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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderPropertyTests.cpp279 const std::string desc = getCommonStorageBufferDecl(); in initPrograms() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DImage11.cpp554 D3D11_TEXTURE3D_DESC desc; in createStagingTexture() local
591 D3D11_TEXTURE2D_DESC desc; createStagingTexture() local
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H A DSwapChain11.cpp496 DXGI_SWAP_CHAIN_DESC desc; in resize() local
H A Drenderer11_utils.h392 void init(Resource11<ResourceT> &&texture, const DescT &desc, const d3d11::Format &format) in init() argument
414 GetDescFromD3D11<ResourceT> desc; in set() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DImage9.cpp132 D3DSURFACE_DESC desc; in CopyLockableSurfaces() local
388 D3DSURFACE_DESC desc; in setManagedSurface() local
449 D3DSURFACE_DESC desc; copyToSurface() local
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H A DBlit9.cpp167 D3DSURFACE_DESC desc; in getSurfaceRect() local
181 D3DSURFACE_DESC desc; in getSurfaceSize() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcGLSLVectorConstructorTests.cpp517 const char* desc = (pass ? "Pass" : "Pixel mismatch; vector initialization failed"); in iterate() local
H A DglcShaderIndexingTests.cpp1171 string desc = string("Varying array with ") + vertAccessName + " write in vertex shader and " + in init() local
1197 string desc = in init() local
1231 string desc = string("Temporary array with ") + writeAccessName + " write and " + in init() local
1271 string desc = string("Vector subscript access with ") + writeAccessName + " write and " + in init() local
1311 string desc = string("Vector subscript access with ") + writeAccessName + " write and " + in init() local
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLSurfaceTest.cpp1071 D3D11_TEXTURE2D_DESC desc = {}; in TEST_P() local
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/third_party/skia/src/gpu/
H A DGrBackendSurface.cpp248 GrColorFormatDesc GrBackendFormat::desc() const { in desc() function in GrBackendFormat
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp442 static void setup_stencilop_desc(D3D12_DEPTH_STENCILOP_DESC* desc, in setup_stencilop_desc() argument
31 MakePipelineState( GrD3DGpu* gpu, GrD3DRenderTarget* renderTarget, const GrProgramDesc& desc, const GrProgramInfo& programInfo) MakePipelineState() argument
50 GrD3DPipelineStateBuilder(GrD3DGpu* gpu, GrD3DRenderTarget* renderTarget, const GrProgramDesc& desc, const GrProgramInfo& programInfo) GrD3DPipelineStateBuilder() argument
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H A DGrD3DCaps.cpp1054 GrProgramDesc desc; in makeDesc() local
/third_party/skia/src/image/
H A DSkImage_Lazy.cpp138 auto desc = SkBitmapCacheDesc::Make(this); in getROPixels() local
/third_party/skia/src/gpu/vk/
H A DGrVkResourceProvider.cpp129 GrVkResourceProvider::findCompatibleRenderPass(GrVkRenderPass::AttachmentsDescriptor* desc, in findCompatibleRenderPass() argument
266 findOrCreateCompatiblePipelineState( const GrProgramDesc& desc, const GrProgramInfo& programInfo, VkRenderPass compatibleRenderPass, GrThreadSafePipelineBuilder::Stats::ProgramCacheResult* stat) findOrCreateCompatiblePipelineState() argument
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp196 wgpu::StencilFaceState desc; in to_stencil_state_face() local
252 Build(GrDawnGpu* gpu, GrRenderTarget* renderTarget, const GrProgramInfo& programInfo, wgpu::TextureFormat colorFormat, bool hasDepthStencil, wgpu::TextureFormat depthStencilFormat, GrProgramDesc* desc) Build() argument
