Home
last modified time | relevance | path

Searched defs:device (Results 1251 - 1275 of 1795) sorted by relevance

1...<<51525354555657585960>>...72

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCLCommandQueue.cpp713 CommandQueue(Context &context, Device &device, PropArray &&propArray, CommandQueueProperties properties, cl_uint size, cl_int &errorCode) CommandQueue() argument
732 CommandQueue(Context &context, Device &device, CommandQueueProperties properties, cl_int &errorCode) CommandQueue() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DDisplayWGL.cpp711 egl::Error DisplayWGL::registerD3DDevice(IUnknown *device, HANDLE *outHandle) in registerD3DDevice() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkObjUtil.cpp40 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineFlags, const void* pipelinePNext, const VkShaderModule shaderModule, const VkPipelineShaderStageCreateFlags shaderFlags, const VkSpecializationInfo* specializationInfo, const VkPipelineCache pipelineCache, const uint32_t subgroupSize) makeComputePipeline() argument
80 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule shaderModule) makeComputePipeline() argument
95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument
173 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const deUint32 subpass, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineInputAssemblyStateCreateInfo* inputAssemblyStateCreateInfo, const VkPipelineTessellationStateCreateInfo* tessStateCreateInfo, const VkPipelineViewportStateCreateInfo* viewportStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument
406 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule taskShaderModule, const VkShaderModule meshShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const deUint32 subpass, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const VkPipelineCreateFlags pipelineCreateFlags, const void* pNext) makeGraphicsPipeline() argument
489 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipeline basePipelineHandle, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineCreateFlags, const std::vector<VkPipelineShaderStageCreateInfo>& pipelineShaderStageParams, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const deUint32 subpass, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext) makeGraphicsPipeline() argument
573 makeRenderPass(const DeviceInterface& vk, const VkDevice device, const VkFormat colorFormat, const VkFormat depthStencilFormat, const VkAttachmentLoadOp loadOperation, const VkImageLayout finalLayoutColor, const VkImageLayout finalLayoutDepthStencil, const VkImageLayout subpassLayoutColor, const VkImageLayout subpassLayoutDepthStencil, const VkAllocationCallbacks* const allocationCallbacks, const void* pNext) makeRenderPass() argument
707 makeDescriptorSet(const DeviceInterface& vk, const VkDevice device, const VkDescriptorPool descriptorPool, const VkDescriptorSetLayout setLayout, const void* pNext) makeDescriptorSet() argument
764 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const VkDescriptorSetLayout descriptorSetLayout, const VkPushConstantRange* pushConstantRange) makePipelineLayout() argument
774 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const std::vector<VkDescriptorSetLayout> &descriptorSetLayouts) makePipelineLayout() argument
784 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const std::vector<vk::Move<VkDescriptorSetLayout>> &descriptorSetLayouts) makePipelineLayout() argument
797 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const deUint32 setLayoutCount, const VkDescriptorSetLayout* descriptorSetLayout, const VkPipelineLayoutCreateFlags flags) makePipelineLayout() argument
817 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const deUint32 setLayoutCount, const VkDescriptorSetLayout* descriptorSetLayout, const deUint32 pushConstantRangeCount, const VkPushConstantRange* pPushConstantRanges, const VkPipelineLayoutCreateFlags flags) makePipelineLayout() argument
839 makeFramebuffer(const DeviceInterface& vk, const VkDevice device, const VkRenderPass renderPass, const VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers) makeFramebuffer() argument
850 makeFramebuffer(const DeviceInterface& vk, const VkDevice device, const VkRenderPass renderPass, const deUint32 attachmentCount, const VkImageView* attachmentsArray, const deUint32 width, const deUint32 height, const deUint32 layers) makeFramebuffer() argument
875 makeCommandPool(const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex) makeCommandPool() argument
905 CommandPoolWithBuffer( const DeviceInterface& vkd, const VkDevice device, const deUint32 queueFamilyIndex) CommandPoolWithBuffer() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DCommandProcessor.cpp309 void CommandBatch::destroy(VkDevice device) in destroy() argument
