Home
last modified time | relevance | path

Searched defs:drawIdx (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp146 void RenderNodeDefaultShadowsBlur::ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t drawIdx, in ProcessSingleShadow() argument
194 RenderData(IRenderCommandList& cmdList, const RenderPass& renderPassBase, const ViewportDesc& viewport, const ScissorDesc& scissor, const RenderHandle inputHandle, const RenderHandle outputHandle, const uint32_t drawIdx, const Math::Vec4 texSizeInvTexSize) RenderData() argument

Completed in 1 milliseconds