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/kernel/linux/linux-6.6/drivers/input/rmi4/
H A Drmi_f34v7.c887 const struct container_descriptor *descriptor; in rmi_f34v7_parse_img_header_10_bl_container() local
924 const struct container_descriptor *descriptor; in rmi_f34v7_parse_image_header_10() local
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/third_party/ffmpeg/libavcodec/
H A Ddpx.c166 int w, h, bits_per_color, descriptor, elements, packing; in decode_frame() local
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
H A DICUService.java349 public Object get(String descriptor) { in get() argument
357 get(String descriptor, String[] actualReturn) get() argument
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/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/
H A DICUService.java354 public Object get(String descriptor) { in get() argument
362 get(String descriptor, String[] actualReturn) get() argument
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/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_uniforms.c301 struct v3dv_descriptor *descriptor = in write_ubo_ssbo_uniforms() local
445 struct v3dv_descriptor *descriptor = get_texture_size() local
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/third_party/node/deps/v8/src/compiler/
H A Dwasm-inlining.cc386 auto descriptor = CallDescriptorOf(input->op()); in InlineCall() local
/third_party/node/deps/v8/src/ic/
H A Daccessor-assembler.h594 void ReturnCallStub(const CallInterfaceDescriptor& descriptor, in ReturnCallStub() argument
/third_party/node/deps/v8/src/snapshot/embedded/
H A Dembedded-data.cc208 CallInterfaceDescriptor descriptor = callable.descriptor(); in BuiltinAliasesOffHeapTrampolineRegister() local
/third_party/protobuf/csharp/src/Google.Protobuf/WellKnownTypes/
H A DApi.cs22 private static pbr::FileDescriptor descriptor; field in Google.Protobuf.WellKnownTypes.ApiReflection
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderMemory.cpp398 Pointer<Byte> descriptor = set.base + descriptorOffset; // BufferDescriptor* in GetPointerToData() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DRenderPipeline.cpp196 ValidateVertexState(DeviceBase* device, const VertexState* descriptor, const PipelineLayoutBase* layout) ValidateVertexState() argument
237 ValidatePrimitiveState(const DeviceBase* device, const PrimitiveState* descriptor) ValidatePrimitiveState() argument
264 ValidateDepthStencilState(const DeviceBase* device, const DepthStencilState* descriptor) ValidateDepthStencilState() argument
307 ValidateMultisampleState(const MultisampleState* descriptor) ValidateMultisampleState() argument
320 ValidateBlendState(DeviceBase* device, const BlendState* descriptor) ValidateBlendState() argument
336 ValidateColorTargetState( DeviceBase* device, const ColorTargetState* descriptor, bool fragmentWritten, const EntryPointMetadata::FragmentOutputVariableInfo& fragmentOutputVariable) ValidateColorTargetState() argument
398 ValidateFragmentState(DeviceBase* device, const FragmentState* descriptor, const PipelineLayoutBase* layout) ValidateFragmentState() argument
495 ValidateRenderPipelineDescriptor(DeviceBase* device, const RenderPipelineDescriptor* descriptor) ValidateRenderPipelineDescriptor() argument
532 GetRenderStagesAndSetDummyShader( DeviceBase* device, const RenderPipelineDescriptor* descriptor) GetRenderStagesAndSetDummyShader() argument
567 RenderPipelineBase(DeviceBase* device, const RenderPipelineDescriptor* descriptor) RenderPipelineBase() argument
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H A DDevice.cpp175 DeviceBase::DeviceBase(AdapterBase* adapter, const DawnDeviceDescriptor* descriptor) in DeviceBase() argument
129 ValidateLayoutAndGetComputePipelineDescriptorWithDefaults( DeviceBase* device, const ComputePipelineDescriptor& descriptor, ComputePipelineDescriptor* outDescriptor) ValidateLayoutAndGetComputePipelineDescriptorWithDefaults() argument
152 ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults( DeviceBase* device, const RenderPipelineDescriptor& descriptor, RenderPipelineDescriptor* outDescriptor) ValidateLayoutAndGetRenderPipelineDescriptorWithDefaults() argument
251 ShaderModuleDescriptor descriptor; Initialize() local
