| /third_party/node/deps/openssl/openssl/crypto/x509/ |
| H A D | x509_local.h | 28 int depth; /* Verify depth */ member
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| /third_party/node/deps/openssl/openssl/crypto/asn1/ |
| H A D | tasn_dec.c | 162 asn1_item_embed_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_ITEM *it, int tag, int aclass, char opt, ASN1_TLC *ctx, int depth, OSSL_LIB_CTX *libctx, const char *propq) asn1_item_embed_d2i() argument 496 asn1_template_ex_d2i(ASN1_VALUE **val, const unsigned char **in, long inlen, const ASN1_TEMPLATE *tt, char opt, ASN1_TLC *ctx, int depth, OSSL_LIB_CTX *libctx, const char *propq) asn1_template_ex_d2i() argument 568 asn1_template_noexp_d2i(ASN1_VALUE **val, const unsigned char **in, long len, const ASN1_TEMPLATE *tt, char opt, ASN1_TLC *ctx, int depth, OSSL_LIB_CTX *libctx, const char *propq) asn1_template_noexp_d2i() argument 1040 asn1_collect(BUF_MEM *buf, const unsigned char **in, long len, char inf, int tag, int aclass, int depth) asn1_collect() argument [all...] |
| /third_party/protobuf/csharp/src/Google.Protobuf.Test/ |
| H A D | CodedInputStreamTest.cs | 464 internal static TestRecursiveMessage MakeRecursiveMessage(int depth)
in MakeRecursiveMessage() argument 476 internal static void AssertMessageDepth(TestRecursiveMessage message, int depth)
in AssertMessageDepth() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
| H A D | vktGeometryTestsUtil.cpp | 447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
| H A D | vktApiFillBufferTests.cpp | 275 generateBuffer(tcu::PixelBufferAccess buffer, int width, int height, int depth) generateBuffer() argument
|
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
| H A D | vktGeometryTestsUtil.cpp | 447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | CLContext.cpp | 161 createImage3D(MemFlags flags, const cl_image_format *format, size_t width, size_t height, size_t depth, size_t rowPitch, size_t slicePitch, void *hostPtr, cl_int &errorCode) createImage3D() argument
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| /third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
| H A D | IntermTraverse.cpp | 233 void TIntermTraverser::setMaxAllowedDepth(int depth) in setMaxAllowedDepth() argument
|
| /third_party/skia/third_party/externals/angle2/src/common/ |
| H A D | android_util.cpp | 304 CreateEGLClientBufferFromAHardwareBuffer(int width, int height, int depth, int androidFormat, int usage) CreateEGLClientBufferFromAHardwareBuffer() argument 334 GetANativeWindowBufferProperties(const ANativeWindowBuffer *buffer, int *width, int *height, int *depth, int *pixelFormat, uint64_t *usage) GetANativeWindowBufferProperties() argument
|
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cGetTextureSubImageTests.cpp | 985 glw::GLint depth in check() local [all...] |
| H A D | gl4cSparseTextureClampTests.cpp | 294 GLint depth; in verifyLookupTextureData() local 717 GLint depth; in writeDataToTexture() local 812 GLint depth; verifyLookupTextureData() local 1039 GLint depth; commitTexturePage() local 1063 GLint depth; isInPageSizesRange() local 1088 GLint depth; isPageSizesMultiplication() local [all...] |
| H A D | gl4cClipControlTests.cpp | 97 bool verifyState(glw::GLenum origin, glw::GLenum depth) in verifyState() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/ |
| H A D | esextcTextureBorderClampSamplingTexture.cpp | 64 TestConfiguration( glw::GLsizei nInComponents, glw::GLsizei nOutComponents, glw::GLenum target, glw::GLenum inputInternalFormat, glw::GLenum outputInternalFormat, glw::GLenum filtering, glw::GLenum inputFormat, glw::GLenum outputFormat, glw::GLuint width, glw::GLuint height, glw::GLuint depth, InputType initValue, InputType initBorderColor, OutputType expectedValue, OutputType expectedBorderColor, glw::GLenum inputType, glw::GLenum outputType) TestConfiguration() argument
|
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 161 glw::GLuint depth = 0; in iterate() local 224 createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType, glw::GLboolean shadow) createCubeMapArrayTexture() argument 315 configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) configureTextures() argument 446 configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) configureTextures() argument 468 checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) checkResults() argument 1168 checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) checkResults() argument 1588 configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) configureTextures() argument 1646 checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType) checkResults() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcFragDepthTests.cpp | 369 float depth = f * 2.0f - 1.0f; in iterate() local [all...] |
