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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorMultiViewportTests.cpp317 const VkDevice device = context.getDevice(); in ScissorRenderer() local
95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const int numViewports, const std::vector<IVec4> scissors) makeGraphicsPipeline() argument
349 const VkDevice device = context.getDevice(); draw() local
401 const VkDevice device = context.getDevice(); test() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp151 const VkDevice device = context.getDevice(); in draw() local
87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
359 const VkDevice device = context.getDevice(); test() local
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H A DvktGeometryTestsUtil.cpp428 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const tcu::Vec4& color) in fillBuffer() argument
42 setShader(const DeviceInterface& vk, const VkDevice device, const VkShaderStageFlagBits stage, const ProgramBinary& binary, const VkSpecializationInfo* specInfo) setShader() argument
134 build(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass) build() argument
447 fillBuffer(const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) fillBuffer() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageAstcDecodeModeTests.cpp100 const VkDevice device = m_context.getDevice(); in iterate() local
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H A DvktImageMismatchedFormatsTests.cpp377 const VkDevice device = m_context.getDevice(); in iterate() local
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H A DvktImageMultisampleLoadStoreTests.cpp200 void insertImageViews (const DeviceInterface& vk, const VkDevice device, const CaseDef& caseDef, const VkFormat format, const VkImage image, std::vector<SharedVkImageView>* const pOutImageViews) in insertImageViews() argument
224 void insertDescriptorSets (const DeviceInterface& vk, const VkDevice device, const CaseDef& caseDef, const VkDescriptorPool descriptorPool, const VkDescriptorSetLayout descriptorSetLayout, std::vector<SharedVkDescriptorSet>* const pOutDescriptorSets) in insertDescriptorSets() argument
246 const VkDevice device = context.getDevice(); in test() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/
H A DvktMemoryModelPadding.cpp232 const auto device = m_context.getDevice(); in iterate() local
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H A DvktMemoryModelSharedLayoutCase.cpp362 const vk::VkDevice device = m_context.getDevice(); in iterate() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCLContext.cpp80 cl_command_queue Context::createCommandQueueWithProperties(cl_device_id device, in createCommandQueueWithProperties() argument
111 cl_command_queue Context::createCommandQueue(cl_device_id device, in createCommandQueue() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DFramebuffer9.cpp112 IDirect3DDevice9 *device = mRenderer->getDevice(); in readPixelsImpl() local
228 IDirect3DDevice9 *device = mRenderer->getDevice(); in blitImpl() local
H A DTextureStorage9.cpp255 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture() local
539 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/converged/
H A DCompositorNativeWindow11.cpp67 HRESULT CompositorNativeWindow11::createSwapChain(ID3D11Device *device, in createSwapChain() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/
H A DCLContextCL.cpp89 const cl::Device &device = commandQueue.getDevice(); in createCommandQueue() local
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkMemUtil.cpp63 HostPtr::HostPtr (const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags) in HostPtr() argument
190 SimpleAllocator::SimpleAllocator (const DeviceInterface& vk, VkDevice device, const VkPhysicalDeviceMemoryProperties& deviceMemProps, const OptionalOffsetParams& offsetParams) in SimpleAllocator() argument
270 allocateExtended(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkMemoryRequirements& memReqs, const MemoryRequirement requirement, const void* pNext) allocateExtended() argument
299 allocateDedicated(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkBuffer buffer, MemoryRequirement requirement) allocateDedicated() argument
318 allocateDedicated(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkImage image, MemoryRequirement requirement) allocateDedicated() argument
337 mapMemory(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags) mapMemory() argument
345 flushMappedMemoryRange(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size) flushMappedMemoryRange() argument
359 invalidateMappedMemoryRange(const DeviceInterface& vkd, VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size) invalidateMappedMemoryRange() argument
420 bindImagePlanesMemory(const DeviceInterface& vkd, const VkDevice device, const VkImage image, const deUint32 numPlanes, vector<AllocationSp>& allocations, vk::Allocator& allocator, const vk::MemoryRequirement requirement) bindImagePlanesMemory() argument
462 bindImage(const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkImage image, const MemoryRequirement requirement) bindImage() argument
473 bindBuffer(const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkBuffer buffer, const MemoryRequirement requirement) bindBuffer() argument
484 zeroBuffer(const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize size) zeroBuffer() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/
H A DHardwareBufferImageSiblingVkAndroid.cpp141 VkDevice device = renderer->getDevice(); in ValidateHardwareBuffer() local
226 VkDevice device = renderer->getDevice(); in initImpl() local
/third_party/skia/src/core/
H A DSkVMBlitter.cpp219 SkVMBlitter::Params SkVMBlitter::EffectiveParams(const SkPixmap& device, in EffectiveParams() argument
310 skvm::Coord device = device_coord(p, uniforms); BuildProgram() local
528 SkVMBlitter(const SkPixmap& device, const SkPaint& paint, const SkPixmap* sprite, SkIPoint spriteOffset, const SkMatrixProvider& matrices, sk_sp<SkShader> clip, bool* ok) SkVMBlitter() argument
