| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
| H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 317 const VkDevice device = context.getDevice(); in ScissorRenderer() local 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const int numViewports, const std::vector<IVec4> scissors) makeGraphicsPipeline() argument 349 const VkDevice device = context.getDevice(); draw() local 401 const VkDevice device = context.getDevice(); test() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
| H A D | vktGeometryInstancedRenderingTests.cpp | 151 const VkDevice device = context.getDevice(); in draw() local 87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument 359 const VkDevice device = context.getDevice(); test() local [all...] |
| H A D | vktGeometryTestsUtil.cpp | 428 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const tcu::Vec4& color) in fillBuffer() argument 42 setShader(const DeviceInterface& vk, const VkDevice device, const VkShaderStageFlagBits stage, const ProgramBinary& binary, const VkSpecializationInfo* specInfo) setShader() argument 134 build(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass) build() argument 447 fillBuffer(const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) fillBuffer() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
| H A D | vktImageAstcDecodeModeTests.cpp | 100 const VkDevice device = m_context.getDevice(); in iterate() local [all...] |
| H A D | vktImageMismatchedFormatsTests.cpp | 377 const VkDevice device = m_context.getDevice(); in iterate() local [all...] |
| H A D | vktImageMultisampleLoadStoreTests.cpp | 200 void insertImageViews (const DeviceInterface& vk, const VkDevice device, const CaseDef& caseDef, const VkFormat format, const VkImage image, std::vector<SharedVkImageView>* const pOutImageViews) in insertImageViews() argument 224 void insertDescriptorSets (const DeviceInterface& vk, const VkDevice device, const CaseDef& caseDef, const VkDescriptorPool descriptorPool, const VkDescriptorSetLayout descriptorSetLayout, std::vector<SharedVkDescriptorSet>* const pOutDescriptorSets) in insertDescriptorSets() argument 246 const VkDevice device = context.getDevice(); in test() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/ |
| H A D | vktMemoryModelPadding.cpp | 232 const auto device = m_context.getDevice(); in iterate() local [all...] |
| H A D | vktMemoryModelSharedLayoutCase.cpp | 362 const vk::VkDevice device = m_context.getDevice(); in iterate() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | CLContext.cpp | 80 cl_command_queue Context::createCommandQueueWithProperties(cl_device_id device, in createCommandQueueWithProperties() argument 111 cl_command_queue Context::createCommandQueue(cl_device_id device, in createCommandQueue() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| H A D | Framebuffer9.cpp | 112 IDirect3DDevice9 *device = mRenderer->getDevice(); in readPixelsImpl() local 228 IDirect3DDevice9 *device = mRenderer->getDevice(); in blitImpl() local
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| H A D | TextureStorage9.cpp | 255 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture() local 539 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/converged/ |
| H A D | CompositorNativeWindow11.cpp | 67 HRESULT CompositorNativeWindow11::createSwapChain(ID3D11Device *device, in createSwapChain() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/ |
| H A D | CLContextCL.cpp | 89 const cl::Device &device = commandQueue.getDevice(); in createCommandQueue() local
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| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkMemUtil.cpp | 63 HostPtr::HostPtr (const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags) in HostPtr() argument 190 SimpleAllocator::SimpleAllocator (const DeviceInterface& vk, VkDevice device, const VkPhysicalDeviceMemoryProperties& deviceMemProps, const OptionalOffsetParams& offsetParams) in SimpleAllocator() argument 270 allocateExtended(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkMemoryRequirements& memReqs, const MemoryRequirement requirement, const void* pNext) allocateExtended() argument 299 allocateDedicated(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkBuffer buffer, MemoryRequirement requirement) allocateDedicated() argument 318 allocateDedicated(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkImage image, MemoryRequirement requirement) allocateDedicated() argument 337 mapMemory(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags) mapMemory() argument 345 flushMappedMemoryRange(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size) flushMappedMemoryRange() argument 359 invalidateMappedMemoryRange(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size) invalidateMappedMemoryRange() argument 420 bindImagePlanesMemory(const DeviceInterface& vkd, const VkDevice device, const VkImage image, const deUint32 numPlanes, vector<AllocationSp>& allocations, vk::Allocator& allocator, const vk::MemoryRequirement requirement) bindImagePlanesMemory() argument 462 bindImage(const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkImage image, const MemoryRequirement requirement) bindImage() argument 473 bindBuffer(const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkBuffer buffer, const MemoryRequirement requirement) bindBuffer() argument 484 zeroBuffer(const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize size) zeroBuffer() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
| H A D | HardwareBufferImageSiblingVkAndroid.cpp | 141 VkDevice device = renderer->getDevice(); in ValidateHardwareBuffer() local 226 VkDevice device = renderer->getDevice(); in initImpl() local
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| /third_party/skia/src/core/ |
