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Searched defs:em (Results 1 - 9 of 9) sorted by relevance

/foundation/multimedia/media_library/frameworks/services/media_mtp/src/
H A Dmtp_driver.cpp138 int MtpDriver::WriteEvent(EventMtp &em) in WriteEvent() argument
/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/
H A Dcomponent_query.cpp98 auto& em = baseComponentSet.GetEcs().GetEntityManager(); in Execute() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp253 IEntityManager& em = ecs.GetEntityManager(); in CreateLight() local
H A Dmesh_builder.cpp1543 auto& em = ecs.GetEntityManager(); in CreateMesh() local
1627 auto& em = ecs.GetEntityManager(); in CreateBuffers() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_serializer.cpp916 auto& em = ec.GetEcs().GetEntityManager(); in ReadEntityCollection() local
H A Dscene_holder.cpp727 auto& em = ecs_->GetEntityManager(); in UpdateCameraRenderTarget() local
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1072 CORE_NS::IEntityManager& em = ecs_->GetEntityManager(); in SetupPostprocess() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp140 void FillShaderData(IEntityManager& em, IUriComponentManager& uriManager, in FillShaderData() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1531 FillMetallicRoughness(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillMetallicRoughness() argument
1546 FillSpecularGlossiness(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSpecularGlossiness() argument
1563 FillUnlit(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillUnlit() argument
1573 FillClearcoat(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillClearcoat() argument
1591 FillIor(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillIor() argument
1603 FillSheen(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSheen() argument
1618 FillSpecular(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillSpecular() argument
1644 FillTransmission(MaterialComponent& desc, const GLTFImportResult& importResult, const GLTF2::Data& data, const GLTF2::Material& gltfMaterial, IEntityManager& em) FillTransmission() argument
1696 auto& em = ecs.GetEntityManager(); ImportMaterial() local
2282 FillShaderData(IEntityManager& em, IUriComponentManager& uriManager, IRenderHandleComponentManager& renderHandleMgr, const string_view renderSlot, GLTF2::GLTF2Importer::DefaultMaterialShaderData::SingleShaderData& shaderData) FillShaderData() argument
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