316 void CommandBatch::resetSecondaryCommandBuffers(VkDevice device) in resetSecondaryCommandBuffers() argument
847 VkDevice device in checkCompletedCommands() local
875 VkDevice device = renderer->getDevice(); retireFinishedCommands() local
949 VkDevice device = renderer->getDevice(); handleDeviceLost() local
1000 VkDevice device = context->getDevice(); finishToSerial() local
1057 VkDevice device = renderer->getDevice(); submitFrame() local
1299 getDeviceQueue(VkDevice device, bool makeProtected, uint32_t queueIndex, VkQueue *queue) getDeviceQueue() argument
1320 initializeQueueMap(VkDevice device, bool makeProtected, uint32_t queueIndex, uint32_t queueCount) initializeQueueMap() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_egl_ext_autogen.cpp245 EGLBoolean EGLAPIENTRY EGL_ReleaseDeviceANGLE(EGLDeviceEXT device) in EGL_ReleaseDeviceANGLE() argument
586 EGLBoolean EGLAPIENTRY EGL_QueryDeviceAttribEXT(EGLDeviceEXT device, in EGL_QueryDeviceAttribEXT() argument
605 const char *EGLAPIENTRY EGL_QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name) in EGL_QueryDeviceStringEXT() argument
[all...]
H A Degl_ext_stubs.cpp607 Device *device = nullptr; in CreateDeviceANGLE() local
/third_party/skia/src/core/
H A DSkDraw.cpp1022 SkBitmap device; drawBitmapAsMask() local
[all...]
H A DSkBitmapDevice.cpp567 void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& sampling, in drawDevice() argument
H A DSkBlitter_ARGB32.cpp605 static bool blit_color(const SkPixmap& device, in blit_color() argument
645 static void SkARGB32_Blit32(const SkPixmap& device, const SkMask& mask, in SkARGB32_Blit32() argument
671 SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint) SkARGB32_Blitter() argument
701 uint32_t* device = fDevice.writable_addr32(x, y); blitH() local
712 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local
737 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local
745 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local
838 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local
846 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local
861 uint32_t* device = fDevice.writable_addr32(x, y); blitV() local
883 uint32_t* device = fDevice.writable_addr32(x, y); blitRect() local
905 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local
935 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local
943 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local
955 blend_srcmode(SkPMColor* SK_RESTRICT device, const SkPMColor* SK_RESTRICT span, int count, U8CPU aa) blend_srcmode() argument
964 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, SkShaderBase::Context* shaderContext) SkARGB32_Shader_Blitter() argument
1003 uint32_t* device = fDevice.writable_addr32(x, y); blitH() local
1022 uint32_t* device = fDevice.writable_addr32(x, y); blitRect() local
1087 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local
1347 uint32_t* device = fDevice.writable_addr32(x, y); blitV() local
[all...]
H A DSkDevice.cpp324 void SkBaseDevice::drawDevice(SkBaseDevice* device, cons argument
[all...]
/third_party/skia/src/gpu/d3d/
H A DGrD3DCommandList.cpp271 ID3D12Device* device = gpu->device(); in Make() local
599 ID3D12Device* device = gpu->device(); in Make() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DRenderer.cpp158 Renderer::Renderer(vk::Device *device) in Renderer() argument
447 void DrawCall::teardown(vk::Device *device) in teardown() argument
482 void DrawCall::run(vk::Device *device, const marl::Loan<DrawCall> &draw, marl::Ticket::Queue *tickets, marl::Ticket::Queue clusterQueues[MaxClusterCount]) in run() argument
531 processVertices(vk::Device *device, DrawCall *draw, BatchData *batch) processVertices() argument
561 processPrimitives(vk::Device *device, DrawCall *draw, BatchData *batch) processPrimitives() argument
569 processPixels(vk::Device *device, const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const std::shared_ptr<marl::Finally> &finally) processPixels() argument
658 setupSolidTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupSolidTriangles() argument
703 setupWireframeTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupWireframeTriangles() argument
758 setupPointTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupPointTriangles() argument
803 setupLines(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupLines() argument
824 setupPoints(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupPoints() argument
845 setupLine(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw) setupLine() argument
1142 setupPoint(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw) setupPoint() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp390 Device *device = getDevice(); in copy() local
/third_party/skia/src/shaders/gradients/
