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Searched defs:functionsGL (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DRendererWGL.cpp14 RendererWGL::RendererWGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererWGL() argument
H A DDXGISwapChainWindowSurfaceWGL.cpp25 DXGISwapChainWindowSurfaceWGL(const egl::SurfaceState &state, StateManagerGL *stateManager, EGLNativeWindowType window, ID3D11Device *device, HANDLE deviceHandle, HDC deviceContext, const FunctionsGL *functionsGL, const FunctionsWGL *functionsWGL, EGLint orientation) DXGISwapChainWindowSurfaceWGL() argument
H A DD3DTextureSurfaceWGL.cpp232 D3DTextureSurfaceWGL(const egl::SurfaceState &state, StateManagerGL *stateManager, EGLenum buftype, EGLClientBuffer clientBuffer, DisplayWGL *display, HDC deviceContext, ID3D11Device *displayD3D11Device, const FunctionsGL *functionsGL, const FunctionsWGL *functionsWGL) D3DTextureSurfaceWGL() argument
H A DDisplayWGL.cpp279 const FunctionsGL *functionsGL = mRenderer->getFunctions(); in initializeImpl() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
H A DRendererEGL.cpp14 RendererEGL::RendererEGL(std::unique_ptr<FunctionsGL> functionsGL, in RendererEGL() argument
H A DImageEGL.cpp115 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setTexture2D() local
132 const FunctionsGL *functionsGL = GetFunctionsGL(context); in setRenderbufferStorage() local

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