| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | CLCommandQueue.cpp | 713 CommandQueue(Context &context, Device &device, PropArray &&propArray, CommandQueueProperties properties, cl_uint size, cl_int &errorCode) CommandQueue() argument 732 CommandQueue(Context &context, Device &device, CommandQueueProperties properties, cl_int &errorCode) CommandQueue() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
| H A D | DisplayWGL.cpp | 711 egl::Error DisplayWGL::registerD3DDevice(IUnknown *device, HANDLE *outHandle) in registerD3DDevice() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkObjUtil.cpp | 40 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineFlags, const void* pipelinePNext, const VkShaderModule shaderModule, const VkPipelineShaderStageCreateFlags shaderFlags, const VkSpecializationInfo* specializationInfo, const VkPipelineCache pipelineCache, const uint32_t subgroupSize) makeComputePipeline() argument 80 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule shaderModule) makeComputePipeline() argument 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument 173 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const deUint32 subpass, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineInputAssemblyStateCreateInfo* inputAssemblyStateCreateInfo, const VkPipelineTessellationStateCreateInfo* tessStateCreateInfo, const VkPipelineViewportStateCreateInfo* viewportStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument 406 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule taskShaderModule, const VkShaderModule meshShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const deUint32 subpass, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const VkPipelineCreateFlags pipelineCreateFlags, const void* pNext) makeGraphicsPipeline() argument 489 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipeline basePipelineHandle, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineCreateFlags, const std::vector<VkPipelineShaderStageCreateInfo>& pipelineShaderStageParams, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const deUint32 subpass, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext) makeGraphicsPipeline() argument 573 makeRenderPass(const DeviceInterface& vk, const VkDevice device, const VkFormat colorFormat, const VkFormat depthStencilFormat, const VkAttachmentLoadOp loadOperation, const VkImageLayout finalLayoutColor, const VkImageLayout finalLayoutDepthStencil, const VkImageLayout subpassLayoutColor, const VkImageLayout subpassLayoutDepthStencil, const VkAllocationCallbacks* const allocationCallbacks, const void* pNext) makeRenderPass() argument 707 makeDescriptorSet(const DeviceInterface& vk, const VkDevice device, const VkDescriptorPool descriptorPool, const VkDescriptorSetLayout setLayout, const void* pNext) makeDescriptorSet() argument 764 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const VkDescriptorSetLayout descriptorSetLayout, const VkPushConstantRange* pushConstantRange) makePipelineLayout() argument 774 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const std::vector<VkDescriptorSetLayout> &descriptorSetLayouts) makePipelineLayout() argument 784 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const std::vector<vk::Move<VkDescriptorSetLayout>> &descriptorSetLayouts) makePipelineLayout() argument 797 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const deUint32 setLayoutCount, const VkDescriptorSetLayout* descriptorSetLayout, const VkPipelineLayoutCreateFlags flags) makePipelineLayout() argument 817 makePipelineLayout(const DeviceInterface& vk, const VkDevice device, const deUint32 setLayoutCount, const VkDescriptorSetLayout* descriptorSetLayout, const deUint32 pushConstantRangeCount, const VkPushConstantRange* pPushConstantRanges, const VkPipelineLayoutCreateFlags flags) makePipelineLayout() argument 839 makeFramebuffer(const DeviceInterface& vk, const VkDevice device, const VkRenderPass renderPass, const VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers) makeFramebuffer() argument 850 makeFramebuffer(const DeviceInterface& vk, const VkDevice device, const VkRenderPass renderPass, const deUint32 attachmentCount, const VkImageView* attachmentsArray, const deUint32 width, const deUint32 height, const deUint32 layers) makeFramebuffer() argument 875 makeCommandPool(const DeviceInterface& vk, const VkDevice device, const deUint32 queueFamilyIndex) makeCommandPool() argument 905 CommandPoolWithBuffer( const DeviceInterface& vkd, const VkDevice device, const deUint32 queueFamilyIndex) CommandPoolWithBuffer() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | CommandProcessor.cpp | 309 void CommandBatch::destroy(VkDevice device) in destroy() argument 316 void CommandBatch::resetSecondaryCommandBuffers(VkDevice device) in resetSecondaryCommandBuffers() argument 847 VkDevice device in checkCompletedCommands() local 875 VkDevice device = renderer->getDevice(); retireFinishedCommands() local 949 VkDevice device = renderer->getDevice(); handleDeviceLost() local 1000 VkDevice device = context->getDevice(); finishToSerial() local 1057 VkDevice device = renderer->getDevice(); submitFrame() local 1299 getDeviceQueue(VkDevice device, bool makeProtected, uint32_t queueIndex, VkQueue *queue) getDeviceQueue() argument 1320 initializeQueueMap(VkDevice device, bool makeProtected, uint32_t queueIndex, uint32_t queueCount) initializeQueueMap() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_egl_ext_autogen.cpp | 245 EGLBoolean EGLAPIENTRY EGL_ReleaseDeviceANGLE(EGLDeviceEXT device) in EGL_ReleaseDeviceANGLE() argument 586 EGLBoolean EGLAPIENTRY EGL_QueryDeviceAttribEXT(EGLDeviceEXT device, in EGL_QueryDeviceAttribEXT() argument 605 const char *EGLAPIENTRY EGL_QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name) in EGL_QueryDeviceStringEXT() argument [all...] |
| H A D | egl_ext_stubs.cpp | 607 Device *device = nullptr; in CreateDeviceANGLE() local
|
| /third_party/skia/src/core/ |
| H A D | SkDraw.cpp | 1022 SkBitmap device; drawBitmapAsMask() local [all...] |
| H A D | SkBitmapDevice.cpp | 567 void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& sampling, in drawDevice() argument
|
| H A D | SkBlitter_ARGB32.cpp | 605 static bool blit_color(const SkPixmap& device, in blit_color() argument 645 static void SkARGB32_Blit32(const SkPixmap& device, const SkMask& mask, in SkARGB32_Blit32() argument 671 SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint) SkARGB32_Blitter() argument 701 uint32_t* device = fDevice.writable_addr32(x, y); blitH() local 712 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local 737 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local 745 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local 838 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local 846 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local 861 uint32_t* device = fDevice.writable_addr32(x, y); blitV() local 883 uint32_t* device = fDevice.writable_addr32(x, y); blitRect() local 905 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local 935 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH2() local 943 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiV2() local 955 blend_srcmode(SkPMColor* SK_RESTRICT device, const SkPMColor* SK_RESTRICT span, int count, U8CPU aa) blend_srcmode() argument 964 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, SkShaderBase::Context* shaderContext) SkARGB32_Shader_Blitter() argument 1003 uint32_t* device = fDevice.writable_addr32(x, y); blitH() local 1022 uint32_t* device = fDevice.writable_addr32(x, y); blitRect() local 1087 uint32_t* device = fDevice.writable_addr32(x, y); blitAntiH() local 1347 uint32_t* device = fDevice.writable_addr32(x, y); blitV() local [all...] |
| H A D | SkDevice.cpp | 324 void SkBaseDevice::drawDevice(SkBaseDevice* device, cons argument [all...] |
| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DCommandList.cpp | 271 ID3D12Device* device = gpu->device(); in Make() local 599 ID3D12Device* device = gpu->device(); in Make() local
|
| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| H A D | Renderer.cpp | 158 Renderer::Renderer(vk::Device *device) in Renderer() argument 447 void DrawCall::teardown(vk::Device *device) in teardown() argument 482 void DrawCall::run(vk::Device *device, const marl::Loan<DrawCall> &draw, marl::Ticket::Queue *tickets, marl::Ticket::Queue clusterQueues[MaxClusterCount]) in run() argument 531 processVertices(vk::Device *device, DrawCall *draw, BatchData *batch) processVertices() argument 561 processPrimitives(vk::Device *device, DrawCall *draw, BatchData *batch) processPrimitives() argument 569 processPixels(vk::Device *device, const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const std::shared_ptr<marl::Finally> &finally) processPixels() argument 658 setupSolidTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupSolidTriangles() argument 703 setupWireframeTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupWireframeTriangles() argument 758 setupPointTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupPointTriangles() argument 803 setupLines(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupLines() argument 824 setupPoints(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count) setupPoints() argument 845 setupLine(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw) setupLine() argument 1142 setupPoint(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw) setupPoint() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Texture.cpp | 390 Device *device = getDevice(); in copy() local
|
| /third_party/skia/src/shaders/gradients/ |
| H A D | SkGradientShader.cpp | 423 onProgram(skvm::Builder* p, skvm::Coord device, skvm::Coord local, skvm::Color , const SkMatrixProvider& mats, const SkMatrix* localM, const SkColorInfo& dstInfo, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