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H A DDawnNative.cpp130 void Adapter::RequestDevice(const DawnDeviceDescriptor* descriptor, in RequestDevice() argument
H A DTexture.cpp93 MaybeError ValidateSampleCount(const TextureDescriptor* descriptor, in ValidateSampleCount() argument
34 ValidateTextureViewFormatCompatibility(const TextureBase* texture, const TextureViewDescriptor* descriptor) ValidateTextureViewFormatCompatibility() argument
134 ValidateTextureViewDimensionCompatibility( const TextureBase* texture, const TextureViewDescriptor* descriptor) ValidateTextureViewDimensionCompatibility() argument
176 ValidateTextureSize(const DeviceBase* device, const TextureDescriptor* descriptor, const Format* format) ValidateTextureSize() argument
229 ValidateTextureUsage(const TextureDescriptor* descriptor, wgpu::TextureUsage usage, const Format* format) ValidateTextureUsage() argument
265 ValidateTextureDescriptor(const DeviceBase* device, const TextureDescriptor* descriptor) ValidateTextureDescriptor() argument
332 ValidateTextureViewDescriptor(const DeviceBase* device, const TextureBase* texture, const TextureViewDescriptor* descriptor) ValidateTextureViewDescriptor() argument
377 GetTextureViewDescriptorWithDefaults( const TextureBase* texture, const TextureViewDescriptor* descriptor) GetTextureViewDescriptorWithDefaults() argument
451 TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state) TextureBase() argument
667 APICreateView(const TextureViewDescriptor* descriptor) APICreateView() argument
693 TextureViewBase(TextureBase* texture, const TextureViewDescriptor* descriptor) TextureViewBase() argument
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H A DBindGroupLayout.cpp155 ValidateBindGroupLayoutDescriptor(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, bool allowInternalBinding) ValidateBindGroupLayoutDescriptor() argument
362 BindGroupLayoutBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, PipelineCompatibilityToken pipelineCompatibilityToken, ApiObjectBase::UntrackedByDeviceTag tag) BindGroupLayoutBase() argument
392 BindGroupLayoutBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, PipelineCompatibilityToken pipelineCompatibilityToken) BindGroupLayoutBase() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DTextureGL.cpp30 GLenum TargetForTexture(const TextureDescriptor* descriptor) { in TargetForTexture() argument
129 Texture::Texture(Device* device, const TextureDescriptor* descriptor) in Texture() argument
182 Texture(Device* device, const TextureDescriptor* descriptor, GLuint handle, TextureState state) Texture() argument
470 dawn_native::BufferDescriptor descriptor = {}; ClearTexture() local
533 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) TextureView() argument
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H A DDeviceGL.cpp125 ResultOrError<Ref<BufferBase>> Device::CreateBufferImpl(const BufferDescriptor* descriptor) { in CreateBufferImpl() argument
38 Create(AdapterBase* adapter, const DawnDeviceDescriptor* descriptor, const OpenGLFunctions& functions) Create() argument
46 Device(AdapterBase* adapter, const DawnDeviceDescriptor* descriptor, const OpenGLFunctions& functions) Device() argument
115 CreateBindGroupImpl( const BindGroupDescriptor* descriptor) CreateBindGroupImpl() argument
120 CreateBindGroupLayoutImpl( const BindGroupLayoutDescriptor* descriptor, PipelineCompatibilityToken pipelineCompatibilityToken) CreateBindGroupLayoutImpl() argument
128 CreateCommandBuffer( CommandEncoder* encoder, const CommandBufferDescriptor* descriptor) CreateCommandBuffer() argument
133 CreateUninitializedComputePipelineImpl( const ComputePipelineDescriptor* descriptor) CreateUninitializedComputePipelineImpl() argument
137 CreatePipelineLayoutImpl( const PipelineLayoutDescriptor* descriptor) CreatePipelineLayoutImpl() argument
141 CreateQuerySetImpl( const QuerySetDescriptor* descriptor) CreateQuerySetImpl() argument
145 CreateUninitializedRenderPipelineImpl( const RenderPipelineDescriptor* descriptor) CreateUninitializedRenderPipelineImpl() argument
149 CreateSamplerImpl(const SamplerDescriptor* descriptor) CreateSamplerImpl() argument
152 CreateShaderModuleImpl( const ShaderModuleDescriptor* descriptor, ShaderModuleParseResult* parseResult) CreateShaderModuleImpl() argument