| H A D | SkVMBlitter.cpp | 219 SkVMBlitter::Params SkVMBlitter::EffectiveParams(const SkPixmap& device, in EffectiveParams() argument 310 skvm::Coord device = device_coord(p, uniforms); BuildProgram() local 528 SkVMBlitter(const SkPixmap& device, const SkPaint& paint, const SkPixmap* sprite, SkIPoint spriteOffset, const SkMatrixProvider& matrices, sk_sp<SkShader> clip, bool* ok) SkVMBlitter() argument 749 Make(const SkPixmap& device, const SkPaint& paint, const SkMatrixProvider& matrices, SkArenaAlloc* alloc, sk_sp<SkShader> clip) Make() argument 760 Make(const SkPixmap& device, const SkPaint& paint, const SkPixmap& sprite, int left, int top, SkArenaAlloc* alloc, sk_sp<SkShader> clip) Make() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
| H A D | VkPipeline.cpp | 110 std::shared_ptr<sw::ComputeProgram> createProgram(vk::Device *device, std::shared_ptr<sw::SpirvShader> shader, const vk::PipelineLayout *layout) in createProgram() argument 246 Pipeline::Pipeline(PipelineLayout *layout, Device *device) in Pipeline() argument 261 GraphicsPipeline::GraphicsPipeline(const VkGraphicsPipelineCreateInfo *pCreateInfo, void *mem, Device *device) in GraphicsPipeline() argument 388 ComputePipeline(const VkComputePipelineCreateInfo *pCreateInfo, void *mem, Device *device) ComputePipeline() argument [all...] |
| /third_party/openssl/crypto/ts/ |
| H A D | ts_conf.c | 151 TS_CONF_set_crypto_device(CONF *conf, const char *section, const char *device) TS_CONF_set_crypto_device() argument
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| /third_party/skia/src/shaders/ |
| H A D | SkPictureShader.cpp | 296 onProgram(skvm::Builder* p, skvm::Coord device, skvm::Coord local, skvm::Color paint, const SkMatrixProvider& matrices, const SkMatrix* localM, const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/ |
| H A D | RenderPipeline.cpp | 196 MaybeError ValidateVertexState(DeviceBase* device, in ValidateVertexState() argument 237 MaybeError ValidatePrimitiveState(const DeviceBase* device, in ValidatePrimitiveState() argument 264 MaybeError ValidateDepthStencilState(const DeviceBase* device, in ValidateDepthStencilState() argument 116 ValidateVertexAttribute( DeviceBase* device, const VertexAttribute* attribute, const EntryPointMetadata& metadata, uint64_t vertexBufferStride, ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) ValidateVertexAttribute() argument 172 ValidateVertexBufferLayout( DeviceBase* device, const VertexBufferLayout* buffer, const EntryPointMetadata& metadata, ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) ValidateVertexBufferLayout() argument 320 ValidateBlendState(DeviceBase* device, const BlendState* descriptor) ValidateBlendState() argument 336 ValidateColorTargetState( DeviceBase* device, const ColorTargetState* descriptor, bool fragmentWritten, const EntryPointMetadata::FragmentOutputVariableInfo& fragmentOutputVariable) ValidateColorTargetState() argument 398 ValidateFragmentState(DeviceBase* device, const FragmentState* descriptor, const PipelineLayoutBase* layout) ValidateFragmentState() argument 428 ValidateInterStageMatching(DeviceBase* device, const VertexState& vertexState, const FragmentState& fragmentState) ValidateInterStageMatching() argument 495 ValidateRenderPipelineDescriptor(DeviceBase* device, const RenderPipelineDescriptor* descriptor) ValidateRenderPipelineDescriptor() argument 532 GetRenderStagesAndSetDummyShader( DeviceBase* device, const RenderPipelineDescriptor* descriptor) GetRenderStagesAndSetDummyShader() argument 567 RenderPipelineBase(DeviceBase* device, const RenderPipelineDescriptor* descriptor) RenderPipelineBase() argument 684 RenderPipelineBase(DeviceBase* device) RenderPipelineBase() argument 688 RenderPipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag) RenderPipelineBase() argument 706 MakeError(DeviceBase* device) MakeError() argument 709 ErrorRenderPipeline(DeviceBase* device) MakeError() argument [all...] |
| H A D | Device.cpp | 129 ValidateLayoutAndGetComputePipelineDescriptorWithDefaults( DeviceBase* device, const ComputePipelineDescriptor& descriptor, ComputePipelineDescriptor* outDescriptor) ValidateLayoutAndGetComputePipelineDescriptorWithDefaults() argument 152 ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults( DeviceBase* device, const RenderPipelineDescriptor& descriptor, RenderPipelineDescriptor* outDescriptor) ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults() argument [all...] |
| H A D | DawnNative.cpp | 34 std::vector<const char*> GetTogglesUsed(WGPUDevice device) { in GetTogglesUsed() argument 201 size_t GetLazyClearCountForTesting(WGPUDevice device) { in GetLazyClearCountForTesting() argument 205 size_t GetDeprecationWarningCountForTesting(WGPUDevice device) { in GetDeprecationWarningCountForTesting() argument 229 DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device) { in DeviceTick() argument
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| H A D | Texture.cpp | 176 MaybeError ValidateTextureSize(const DeviceBase* device, in ValidateTextureSize() argument 265 MaybeError ValidateTextureDescriptor(const DeviceBase* device, in ValidateTextureDescriptor() argument 332 MaybeError ValidateTextureViewDescriptor(const DeviceBase* device, in ValidateTextureViewDescriptor() argument 451 TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state) TextureBase() argument 477 TextureBase(DeviceBase* device, TextureState state) TextureBase() argument 482 TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag) TextureBase() argument 491 MakeError(DeviceBase* device) MakeError() argument 668 DeviceBase* device = GetDevice(); APICreateView() local 711 TextureViewBase(DeviceBase* device, ObjectBase::ErrorTag tag) TextureViewBase() argument 719 MakeError(DeviceBase* device) MakeError() argument [all...] |
| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| H A D | UtilsD3D12.cpp | 375 void SetDebugName(Device* device, ID3D12Object* object, const char* prefix, std::string label) { in SetDebugName() argument
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
| H A D | TextureGL.cpp | 129 Texture::Texture(Device* device, const TextureDescriptor* descriptor) in Texture() argument 182 Texture::Texture(Device* device, in Texture() argument 220 Device* device = ToBackend(GetDevice()); in ClearTexture() local
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