::ShaderErrorHandler* errorHandler) GrSkSLtoGLSL() argument
55 GrGLCompileAndAttachShader(const GrGLContext& glCtx, GrGLuint programId, GrGLenum type, const SkSL::String& glsl, GrThreadSafePipelineBuilder::Stats* stats, GrContextOptions::ShaderErrorHandler* errorHandler) GrGLCompileAndAttachShader() argument
H A DGrGLProgramBuilder.cpp99 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument
212 static void ApplyAdvancedFilter(std::string& glsl) in ApplyAdvancedFilter() argument
271 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local
499 checkLinkStatus(GrGLuint programID, GrContextOptions::ShaderErrorHandler* errorHandler, SkSL::String* sksl[], const SkSL::String glsl[]) checkLinkStatus() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DPipelineGL.cpp94 std::string glsl; in InitializeBase() local
H A DShaderModuleGL.cpp388 std::string glsl = compiler.compile(); in TranslateToGLSL() local
392 dumpedMsg << "/* Dumped generated GLSL */" << std::endl << glsl; in TranslateToGLSL() local
/third_party/vk-gl-cts/external/vulkancts/vkscserver/
H A DvksStructsVKSC.hpp32 vk::GlslSource glsl; member
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DOutputASM.h34 namespace glsl namespace
H A DOutputASM.cpp210 namespace glsl namespace
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dgraphics_robust_access_pass.cpp562 const char glsl[] = "GLSL.std.450\0\0\0\0"; in GetGlslInsts() local
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dgraphics_robust_access_pass.cpp562 const char glsl[] = "GLSL.std.450\0\0\0\0"; in GetGlslInsts() local
/third_party/spirv-tools/source/opt/
H A Dgraphics_robust_access_pass.cpp557 const char glsl[] = "GLSL.std.450"; in GetGlslInsts() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cVertexAttribBindingTests.cpp3243 const char* const glsl = in Run() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DTranslatorVulkan.cpp1411 bool TranslatorVulkan::compileToSpirv(const TInfoSinkBase &glsl) in compileToSpirv() argument

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