157 CreateSwapChainImpl( const SwapChainDescriptor* descriptor) CreateSwapChainImpl() argument
161 CreateSwapChainImpl( Surface* surface, NewSwapChainBase* previousSwapChain, const SwapChainDescriptor* descriptor) CreateSwapChainImpl() argument
167 CreateTextureImpl(const TextureDescriptor* descriptor) CreateTextureImpl() argument
170 CreateTextureViewImpl( TextureBase* texture, const TextureViewDescriptor* descriptor) CreateTextureViewImpl() argument
182 ValidateEGLImageCanBeWrapped(const TextureDescriptor* descriptor, ::EGLImage image) ValidateEGLImageCanBeWrapped() argument
204 CreateTextureWrappingEGLImage(const ExternalImageDescriptor* descriptor, ::EGLImage image) CreateTextureWrappingEGLImage() argument
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DDepthStencilStateTests.cpp316 utils::ComboRenderPipelineDescriptor descriptor; in DoTest() local
770 utils::ComboRenderPipelineDescriptor descriptor; in TEST_P() local
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H A DColorStateTests.cpp154 wgpu::ColorTargetState descriptor; in CheckBlendOperation() local
187 wgpu::ColorTargetState descriptor; in CheckBlendFactor() local
312 wgpu::ColorTargetState descriptor; in TEST_P() local
695 wgpu::ColorTargetState descriptor; TEST_P() local
745 wgpu::ColorTargetState descriptor; TEST_P() local
775 wgpu::TextureDescriptor descriptor; TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/
H A DDrawCallPerf.cpp283 wgpu::TextureDescriptor descriptor = {}; in SetUp() local
456 wgpu::RenderBundleEncoderDescriptor descriptor = {}; SetUp() local
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H A DD3D12DescriptorHeapTests.cpp71 wgpu::TextureDescriptor descriptor; in MakeRenderPass() local
744 wgpu::TextureDescriptor descriptor; TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DDrawVertexAndIndexBufferOOBValidationTests.cpp96 wgpu::BufferDescriptor descriptor; in CreateBuffer() local
133 utils::ComboRenderPipelineDescriptor descriptor; in CreateRenderPipelineWithBufferDesc() local
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H A DQueueWriteTextureValidationTests.cpp37 wgpu::TextureDescriptor descriptor; in Create2DTexture() local
560 dawn_native::DawnDeviceDescriptor descriptor; global() variable
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H A DRenderPassDescriptorValidationTests.cpp27 void AssertBeginRenderPassSuccess(const wgpu::RenderPassDescriptor* descriptor) { in AssertBeginRenderPassSuccess() argument
31 void AssertBeginRenderPassError(const wgpu::RenderPassDescriptor* descriptor) { in AssertBeginRenderPassError() argument
37 wgpu::CommandEncoder TestBeginRenderPass(const wgpu::RenderPassDescriptor* descriptor) { in TestBeginRenderPass() argument
54 wgpu::TextureDescriptor descriptor; in CreateTexture() local
224 wgpu::TextureViewDescriptor descriptor; TEST_F() local
285 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
296 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
307 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
319 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
331 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
343 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
404 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
415 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
426 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
438 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
450 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
462 wgpu::TextureViewDescriptor descriptor = baseDescriptor; TEST_F() local
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/third_party/skia/third_party/externals/dawn/src/utils/
H A DWGPUHelpers.cpp48 wgpu::ShaderModuleDescriptor descriptor; in CreateShaderModuleFromASM() local
68 wgpu::ShaderModuleDescriptor descriptor; in CreateShaderModule() local
77 wgpu::BufferDescriptor descriptor; in CreateBufferFromData() local
167 wgpu::TextureDescriptor descriptor; CreateBasicRenderPass() local
218 wgpu::PipelineLayoutDescriptor descriptor; MakeBasicPipelineLayout() local
231 wgpu::PipelineLayoutDescriptor descriptor; MakePipelineLayout() local
245 wgpu::BindGroupLayoutDescriptor descriptor; MakeBindGroupLayout() local
366 wgpu::BindGroupDescriptor descriptor; MakeBindGroup() local
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