| /third_party/musl/porting/liteos_m_iccarm/kernel/src/regex/ |
| H A D | regcomp.c | 964 int depth = 0; in tre_parse() local
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| /third_party/musl/porting/uniproton/kernel/src/regex/ |
| H A D | regcomp.c | 963 int depth = 0; in tre_parse() local
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| /third_party/musl/src/regex/ |
| H A D | regcomp.c | 963 int depth = 0; in tre_parse() local
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| /third_party/node/deps/brotli/c/enc/ |
| H A D | brotli_bit_stream.c | 348 BuildAndStoreHuffmanTree(const uint32_t* histogram, const size_t histogram_length, const size_t alphabet_size, HuffmanTree* tree, uint8_t* depth, uint16_t* bits, size_t* storage_ix, uint8_t* storage) BuildAndStoreHuffmanTree() argument 403 BrotliBuildAndStoreHuffmanTreeFast(MemoryManager* m, const uint32_t* histogram, const size_t histogram_total, const size_t max_bits, uint8_t* depth, uint16_t* bits, size_t* storage_ix, uint8_t* storage) BrotliBuildAndStoreHuffmanTreeFast() argument [all...] |
| /third_party/mesa3d/src/mesa/state_tracker/ |
| H A D | st_cb_drawpixels.c | 165 nir_ssa_def *depth = sample_via_nir(&b, texcoord, "depth", 0, in make_drawpix_z_stencil_program_nir() local 211 nir_ssa_def *depth = sample_via_nir(&b, texcoord, "depth", 0, in make_drawpix_zs_to_color_program_nir() local [all...] |
| H A D | st_cb_texture.c | 158 create_dst_texture(struct gl_context *ctx, enum pipe_format dst_format, enum pipe_texture_target pipe_target, GLsizei width, GLsizei height, GLint depth, GLenum gl_target, unsigned bind) create_dst_texture() argument 182 copy_to_staging_dest(struct gl_context * ctx, struct pipe_resource *dst, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) copy_to_staging_dest() argument 675 guess_base_level_size(GLenum target, GLuint width, GLuint height, GLuint depth, GLuint level, GLuint *width0, GLuint *height0, GLuint *depth0) guess_base_level_size() argument 827 GLuint lastLevel, width, height, depth; guess_and_alloc_texture() local 931 GLuint depth = texImage->Depth; st_AllocTextureImageBuffer() local 1587 try_pbo_upload(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLenum format, GLenum type, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const void *pixels, const struct gl_pixelstore_attrib *unpack) try_pbo_upload() argument 1702 try_pbo_download(struct st_context *st, struct gl_texture_image *texImage, enum pipe_format src_format, enum pipe_format dst_format, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, const struct gl_pixelstore_attrib *pack, void *pixels) try_pbo_download() argument 1879 st_TexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack) st_TexSubImage() argument 2402 st_GetTexSubImage(struct gl_context * ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLint depth, GLenum format, GLenum type, void * pixels, struct gl_texture_image *texImage) st_GetTexSubImage() argument 2963 uint16_t height, depth; st_finalize_texture() local 3073 GLuint depth; st_finalize_texture() local 3175 st_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, struct gl_memory_object *memObj, GLuint64 offset) st_texture_storage() argument 3297 st_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) st_AllocTextureStorage() argument 3309 st_TestProxyTexImage(struct gl_context *ctx, GLenum target, GLuint numLevels, GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) st_TestProxyTexImage() argument 3455 st_ClearTexSubImage(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const void *clearValue) st_ClearTexSubImage() argument 3511 st_SetTextureStorageForMemoryObject(struct gl_context *ctx, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset) st_SetTextureStorageForMemoryObject() argument 3540 st_TexturePageCommitment(struct gl_context *ctx, struct gl_texture_object *tex_obj, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, bool commit) st_TexturePageCommitment() argument [all...] |
| /third_party/mesa3d/src/intel/vulkan/ |
| H A D | anv_blorp.c | 1072 struct blorp_surf depth, stencil, stencil_shadow; in anv_CmdClearDepthStencilImage() local 1602 struct blorp_surf depth = {}; anv_image_clear_depth_stencil() local 1710 struct blorp_surf depth = {}; anv_image_hiz_clear() local [all...] |
| /third_party/mesa3d/src/loader/ |
| H A D | loader_dri3_helper.c | 78 get_xcb_visualtype_for_depth(struct loader_dri3_drawable *draw, int depth) in get_xcb_visualtype_for_depth() argument 128 dri3_get_red_mask_for_depth(struct loader_dri3_drawable *draw, int depth) in dri3_get_red_mask_for_depth() argument 1401 dri3_alloc_render_buffer(struct loader_dri3_drawable *draw, unsigned int format, int width, int height, int depth) dri3_alloc_render_buffer() argument [all...] |
| /third_party/mesa3d/src/vulkan/wsi/ |
| H A D | wsi_common_x11.c | 512 visual_has_alpha(xcb_visualtype_t *visual, unsigned depth) in visual_has_alpha() argument 936 uint32_t depth; member 438 screen_get_visualtype(xcb_screen_t *screen, xcb_visualid_t visual_id, unsigned *depth) screen_get_visualtype() argument 480 get_visualtype_for_window(xcb_connection_t *conn, xcb_window_t window, unsigned *depth) get_visualtype_for_window() argument 1801 wsi_x11_get_dri3_modifiers(struct wsi_x11_connection *wsi_conn, xcb_connection_t *conn, xcb_window_t window, uint8_t depth, uint8_t bpp, VkCompositeAlphaFlagsKHR vk_alpha, uint64_t **modifiers_in, uint32_t *num_modifiers_in, uint32_t *num_tranches_in, const VkAllocationCallbacks *pAllocator) wsi_x11_get_dri3_modifiers() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