416 GrDawnProgramBuilder(GrDawnGpu* gpu, const GrProgramInfo& programInfo, GrProgramDesc* desc) GrDawnProgramBuilder() argument
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/third_party/openssl/crypto/store/
H A Dstore_lib.c569 int OSSL_STORE_INFO_set0_NAME_description(OSSL_STORE_INFO *info, char *desc) in OSSL_STORE_INFO_set0_NAME_description() argument
/third_party/skia/third_party/externals/icu/source/i18n/
H A Dnfsubs.cpp269 static inline UnicodeString fixdesc(const UnicodeString& desc) { in fixdesc() argument
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx10.cpp127 D3D10_BUFFER_DESC desc; in ImGui_ImplDX10_RenderDrawData() local
142 D3D10_BUFFER_DESC desc; in ImGui_ImplDX10_RenderDrawData() local
305 D3D10_TEXTURE2D_DESC desc; ImGui_ImplDX10_CreateFontsTexture() local
341 D3D10_SAMPLER_DESC desc; ImGui_ImplDX10_CreateFontsTexture() local
424 D3D10_BUFFER_DESC desc; ImGui_ImplDX10_CreateDeviceObjects() local
465 D3D10_BLEND_DESC desc; ImGui_ImplDX10_CreateDeviceObjects() local
481 D3D10_RASTERIZER_DESC desc; ImGui_ImplDX10_CreateDeviceObjects() local
492 D3D10_DEPTH_STENCIL_DESC desc; ImGui_ImplDX10_CreateDeviceObjects() local
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H A Dimgui_impl_dx11.cpp131 D3D11_BUFFER_DESC desc; in ImGui_ImplDX11_RenderDrawData() local
145 D3D11_BUFFER_DESC desc; in ImGui_ImplDX11_RenderDrawData() local
317 D3D11_TEXTURE2D_DESC desc; ImGui_ImplDX11_CreateFontsTexture() local
353 D3D11_SAMPLER_DESC desc; ImGui_ImplDX11_CreateFontsTexture() local
436 D3D11_BUFFER_DESC desc; ImGui_ImplDX11_CreateDeviceObjects() local
477 D3D11_BLEND_DESC desc; ImGui_ImplDX11_CreateDeviceObjects() local
493 D3D11_RASTERIZER_DESC desc; ImGui_ImplDX11_CreateDeviceObjects() local
504 D3D11_DEPTH_STENCIL_DESC desc; ImGui_ImplDX11_CreateDeviceObjects() local
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H A Dimgui_impl_dx12.cpp178 D3D12_RESOURCE_DESC desc; in ImGui_ImplDX12_RenderDrawData() local
201 D3D12_RESOURCE_DESC desc; ImGui_ImplDX12_RenderDrawData() local
299 D3D12_RESOURCE_DESC desc; ImGui_ImplDX12_CreateFontsTexture() local
484 D3D12_ROOT_SIGNATURE_DESC desc = {}; ImGui_ImplDX12_CreateDeviceObjects() local
621 D3D12_BLEND_DESC& desc = psoDesc.BlendState; ImGui_ImplDX12_CreateDeviceObjects() local
635 D3D12_RASTERIZER_DESC& desc = psoDesc.RasterizerState; ImGui_ImplDX12_CreateDeviceObjects() local
651 D3D12_DEPTH_STENCIL_DESC& desc = psoDesc.DepthStencilState; ImGui_ImplDX12_CreateDeviceObjects() local
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H A Dimgui_impl_opengl3.cpp546 static bool CheckShader(GLuint handle, const char* desc) in CheckShader() argument
565 static bool CheckProgram(GLuint handle, const char* desc) in CheckProgram() argument
H A Dimgui_impl_wgpu.cpp273 WGPUShaderModuleDescriptor desc = {}; in ImGui_ImplWGPU_CreateShaderModule() local
/third_party/skia/src/ports/
H A DSkScalerContext_mac_ct.cpp117 SkScalerContext_Mac(sk_sp<SkTypeface_Mac> typeface, const SkScalerContextEffects& effects, const SkDescriptor* desc) SkScalerContext_Mac() argument
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.cpp571 D3D12_RESOURCE_DESC desc = d3d12Texture->GetDesc(); in InitializeAsExternalTexture() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DMultisampledRenderingTests.cpp326 wgpu::TextureViewDescriptor desc = {}; in TEST_P() local

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