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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImage2DViewOf3DTests.cpp213 const VkDevice device = m_context.getDevice(); in runComputePipeline() local
244 const VkDevice device = m_context.getDevice(); in runGraphicsPipeline() local
347 const VkDevice device = m_context.getDevice(); iterate() local
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H A DvktPipelineImageSamplingInstance.cpp55 allocateBuffer(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkBuffer& buffer, const MemoryRequirement requirement, Allocator& allocator, AllocationKind allocationKind) allocateBuffer() argument
85 allocateImage(const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice& physDevice, const VkDevice device, const VkImage& image, const MemoryRequirement requirement, Allocator& allocator, AllocationKind allocationKind) allocateImage() argument
H A DvktPipelineImageUtil.cpp291 readDepthAttachment(const vk::DeviceInterface& vk, vk::VkDevice device, vk::VkQueue queue, deUint32 queueFamilyIndex, vk::Allocator& allocator, vk::VkImage image, vk::VkFormat format, const tcu::UVec2& renderSize, vk::VkImageLayout currentLayout) readDepthAttachment() argument
369 readStencilAttachment(const vk::DeviceInterface& vk, vk::VkDevice device, vk::VkQueue queue, deUint32 queueFamilyIndex, vk::Allocator& allocator, vk::VkImage image, vk::VkFormat format, const tcu::UVec2& renderSize, vk::VkImageLayout currentLayout) readStencilAttachment() argument
427 uploadTestTextureInternal(const DeviceInterface& vk, VkDevice device, VkQueue queue, deUint32 queueFamilyIndex, Allocator& allocator, const TestTexture& srcTexture, const TestTexture* srcStencilTexture, tcu::TextureFormat format, VkImage destImage, VkImageLayout destImageLayout) uploadTestTextureInternal() argument
518 uploadTestTextureInternalSparse(const DeviceInterface& vk, VkDevice device, const VkPhysicalDevice physicalDevice, const InstanceInterface& instance, const VkImageCreateInfo& imageCreateInfo, VkQueue universalQueue, deUint32 universalQueueFamilyIndex, VkQueue sparseQueue, Allocator& allocator, std::vector<de::SharedPtr<Allocation> >& allocations, const TestTexture& srcTexture, const TestTexture* srcStencilTexture, tcu::TextureFormat format, VkImage destImage) uploadTestTextureInternalSparse() argument
608 uploadTestTexture(const DeviceInterface& vk, VkDevice device, VkQueue queue, deUint32 queueFamilyIndex, Allocator& allocator, const TestTexture& srcTexture, VkImage destImage, VkImageLayout destImageLayout) uploadTestTexture() argument
652 uploadTestTextureSparse(const DeviceInterface& vk, VkDevice device, const VkPhysicalDevice physicalDevice, const InstanceInterface& instance, const VkImageCreateInfo& imageCreateInfo, VkQueue universalQueue, deUint32 universalQueueFamilyIndex, VkQueue sparseQueue, Allocator& allocator, std::vector<de::SharedPtr<Allocation> >& allocations, const TestTexture& srcTexture, VkImage destImage) uploadTestTextureSparse() argument
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H A DvktPipelineInterfaceMatchingTests.cpp186 const VkDevice device = m_context.getDevice(); in iterate() local
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H A DvktPipelineMultisampleShaderFragmentMaskTests.cpp99 Move<VkSampler> makeSampler (const DeviceInterface& vk, const VkDevice device) in makeSampler() argument
623 const VkDevice device = SingletonDevice::getDevice(context); in drawAndSampleInputAttachment() local
125 makeImage(const DeviceInterface& vk, const VkDevice device, const VkFormat format, const UVec2& size, const deUint32 layers, const VkSampleCountFlagBits samples, const VkImageUsageFlags usage) makeImage() argument
938 const VkDevice device = SingletonDevice::getDevice(context); draw() local
1144 const VkDevice device = SingletonDevice::getDevice(context); dispatchSampleImage() local
1235 const VkDevice device = SingletonDevice::getDevice(context); test() local
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H A DvktPipelineNoPositionTests.cpp400 const auto device = m_context.getDevice(); in iterate() local
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H A DvktPipelineStencilTests.cpp63 bool isSupportedDepthStencilFormat (const InstanceInterface& instanceInterface, VkPhysicalDevice device, VkFormat format) in isSupportedDepthStencilFormat() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
H A DvktProtectedMemShaderImageAccessTests.cpp521 const vk::VkDevice device = ctx.getDevice(); in executeComputeTest() local
766 const vk::VkDevice device = ctx.getDevice(); executeFragmentTest() local