| H A D | lp_jit.h | 57 uint32_t depth; /* doubles as array size */ member 90 uint32_t depth; member
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
| H A D | nv50_surface.c | 87 uint32_t width, height, depth; in nv50_2d_texture_set() local 365 nv50_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) nv50_clear_depth_stencil() argument 470 float depth = 0; nv50_clear_texture() local 527 nv50_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) nv50_clear() argument [all...] |
| /third_party/libdrm/ |
| H A D | xf86drmMode.c | 259 drm_public int drmModeAddFB(int fd, uint32_t width, uint32_t height, uint8_t depth, in drmModeAddFB() argument
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| /third_party/ltp/testcases/kernel/io/ltp-aiodio/ |
| H A D | aio-stress.c | 81 static int depth = 64; variable 126 int depth; member 915 static void setup_ious(struct thread_info *t, int num_files, int depth, int reclen, int max_io_submit) in setup_ious() argument 669 create_oper(int fd, int rw, off_t start, off_t end, int reclen, int depth, char *file_name) create_oper() argument 958 setup_shared_mem(int num_threads, int num_files, int depth, int reclen) setup_shared_mem() argument [all...] |
| /third_party/lwip/src/apps/mdns/ |
| H A D | mdns.c | 355 mdns_readname_loop(struct pbuf *p, u16_t offset, struct mdns_domain *domain, unsigned depth) in mdns_readname_loop() argument
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| /third_party/node/deps/v8/src/compiler/ |
| H A D | js-operator.h | 341 size_t depth() const { return depth_; } in depth() function in v8::internal::compiler::final
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| H A D | js-operator.cc | 149 ContextAccess::ContextAccess(size_t depth, size_t index, bool immutable) in ContextAccess() argument 1194 const Operator* JSOperatorBuilder::HasContextExtension(size_t depth) { in HasContextExtension() argument 1203 const Operator* JSOperatorBuilder::LoadContext(size_t depth, size_ argument 1215 StoreContext(size_t depth, size_t index) StoreContext() argument [all...] |
| H A D | scheduler.cc | 764 int Push(int depth, BasicBlock* child, int unvisited) { in Push() argument [all...] |
| /third_party/node/deps/v8/src/asmjs/ |
| H A D | asm-parser.cc | 1273 int depth = FindBreakLabelDepth(label_name); in BreakStatement() local 1290 int depth = FindContinueLabelDepth(label_name); in ContinueStatement() local 2525 int depth = 0; in ScanToClosingParenthesis() local 2543 int depth = 0; GatherCases() local [all...] |
| /third_party/node/deps/v8/src/builtins/ |
| H A D | builtins-array-gen.cc | 1538 auto depth = Parameter<Number>(Descriptor::kDepth); in TF_BUILTIN() local 1555 auto depth in TF_BUILTIN() local 1396 FlattenIntoArray( TNode<Context> context, TNode<JSReceiver> target, TNode<JSReceiver> source, TNode<Number> source_length, TNode<Number> start, TNode<Number> depth, base::Optional<TNode<HeapObject>> mapper_function = base::nullopt, base::Optional<TNode<Object>> this_arg = base::nullopt) FlattenIntoArray() argument 1570 const TNode<Object> depth = args.GetOptionalArgumentValue(0); TF_BUILTIN() local [all...] |
| /third_party/node/deps/v8/src/inspector/ |
| H A D | v8-debugger.cc | 821 void V8Debugger::setAsyncCallStackDepth(V8DebuggerAgentImpl* agent, int depth) { in setAsyncCallStackDepth() argument
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| /third_party/node/deps/v8/src/interpreter/ |
| H A D | interpreter-generator.cc | 258 TNode<Uint32T> depth = BytecodeOperandUImm(2); in IGNITION_HANDLER() local 272 TNode<Uint32T> depth = BytecodeOperandUImm(2); in IGNITION_HANDLER() local 309 TNode<Uint32T> depth = BytecodeOperandUImm(2); IGNITION_HANDLER() local 362 TNode<Uint32T> depth = BytecodeOperandUImm(2); LookupContextSlot() local 413 TNode<Uint32T> depth = BytecodeOperandUImm(2); LookupGlobalSlot() local 768 TNode<Uint32T> depth = BytecodeOperandUImm(1); IGNITION_HANDLER() local 813 TNode<Uint32T> depth = BytecodeOperandUImm(1); IGNITION_HANDLER() local [all...] |
| H A D | interpreter-assembler.cc | 178 GetContextAtDepth(TNode<Context> context, TNode<Uint32T> depth) GetContextAtDepth() argument
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| /third_party/node/deps/v8/src/regexp/ |
| H A D | regexp-nodes.h | 208 virtual RegExpNode* FilterOneByte(int depth, RegExpFlags flags) { in FilterOneByte() argument
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| /third_party/node/deps/v8/src/wasm/baseline/ |
| H A D | liftoff-assembler.cc | 680 void LiftoffAssembler::DropValue(int depth) { in DropValue() argument
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| /third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
| H A D | dd_draw.c | 1527 dd_context_clear(struct pipe_context *_pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) dd_context_clear() argument 1569 dd_context_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) dd_context_clear_depth_stencil() argument
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