| H A D | glcTextureFilterAnisotropicTests.cpp | 110 texImage(const Functions& gl, GLenum target, GLint level, GLenum internal_format, GLuint width, GLuint height, GLuint depth, GLenum format, GLenum type, const GLvoid* data) texImage() argument 143 subImage(const Functions& gl, GLenum target, GLint level, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) subImage() argument
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| /third_party/vk-gl-cts/external/amber/src/src/ |
| H A D | buffer.h | 116 void SetDepth(uint32_t depth) { depth_ = depth; } in SetDepth() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/ |
| H A D | HardwareBufferImageSiblingVkAndroid.cpp | 175 int depth = 0; in ValidateHardwareBuffer() local
|
| /third_party/skia/src/gpu/geometry/ |
| H A D | GrAAConvexTessellator.cpp | 82 addPt(const SkPoint& pt, SkScalar depth, SkScalar coverage, bool movable, CurveState curve) addPt() argument 122 updatePt(int index, const SkPoint& pt, SkScalar depth, SkScalar coverage) updatePt() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| H A D | Sampler.hpp | 37 int4 depth; member 52 float4 depth; member
|
| /third_party/openssl/crypto/x509/ |
| H A D | x509_local.h | 28 int depth; /* Verify depth */ member
|
| /third_party/skia/third_party/externals/spirv-tools/source/fuzz/ |
| H A D | fuzzer_pass_obfuscate_constants.cpp | 38 ObfuscateBoolConstantViaConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, const std::vector<SpvOp>& greater_than_opcodes, const std::vector<SpvOp>& less_than_opcodes, uint32_t constant_id_1, uint32_t constant_id_2, bool first_constant_is_larger) ObfuscateBoolConstantViaConstantPair() argument 120 ObfuscateBoolConstantViaFloatConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t float_constant_id_1, uint32_t float_constant_id_2) ObfuscateBoolConstantViaFloatConstantPair() argument 163 ObfuscateBoolConstantViaSignedIntConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t signed_int_constant_id_1, uint32_t signed_int_constant_id_2) ObfuscateBoolConstantViaSignedIntConstantPair() argument 204 ObfuscateBoolConstantViaUnsignedIntConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t unsigned_int_constant_id_1, uint32_t unsigned_int_constant_id_2) ObfuscateBoolConstantViaUnsignedIntConstantPair() argument 268 ObfuscateBoolConstant( uint32_t depth, const protobufs::IdUseDescriptor& constant_use) ObfuscateBoolConstant() argument 391 ObfuscateConstant( uint32_t depth, const protobufs::IdUseDescriptor& constant_use) ObfuscateConstant() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/ |
| H A D | fuzzer_pass_obfuscate_constants.cpp | 38 ObfuscateBoolConstantViaConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, const std::vector<SpvOp>& greater_than_opcodes, const std::vector<SpvOp>& less_than_opcodes, uint32_t constant_id_1, uint32_t constant_id_2, bool first_constant_is_larger) ObfuscateBoolConstantViaConstantPair() argument 120 ObfuscateBoolConstantViaFloatConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t float_constant_id_1, uint32_t float_constant_id_2) ObfuscateBoolConstantViaFloatConstantPair() argument 163 ObfuscateBoolConstantViaSignedIntConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t signed_int_constant_id_1, uint32_t signed_int_constant_id_2) ObfuscateBoolConstantViaSignedIntConstantPair() argument 204 ObfuscateBoolConstantViaUnsignedIntConstantPair( uint32_t depth, const protobufs::IdUseDescriptor& bool_constant_use, uint32_t unsigned_int_constant_id_1, uint32_t unsigned_int_constant_id_2) ObfuscateBoolConstantViaUnsignedIntConstantPair() argument 268 ObfuscateBoolConstant( uint32_t depth, const protobufs::IdUseDescriptor& constant_use) ObfuscateBoolConstant() argument 391 ObfuscateConstant( uint32_t depth, const protobufs::IdUseDescriptor& constant_use) ObfuscateConstant() argument [all...] |
| /third_party/skia/src/pathops/ |
| H A D | SkIntersections.h | 288 int depth() const { in depth() function in SkIntersections
|
| /third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
| H A D | TextureGL.cpp | 228 GLfloat depth = fClearColor; in ClearTexture() local 424 uint32_t depth = in ClearTexture() local
|