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Searched defs:float16 (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/amber/src/src/
H A Dfloat16_helper.h21 namespace float16 { namespace
H A Dfloat16_helper_test.cc20 namespace float16 { namespace
H A Dfloat16_helper.cc37 namespace float16 { namespace
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmUtils.cpp683 std::vector<deFloat16> float16; in getFloat16s() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmUtils.cpp657 std::vector<deFloat16> float16; in getFloat16s() local
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/third_party/mesa3d/src/freedreno/rnn/
H A Drnndec.c123 static float float16(uint16_t val) in float16() function
/third_party/mesa3d/src/compiler/
H A Dshader_info.h112 bool float16; member
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/NVPTX/
H A DNVPTXAsmPrinter.cpp1866 uint16_t float16 = API.getLoBits(16).getZExtValue(); in bufferLEByte() local
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.c6219 offset_to_ps_input(uint32_t offset, bool flat_shade, bool explicit, bool float16) in offset_to_ps_input() argument
6278 bool float16 = !!(ps->info.ps.float16_shaded_mask & (1u << *ps_offset)); in input_mask_to_ps_inputs() local

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