|
| /third_party/skia/third_party/externals/d3d12allocator/src/ |
| H A D | Tests.cpp | 554 CComPtr<ID3D12Device> device;
in TestOtherComInterface() local
|
| /third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
| H A D | CommandBufferVk.cpp | 133 void Apply(Device* device, in Apply() argument 154 void TransitionAndClearForSyncScope(Device* device, in TransitionAndClearForSyncScope() argument 197 RecordBeginRenderPass(CommandRecordingContext* recordingContext, Device* device, BeginRenderPassCmd* renderPass) RecordBeginRenderPass() argument 346 ResetUsedQuerySetsOnRenderPass(Device* device, VkCommandBuffer commands, QuerySetBase* querySet, const std::vector<bool>& availability) ResetUsedQuerySetsOnRenderPass() argument 377 RecordWriteTimestampCmd(CommandRecordingContext* recordingContext, Device* device, WriteTimestampCmd* cmd) RecordWriteTimestampCmd() argument 387 RecordResolveQuerySetCmd(VkCommandBuffer commands, Device* device, QuerySet* querySet, uint32_t firstQuery, uint32_t queryCount, Buffer* destination, uint64_t destinationOffset) RecordResolveQuerySetCmd() argument 462 Device* device = ToBackend(GetDevice()); RecordCopyImageWithTemporaryBuffer() local 499 Device* device = ToBackend(GetDevice()); RecordCommands() local 861 Device* device = ToBackend(GetDevice()); RecordCommands() local 895 Device* device = ToBackend(GetDevice()); RecordComputePass() local 1032 Device* device = ToBackend(GetDevice()); RecordRenderPass() local [all...] |
| H A D | TextureVk.cpp | 219 VkFormat VulkanImageFormat(const Device* device, wgpu::TextureFormat format) { in VulkanImageFormat() argument 575 bool IsSampleCountSupported(const dawn_native::vulkan::Device* device, in IsSampleCountSupported() argument 592 ResultOrError<Ref<Texture>> Texture::Create(Device* device, in Create() argument 602 CreateFromExternal( Device* device, const ExternalImageDescriptorVk* descriptor, const TextureDescriptor* textureDescriptor, external_memory::Service* externalMemoryService) CreateFromExternal() argument 614 CreateForSwapChain(Device* device, const TextureDescriptor* descriptor, VkImage nativeImage) CreateForSwapChain() argument 623 Texture(Device* device, const TextureDescriptor* descriptor, TextureState state) Texture() argument 634 Device* device = ToBackend(GetDevice()); InitializeAsInternalTexture() local 736 Device* device = ToBackend(GetDevice()); BindExternalMemory() local 757 Device* device = ToBackend(GetDevice()); ExportExternalTexture() local 842 Device* device = ToBackend(GetDevice()); DestroyImpl() local 1130 Device* device = ToBackend(GetDevice()); ClearTexture() local 1309 Device* device = ToBackend(GetTexture()->GetDevice()); Initialize() local 1341 Device* device = ToBackend(GetTexture()->GetDevice()); DestroyImpl() local [all...] |
| H A D | DeviceVk.cpp | 50 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local [all...] |
| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| H A D | DeviceD3D12.cpp | 61 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local
|
| H A D | ShaderModuleD3D12.cpp | 731 ResultOrError<Ref<ShaderModule>> ShaderModule::Create(Device* device, in Create() argument 739 ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor) ShaderModule() argument 755 Device* device = ToBackend(GetDevice()); Compile() local [all...] |
| /third_party/skia/third_party/externals/dawn/src/dawn_native/null/ |
| H A D | DeviceNull.cpp | 100 Ref<Device> device = AcquireRef(new Device(adapter, descriptor)); in Create() local 277 BindGroup::BindGroup(DeviceBase* device, const BindGroupDescriptor* descriptor) in BindGroup() argument 284 BindGroupLayout::BindGroupLayout(DeviceBase* device, in BindGroupLayout() argument 292 Buffer::Buffer(Device* device, const BufferDescriptor* descriptor) in Buffer() argument 346 QuerySet::QuerySet(Device* device, cons argument 352 Queue(Device* device) Queue() argument 359 Device* device = ToBackend(GetDevice()); SubmitImpl() local 389 Create(Device* device, Surface* surface, NewSwapChainBase* previousSwapChain, const SwapChainDescriptor* descriptor) Create() argument 443 OldSwapChain(Device* device, const SwapChainDescriptor* descriptor) OldSwapChain() argument 486 StagingBuffer(size_t size, Device* device) StagingBuffer() argument [all...] |
| /third_party/skia/third_party/externals/dawn/src/tests/ |
| H A D | DawnTest.h | 338 wgpu::Device device; member in DawnTestBase
|
| /third_party/pulseaudio/src/modules/bluetooth/ |
| H A D | bluez5-util.h | 109 pa_bluetooth_device *device; member
|
| /third_party/pulseaudio/src/utils/ |
| H A D | pacat.c | 85 static char *device = NULL; variable [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| H A D | vktMeshShaderSmokeTests.cpp | 381 const auto device = m_context.getDevice(); in iterate() local 927 const auto device = context.getDevice(); testFullscreenGradient() local [all...] |