749 Make(const SkPixmap& device, const SkPaint& paint, const SkMatrixProvider& matrices, SkArenaAlloc* alloc, sk_sp<SkShader> clip) Make() argument
760 Make(const SkPixmap& device, const SkPaint& paint, const SkPixmap& sprite, int left, int top, SkArenaAlloc* alloc, sk_sp<SkShader> clip) Make() argument
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkPipeline.cpp110 std::shared_ptr<sw::ComputeProgram> createProgram(vk::Device *device, std::shared_ptr<sw::SpirvShader> shader, const vk::PipelineLayout *layout) in createProgram() argument
246 Pipeline::Pipeline(PipelineLayout *layout, Device *device) in Pipeline() argument
261 GraphicsPipeline::GraphicsPipeline(const VkGraphicsPipelineCreateInfo *pCreateInfo, void *mem, Device *device) in GraphicsPipeline() argument
388 ComputePipeline(const VkComputePipelineCreateInfo *pCreateInfo, void *mem, Device *device) ComputePipeline() argument
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/third_party/openssl/crypto/ts/
H A Dts_conf.c151 TS_CONF_set_crypto_device(CONF *conf, const char *section, const char *device) TS_CONF_set_crypto_device() argument
/third_party/skia/src/shaders/
H A DSkPictureShader.cpp296 onProgram(skvm::Builder* p, skvm::Coord device, skvm::Coord local, skvm::Color paint, const SkMatrixProvider& matrices, const SkMatrix* localM, const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DRenderPipeline.cpp196 MaybeError ValidateVertexState(DeviceBase* device, in ValidateVertexState() argument
237 MaybeError ValidatePrimitiveState(const DeviceBase* device, in ValidatePrimitiveState() argument
264 MaybeError ValidateDepthStencilState(const DeviceBase* device, in ValidateDepthStencilState() argument
116 ValidateVertexAttribute( DeviceBase* device, const VertexAttribute* attribute, const EntryPointMetadata& metadata, uint64_t vertexBufferStride, ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) ValidateVertexAttribute() argument
172 ValidateVertexBufferLayout( DeviceBase* device, const VertexBufferLayout* buffer, const EntryPointMetadata& metadata, ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) ValidateVertexBufferLayout() argument
320 ValidateBlendState(DeviceBase* device, const BlendState* descriptor) ValidateBlendState() argument
336 ValidateColorTargetState( DeviceBase* device, const ColorTargetState* descriptor, bool fragmentWritten, const EntryPointMetadata::FragmentOutputVariableInfo& fragmentOutputVariable) ValidateColorTargetState() argument
398 ValidateFragmentState(DeviceBase* device, const FragmentState* descriptor, const PipelineLayoutBase* layout) ValidateFragmentState() argument
428 ValidateInterStageMatching(DeviceBase* device, const VertexState& vertexState, const FragmentState& fragmentState) ValidateInterStageMatching() argument
495 ValidateRenderPipelineDescriptor(DeviceBase* device, const RenderPipelineDescriptor* descriptor) ValidateRenderPipelineDescriptor() argument
532 GetRenderStagesAndSetDummyShader( DeviceBase* device, const RenderPipelineDescriptor* descriptor) GetRenderStagesAndSetDummyShader() argument
567 RenderPipelineBase(DeviceBase* device, const RenderPipelineDescriptor* descriptor) RenderPipelineBase() argument
684 RenderPipelineBase(DeviceBase* device) RenderPipelineBase() argument
688 RenderPipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag) RenderPipelineBase() argument
706 MakeError(DeviceBase* device) MakeError() argument
709 ErrorRenderPipeline(DeviceBase* device) MakeError() argument
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H A DDevice.cpp129 ValidateLayoutAndGetComputePipelineDescriptorWithDefaults( DeviceBase* device, const ComputePipelineDescriptor& descriptor, ComputePipelineDescriptor* outDescriptor) ValidateLayoutAndGetComputePipelineDescriptorWithDefaults() argument
152 ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults( DeviceBase* device, const RenderPipelineDescriptor& descriptor, RenderPipelineDescriptor* outDescriptor) ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults() argument
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H A DDawnNative.cpp34 std::vector<const char*> GetTogglesUsed(WGPUDevice device) { in GetTogglesUsed() argument
201 size_t GetLazyClearCountForTesting(WGPUDevice device) { in GetLazyClearCountForTesting() argument
205 size_t GetDeprecationWarningCountForTesting(WGPUDevice device) { in GetDeprecationWarningCountForTesting() argument
229 DAWN_NATIVE_EXPORT bool DeviceTick(WGPUDevice device) { in DeviceTick() argument
H A DTexture.cpp176 MaybeError ValidateTextureSize(const DeviceBase* device, in ValidateTextureSize() argument
265 MaybeError ValidateTextureDescriptor(const DeviceBase* device, in ValidateTextureDescriptor() argument
332 MaybeError ValidateTextureViewDescriptor(const DeviceBase* device, in ValidateTextureViewDescriptor() argument
451 TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state) TextureBase() argument
477 TextureBase(DeviceBase* device, TextureState state) TextureBase() argument
482 TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag) TextureBase() argument
491 MakeError(DeviceBase* device) MakeError() argument
668 DeviceBase* device = GetDevice(); APICreateView() local
711 TextureViewBase(DeviceBase* device, ObjectBase::ErrorTag tag) TextureViewBase() argument
719 MakeError(DeviceBase* device) MakeError() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DUtilsD3D12.cpp375 void SetDebugName(Device* device, ID3D12Object* object, const char* prefix, std::string label) { in SetDebugName() argument
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DTextureGL.cpp129 Texture::Texture(Device* device, const TextureDescriptor* descriptor) in Texture() argument
182 Texture::Texture(Device* device, in Texture() argument
220 Device* device = ToBackend(GetDevice()); in ClearTexture() local

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