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Searched defs:dirtyBits (Results 1 - 25 of 29) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DVertexArray_unittest.cpp21 VertexArray::DirtyBits dirtyBits; in TEST() local
H A DContext.inl.h90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits() local
98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DSamplerD3D.h26 inline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) in syncState() argument
H A DFramebufferD3D.cpp288 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
H A DTextureD3D.cpp707 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DProgram11.cpp23 syncState(const gl::Context *context, const gl::Program::DirtyBits &dirtyBits) syncState() argument
H A DVertexArray11.cpp67 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument
H A DFramebuffer11.cpp393 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DVertexArrayNULL.cpp19 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument
H A DFramebufferNULL.cpp159 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
H A DTextureNULL.cpp212 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
H A DContextNULL.cpp365 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DVertexArray9.h39 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument
H A DFramebuffer9.cpp407 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
H A DContext9.cpp424 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
H A DStateManager9.cpp115 void StateManager9::syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) in syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DVertexArrayImpl.h58 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument
H A DProgramImpl.h166 syncState(const gl::Context *context, const gl::Program::DirtyBits &dirtyBits) syncState() argument
H A DRenderTargetCache.h69 update(const gl::Context *context, const gl::FramebufferState &state, const gl::Framebuffer::DirtyBits &dirtyBits) update() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DProgramGL.cpp1156 syncState(const gl::Context *context, const gl::Program::DirtyBits &dirtyBits) syncState() argument
H A DContextGL.cpp881 syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits, const gl::State::DirtyBits &bitMask, gl::Command command) syncState() argument
H A DVertexArrayGL.cpp946 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument
H A DFramebufferGL.cpp1243 syncState(const gl::Context *context, GLenum binding, const gl::Framebuffer::DirtyBits &dirtyBits, gl::Command command) syncState() argument
H A DTextureGL.cpp1430 syncState(const gl::Context *context, const gl::Texture::DirtyBits &dirtyBits, gl::Command source) syncState() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DVertexArrayVk.cpp457 syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits, gl::VertexArray::DirtyAttribBitsArray *attribBits, gl::VertexArray::DirtyBindingBitsArray *bindingBits) syncState() argument

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