H A DSkGradientShader.cpp423 onProgram(skvm::Builder* p, skvm::Coord device, skvm::Coord local, skvm::Color , const SkMatrixProvider& mats, const SkMatrix* localM, const SkColorInfo& dstInfo, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
/third_party/skia/third_party/externals/d3d12allocator/src/
H A DTests.cpp554 CComPtr<ID3D12Device> device; in TestOtherComInterface() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DCommandBufferVk.cpp133 void Apply(Device* device, in Apply() argument
154 void TransitionAndClearForSyncScope(Device* device, in TransitionAndClearForSyncScope() argument
197 RecordBeginRenderPass(CommandRecordingContext* recordingContext, Device* device, BeginRenderPassCmd* renderPass) RecordBeginRenderPass() argument
346 ResetUsedQuerySetsOnRenderPass(Device* device, VkCommandBuffer commands, QuerySetBase* querySet, const std::vector<bool>& availability) ResetUsedQuerySetsOnRenderPass() argument
377 RecordWriteTimestampCmd(CommandRecordingContext* recordingContext, Device* device, WriteTimestampCmd* cmd) RecordWriteTimestampCmd() argument
387 RecordResolveQuerySetCmd(VkCommandBuffer commands, Device* device, QuerySet* querySet, uint32_t firstQuery, uint32_t queryCount, Buffer* destination, uint64_t destinationOffset) RecordResolveQuerySetCmd() argument
462 Device* device = ToBackend(GetDevice()); RecordCopyImageWithTemporaryBuffer() local
499 Device* device = ToBackend(GetDevice()); RecordCommands() local
861 Device* device = ToBackend(GetDevice()); RecordCommands() local
895 Device* device = ToBackend(GetDevice()); RecordComputePass() local
1032 Device* device = ToBackend(GetDevice()); RecordRenderPass() local
[all...]
H A DTextureVk.cpp219 VkFormat VulkanImageFormat(const Device* device, wgpu::TextureFormat format) { in VulkanImageFormat() argument
575 bool IsSampleCountSupported(const dawn_native::vulkan::Device* device, in IsSampleCountSupported() argument
592 ResultOrError<Ref<Texture>> Texture::Create(Device* device, in Create() argument
602 CreateFromExternal( Device* device, const ExternalImageDescriptorVk* descriptor, const TextureDescriptor* textureDescriptor, external_memory::Service* externalMemoryService) CreateFromExternal() argument
614 CreateForSwapChain(Device* device, const TextureDescriptor* descriptor, VkImage nativeImage) CreateForSwapChain() argument
623 Texture(Device* device, const TextureDescriptor* descriptor, TextureState state) Texture() argument
634 Device* device = ToBackend(GetDevice()); InitializeAsInternalTexture() local
736 Device* device = ToBackend(GetDevice()); BindExternalMemory() local
757 Device* device = ToBackend(GetDevice()); ExportExternalTexture() local
842 Device* device = ToBackend(GetDevice()); DestroyImpl() local
1130 Device* device = ToBackend(GetDevice()); ClearTexture() local
1309 Device* device = ToBackend(GetTexture()->GetDevice()); Initialize() local
1341 Device* device = ToBackend(GetTexture()->GetDevice()); DestroyImpl() local
[all...]
H A DDeviceVk.cpp50 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local
[all...]
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DDeviceD3D12.cpp61 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local
H A DShaderModuleD3D12.cpp731 ResultOrError<Ref<ShaderModule>> ShaderModule::Create(Device* device, in Create() argument
739 ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor) ShaderModule() argument
755 Device* device = ToBackend(GetDevice()); Compile() local
[all...]
/third_party/skia/third_party/externals/dawn/src/dawn_native/null/
H A DDeviceNull.cpp100 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local
277 BindGroup::BindGroup(DeviceBase* device, const BindGroupDescriptor* descriptor) in BindGroup() argument
284 BindGroupLayout::BindGroupLayout(DeviceBase* device, in BindGroupLayout() argument
292 Buffer::Buffer(Device* device, const BufferDescriptor* descriptor) in Buffer() argument
346 QuerySet::QuerySet(Device* device, cons argument
352 Queue(Device* device) Queue() argument
359 Device* device = ToBackend(GetDevice()); SubmitImpl() local
389 Create(Device* device, Surface* surface, NewSwapChainBase* previousSwapChain, const SwapChainDescriptor* descriptor) Create() argument
443 OldSwapChain(Device* device, const SwapChainDescriptor* descriptor) OldSwapChain() argument
486 StagingBuffer(size_t size, Device* device) StagingBuffer() argument
[all...]
/third_party/skia/third_party/externals/dawn/src/tests/
H A DDawnTest.h338 wgpu::Device device; member in DawnTestBase
/third_party/pulseaudio/src/modules/bluetooth/
H A Dbluez5-util.h109 pa_bluetooth_device *device; member
/third_party/pulseaudio/src/utils/
H A Dpacat.c85 static char *device = NULL; variable
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderSmokeTests.cpp381 const auto device = m_context.getDevice(); in iterate() local
927 const auto device = context.getDevice(); testFullscreenGradient() local
[all...]

Completed in 40 milliseconds

1...<<51525354555657585960>>...72