/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetActiveUniformTests.hpp | 61 static const char* fs_body; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
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H A D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 47 const char* MultisampleTextureGetActiveUniformSamplersTest::fs_body = member in glcts::MultisampleTextureGetActiveUniformSamplersTest
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H A D | es31cTextureStorageMultisampleFunctionalTests.cpp | 428 const glw::GLchar* fs_body = "#version 310 es\n" in iterate() local 847 static const char* fs_body = "#version 310 es\n" in iterate() local 2498 static const char* fs_body = in iterate() local 2831 static const char* fs_body = "#version 310 es\n" in iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPoints.hpp | 94 const char* fs_body; member
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H A D | esextcTessellationShaderProperties.cpp | 230 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderBarrier.cpp | 189 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderProgramInterfaces.cpp | 178 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderTriangles.cpp | 192 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderVertexOrdering.cpp | 200 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderXFB.cpp | 283 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderTessellation.cpp | 472 const char* fs_body = "${VERSION}\n" in initTest() local 1026 const char* fs_body = "${VERSION}\n" in initTest() local 1769 const char* fs_body = "${VERSION}\n" in initTest() local
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H A D | esextcTessellationShaderUtils.cpp | 566 const char* fs_body = "${VERSION}\n" in init() local
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H A D | esextcTessellationShaderTCTE.cpp | 359 const char* fs_body = "${VERSION}\n" in executeTestRun() local 1299 const char* fs_body = "${VERSION}\n" in initTest() local 3349 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local 3930 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cGPUShader5Tests.cpp | 707 std::string fs_body = fs_body_template; in getFragmentShader() local
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 1709 void PipelineStatisticsQueryTestFunctionalBase::buildProgram(const char* cs_body, const char* fs_body, in buildProgram() argument
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H A D | gl4cShaderSubroutineTests.hpp | 1353 std::string fs_body; member
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H A D | gl3cCommonBugsTests.cpp | 110 const char* fs_body = "#version 140\n" in initTest() local 2567 std::string fs_body; in runPipelineObjectValidationTestMode() local 2758 std::string fs_body; in runSeparateShaderTestMode() local
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H A D | gl3cCullDistanceTests.cpp | 711 std::string fs_body = fs_body_template; in iterate() local 2991 const glw::GLchar* fs_body = "#version 130\n" in iterate() local 68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
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H A D | gl4cTextureViewTests.cpp | 5350 const char* fs_body = "#version 400\n" in initIterationSpecificProgramObject() local 5737 static const char* fs_body = "#version 400\n" in initPerSampleFillerProgramObject() local 9474 static const char* fs_body = "#version 400\n" in initProgram() local
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H A D | gl4cShaderSubroutineTests.cpp | 7033 std::string fs_body = getFragmentShaderBody(n_id); in initTest() local 8213 const std::string fs_body = getShaderBody(Utils::SHADER_STAGE_FRAGMENT, n_id); in initTest() local 9244 std::string fs_body in initTest() local 831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument 10393 const std::string fs_body = getFragmentShaderBody(referencing_stage); executeTestCase() local 11357 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local 11740 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local 12415 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local [all...] |
H A D | gl4cGPUShaderFP64Tests.cpp | 6325 const char* fs_body = "#version 400\n" in initProgramObjects() local 8861 std::string fs_body = getFragmentShaderBody(variables); in buildTestProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
H A D | esextcDrawElementsBaseVertexTests.cpp | 1252 std::string fs_body = specializeShader(1, &functional_fs_code); in setUpFunctionalTestObjects() local
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