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H A DvktProtectedMemUtils.cpp338 const vk::VkDevice& device = context.getDevice(); in createImage2D() local
388 const vk::VkDevice& device = context.getDevice(); in makeBuffer() local
301 getProtectedQueue(const vk::DeviceInterface& vk, vk::VkDevice device, const deUint32 queueFamilyIndex, const deUint32 queueIdx) getProtectedQueue() argument
509 const vk::VkDevice& device = context.getDevice(); queueSubmit() local
544 makeSampler(const vk::DeviceInterface& vk, const vk::VkDevice& device) makeSampler() argument
573 makeCommandPool(const vk::DeviceInterface& vk, const vk::VkDevice& device, ProtectionMode protectionMode, const deUint32 queueFamilyIdx) makeCommandPool() argument
590 makeGraphicsPipeline(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass, const vk::VkShaderModule vertexShaderModule, const vk::VkShaderModule fragmentShaderModule, const VertexBindings& vertexBindings, const VertexAttribs& vertexAttribs, const tcu::UVec2& renderSize, const vk::VkPrimitiveTopology topology, const vk::VkPipelineCreateFlags flags) makeGraphicsPipeline() argument
654 const vk::VkDevice device = ctx.getDevice(); clearImage() local
727 const vk::VkDevice device = ctx.getDevice(); uploadImage() local
836 const vk::VkDevice device = ctx.getDevice(); copyToProtectedImage() local
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H A DvktProtectedMemYCbCrConversionTests.cpp324 const vk::VkDevice device = ctx.getDevice(); in uploadYCbCrImage() local
216 createSampler(const vk::DeviceInterface& vkd, const vk::VkDevice device, const vk::VkFilter textureFilter, const vk::VkSamplerAddressMode addressModeU, const vk::VkSamplerAddressMode addressModeV, const vk::VkSamplerYcbcrConversion conversion) createSampler() argument
255 createImageView(const vk::DeviceInterface& vkd, const vk::VkDevice device, const vk::VkImage image, const vk::VkFormat format, const vk::VkSamplerYcbcrConversion conversion) createImageView() argument
288 createConversion(const vk::DeviceInterface& vkd, const vk::VkDevice device, const vk::VkFormat format, const vk::VkSamplerYcbcrModelConversion colorModel, const vk::VkSamplerYcbcrRange colorRange, const vk::VkChromaLocation xChromaOffset, const vk::VkChromaLocation yChromaOffset, const vk::VkFilter chromaFilter, const vk::VkComponentMapping& componentMapping, const bool explicitReconstruction) createConversion() argument
514 const vk::VkDevice device = ctx.getDevice(); validateImage() local
783 const vk::VkDevice& device = context.getDevice(); createYcbcrImage2D() local
829 const vk::VkDevice device = ctx.getDevice(); renderYCbCrToColor() local
1152 const vk::VkDevice device = ctx.getDevice(); conversionTest() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/query_pool/
H A DvktQueryPoolPerformanceTests.cpp257 const VkDevice device = m_context.getDevice(); in createQueryPool() local
334 const VkDevice device = m_context.getDevice(); in acquireProfilingLock() local
362 const VkDevice device = m_context.getDevice(); in releaseProfilingLock() local
371 const VkDevice device = m_context.getDevice(); in verifyQueryResults() local
429 const VkDevice device in initStateObjects() local
574 const VkDevice device = m_context.getDevice(); iterate() local
709 const VkDevice device = m_context.getDevice(); iterate() local
859 const VkDevice device = m_context.getDevice(); initStateObjects() local
973 const VkDevice device = m_context.getDevice(); iterate() local
1081 const VkDevice device = m_context.getDevice(); iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationFragShaderSideEffectsTests.cpp285 const auto device = m_context.getDevice(); in iterate() local
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H A DvktRasterizationProvokingVertexTests.cpp255 const VkDevice device = m_context.getDevice(); in iterate() local
903 makeRenderPass(const DeviceInterface& vk, const VkDevice device) makeRenderPass() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryDirectionTests.cpp330 const auto device = m_context.getDevice(); in iterate() local
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H A DvktRayQueryPositionFetchTests.cpp307 static Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, const VkDevice device, VkRenderPass renderPass, uint32_t width, uint32_t height) in makeFramebuffer() argument
404 const auto device = m_context.getDevice(); in iterate() local
271 makeEmptyRenderPass(const DeviceInterface& vk, const VkDevice device) makeEmptyRenderPass() argument
