H A D | gl4cProgramInterfaceQueryTests.cpp | 643 GLint expected3[] = { 5, GL_FLOAT, 2, 0, 0, 0, 0, 0, 1, 5, 0 }; in Run() local 759 GLint expected3[] = { 5, GL_FLOAT, 2, 0, 1, 0, 0, 0, 0, 3, 0, 0 }; in Run() local 1057 GLint expected3[] = { 5, GL_FLOAT, 2, 0, 0, 0, 0, 0, 1, 5, 0 }; in Run() local 1169 GLint expected3[] = { 5, GL_FLOAT, 2, 0, 1, 0, 0, 0, 0, 3, 0, 0 }; in Run() local 1489 GLint expected3[] = { in Run() local 1692 GLint expected3[] = { 15, 3, 0, 1, 0, 0, 0, 0, size }; Run() local 1889 GLint expected3[] = { 5, GL_FLOAT, 1 }; Run() local 1995 GLint expected3[] = { 5, 16, 2 }; Run() local 3097 GLint expected3[] = { 16, 4, 0, 1, 0, 0, 0, 0 }; Run() local 3369 GLint expected3[] = { 19, GL_NONE, 2 }; Run() local 3771 GLint expected3[] = { 15, GL_FLOAT_VEC4, 1, 0, 0, 0, 0, 0, 1, 0, -1 }; Run() local 3876 GLint expected3[] = { 5, GL_FLOAT_VEC4, 1, 0, 0, 0, 1, 0, 0, 1, 0, -1 }; Run() local 3958 GLint expected3[] = { 12, GL_FLOAT_VEC4, 1, 0, 0, 0, 0, 1, 0, 0, -1 }; Run() local 4047 GLint expected3[] = { 12, GL_FLOAT_VEC4, 1, 0, 0, 1, 0, 0, 0, 0, -1 }; Run() local 4143 GLint expected3[] = { 9, GL_FLOAT_VEC4, 1, 0, 1, 0, 0, 0, 0, 0, 0 }; Run() local 4541 GLint expected3[] = { 2, GL_FLOAT_VEC4, 1, 0, 1, 0 }; Run() local 4719 GLint expected3[] = { 7, 0, 1, 1, 0, 0, static_cast<GLint>(indicesBV["Outputa.data"]) }; VerifyCompute() local [all...] |