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Searched defs:fs_body (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetActiveUniformTests.hpp61 static const char* fs_body; member in glcts::MultisampleTextureGetActiveUniformSamplersTest
H A Des31cTextureStorageMultisampleGetActiveUniformTests.cpp47 const char* MultisampleTextureGetActiveUniformSamplersTest::fs_body = member in glcts::MultisampleTextureGetActiveUniformSamplersTest
H A Des31cTextureStorageMultisampleFunctionalTests.cpp428 const glw::GLchar* fs_body = "#version 310 es\n" in iterate() local
847 static const char* fs_body = "#version 310 es\n" in iterate() local
2498 static const char* fs_body = in iterate() local
2831 static const char* fs_body = "#version 310 es\n" in iterate() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPoints.hpp94 const char* fs_body; member
H A DesextcTessellationShaderProperties.cpp230 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderBarrier.cpp189 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderProgramInterfaces.cpp178 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderTriangles.cpp192 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderVertexOrdering.cpp200 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderXFB.cpp283 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderTessellation.cpp472 const char* fs_body = "${VERSION}\n" in initTest() local
1026 const char* fs_body = "${VERSION}\n" in initTest() local
1769 const char* fs_body = "${VERSION}\n" in initTest() local
H A DesextcTessellationShaderUtils.cpp566 const char* fs_body = "${VERSION}\n" in init() local
H A DesextcTessellationShaderTCTE.cpp359 const char* fs_body = "${VERSION}\n" in executeTestRun() local
1299 const char* fs_body = "${VERSION}\n" in initTest() local
3349 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local
3930 const char* fs_body = "${VERSION}\n" in initTestDescriptor() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp707 std::string fs_body = fs_body_template; in getFragmentShader() local
H A Dgl4cPipelineStatisticsQueryTests.cpp1709 void PipelineStatisticsQueryTestFunctionalBase::buildProgram(const char* cs_body, const char* fs_body, in buildProgram() argument
H A Dgl4cShaderSubroutineTests.hpp1353 std::string fs_body; member
H A Dgl3cCommonBugsTests.cpp110 const char* fs_body = "#version 140\n" in initTest() local
2567 std::string fs_body; in runPipelineObjectValidationTestMode() local
2758 std::string fs_body; in runSeparateShaderTestMode() local
H A Dgl3cCullDistanceTests.cpp711 std::string fs_body = fs_body_template; in iterate() local
2991 const glw::GLchar* fs_body = "#version 130\n" in iterate() local
68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
H A Dgl4cTextureViewTests.cpp5350 const char* fs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5737 static const char* fs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
9474 static const char* fs_body = "#version 400\n" in initProgram() local
H A Dgl4cShaderSubroutineTests.cpp7033 std::string fs_body = getFragmentShaderBody(n_id); in initTest() local
8213 const std::string fs_body = getShaderBody(Utils::SHADER_STAGE_FRAGMENT, n_id); in initTest() local
9244 std::string fs_body in initTest() local
831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument
10393 const std::string fs_body = getFragmentShaderBody(referencing_stage); executeTestCase() local
11357 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local
11740 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local
12415 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); executeIteration() local
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H A Dgl4cGPUShaderFP64Tests.cpp6325 const char* fs_body = "#version 400\n" in initProgramObjects() local
8861 std::string fs_body = getFragmentShaderBody(variables); in buildTestProgram() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1252 std::string fs_body = specializeShader(1, &functional_fs_code); in setUpFunctionalTestObjects() local

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