325 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const deUint32 subpass) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBuildIndirectTests.cpp367 const VkDevice device = m_context.getDevice(); in initTopAccelerationStructure() local
98 makePipeline(const DeviceInterface& vkd, const VkDevice device, vk::BinaryCollection& collection, de::MovePtr<RayTracingPipeline>& rayTracingPipeline, VkPipelineLayout pipelineLayout, const std::string& shaderName) makePipeline() argument
114 makePipeline(const DeviceInterface& vkd, const VkDevice device, vk::BinaryCollection& collection, de::MovePtr<RayTracingPipeline>& rayTracingPipeline, VkPipelineLayout pipelineLayout, const deUint32 raygenGroup, const deUint32 missGroup, const deUint32 hitGroup) makePipeline() argument
386 const VkDevice device = m_context.getDevice(); initBottomAccelerationStructure() local
433 const VkDevice device = m_context.getDevice(); prepareBuffer() local
496 const VkDevice device = m_context.getDevice(); runTest() local
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H A DvktRayTracingBuildLargeTests.cpp289 const VkDevice device = m_context.getDevice(); in initTopAccelerationStructure() local
306 const VkDevice device = m_context.getDevice(); in initBottomAccelerationStructure() local
352 const VkDevice device = m_context.getDevice(); in runTest() local
91 makePipeline(const DeviceInterface& vkd, const VkDevice device, vk::BinaryCollection& collection, de::MovePtr<RayTracingPipeline>& rayTracingPipeline, VkPipelineLayout pipelineLayout, const deUint32 groupCount, const bool deferredOperation, const deUint32 threadCount) makePipeline() argument
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H A DvktRayTracingBuildTests.cpp304 const VkDevice device = m_context.getDevice(); in createTopAccelerationStructure() local
365 const VkDevice device = m_context.getDevice(); in initBottomAccelerationStructures() local
387 const VkDevice device = m_context.getDevice(); in verifyAllocationCount() local
418 const VkDevice device = m_context.getDevice(); in runTest() local
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H A DvktRayTracingDirectionTests.cpp411 const auto device = m_context.getDevice(); in iterate() local
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H A DvktRayTracingMemGuaranteeTests.cpp502 const VkDevice device = m_context.getDevice(); in makePipeline() local
518 createShaderBindingTable(const InstanceInterface& vki, const DeviceInterface& vkd, const VkDevice device, const VkPhysicalDevice physicalDevice, const VkPipeline pipeline, Allocator& allocator, de::MovePtr<RayTracingPipeline>& rayTracingPipeline, const deUint32 group, const deUint32 groupCount) createShaderBindingTable() argument
546 const VkDevice device = m_context.getDevice(); initTopAccelerationStructure() local
564 const VkDevice device = m_context.getDevice(); initBottomAccelerationStructure() local
620 const VkDevice device = m_context.getDevice(); runTest() local
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H A DvktRayTracingNonUniformArgsTests.cpp247 const auto device = m_context.getDevice(); in iterate() local
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H A DvktRayTracingOpacityMicromapTests.cpp325 const auto device = m_context.getDevice(); in iterate() local
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H A DvktRayTracingTraversalControlTests.cpp261 const VkDevice device = context.getDevice(); in initRayTracingShaders() local
298 const VkDevice device = context.getDevice(); in initShaderBindingTables() local
596 const VkDevice device = m_context.getDevice(); runTest() local
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H A DvktRayTracingWatertightnessTests.cpp412 const VkDevice device = m_context.getDevice(); in initTopAccelerationStructure() local
430 const VkDevice device = m_context.getDevice(); in initBottomAccelerationStructure() local
542 const VkDevice device in initBottomAccelerationStructures() local
145 makePipeline(const DeviceInterface& vkd, const VkDevice device, vk::BinaryCollection& collection, de::MovePtr<RayTracingPipeline>& rayTracingPipeline, VkPipelineLayout pipelineLayout, const deUint32 raygenGroup, const deUint32 missGroup, const deUint32 hitGroup, const deUint32 hitGroupCount) makePipeline() argument
592 const VkDevice device = m_context.getDevice(); runTest() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktDynamicRenderingRandomTests.cpp115 const VkDevice device = m_context.getDevice(); in DynamicRenderingTestInstance() local
376 const VkDevice device = m_context.getDevice(); iterate() local
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